dev.luanti.org/content/models/_index.md
wsor4035 c1cdc20c7f
add models dir with stub page about formats and move blockbench into it (#128)
* add models dir with stub page about formats and move blockbench into it

* stuff

* period
2025-01-04 23:00:54 -05:00

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Markdown

---
title: Models
bookCollapseSection: true
---
# Models
Luanti supports a few different model formats.
### `.obj` Format
Useful for static models, doesn't not support animation.
### `.b3d` Format
Orginally from the Blitz3D Engine, this format is widespread due to its animation support. You will need [this](https://github.com/GreenXenith/io_scene_b3d) extension to export models from blender. It is recommended that you keep the source .blend file due to importing not being supported in the extension. Using gltf/glb is prefered if you don't mind not supporting older 5.x releases.
### `.x` Format
Alternative to b3d that supports animations. Unless you have a specific reason, should use gltf/glb or b3d.
### `.gltf / .glb` Format
Modern animation model support, added in release 5.10. Using this format means you can't (easily) support versions before 5.10. See https://forum.luanti.org/viewtopic.php?t=31133 regarding exporting from blender at this time.
### Node Boxes Format
{{< notice note >}}
This Format is only supported for nodes.
{{< /notice >}}
See https://api.luanti.org/nodes/#node-boxes.
## Editors
* [BlockBench](/models/blockbench)
* [Blender](https://wiki.luanti.org/Using_Blender)