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53 lines
1.6 KiB
Markdown
53 lines
1.6 KiB
Markdown
title: Supported Games
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## Why?
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The supported/compatible games feature allows mods to specify the games that
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they work with, which improves user experience.
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## Support sources
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### mod.conf / texture_pack.conf
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You can use `supported_games` to specify games that your mod/modpack/texture
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pack is compatible with.
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You can use `unsupported_games` to specify games that your package doesn't work
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with, which is useful for overriding ContentDB's automatic detection.
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Both of these are comma-separated lists of game technical ids. Any `_game`
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suffixes are ignored, just like in Luanti.
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supported_games = minetest_game, repixture
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unsupported_games = lordofthetest, nodecore, whynot
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If your package supports all games by default, you can put "*" in
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supported_games. You can still use unsupported_games to mark games as
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unsupported. You can also specify games that you've tested in supported_games.
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# Should work with all games but I've only tested using Minetest Game:
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supported_games = *, minetest_game
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# But doesn't work in capturetheflag
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unsupported_game = capturetheflag
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### Dependencies
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ContentDB will analyse hard dependencies and work out which games a mod
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supports.
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This uses a recursive algorithm that works out whether a dependency can be
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installed independently, or if it requires a certain game.
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### On ContentDB
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You can define supported games on ContentDB, but using .conf is recommended
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instead.
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## Combining all the sources
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.conf will override anything ContentDB detects. The manual override on ContentDB
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overrides .conf and dependencies.
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