dev.luanti.org/content/models/_index.md
wsor4035 c1cdc20c7f
add models dir with stub page about formats and move blockbench into it (#128)
* add models dir with stub page about formats and move blockbench into it

* stuff

* period
2025-01-04 23:00:54 -05:00

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Models true

Models

Luanti supports a few different model formats.

.obj Format

Useful for static models, doesn't not support animation.

.b3d Format

Orginally from the Blitz3D Engine, this format is widespread due to its animation support. You will need this extension to export models from blender. It is recommended that you keep the source .blend file due to importing not being supported in the extension. Using gltf/glb is prefered if you don't mind not supporting older 5.x releases.

.x Format

Alternative to b3d that supports animations. Unless you have a specific reason, should use gltf/glb or b3d.

.gltf / .glb Format

Modern animation model support, added in release 5.10. Using this format means you can't (easily) support versions before 5.10. See https://forum.luanti.org/viewtopic.php?t=31133 regarding exporting from blender at this time.

Node Boxes Format

{{< notice note >}} This Format is only supported for nodes. {{< /notice >}}

See https://api.luanti.org/nodes/#node-boxes.

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