mirror of
https://github.com/libretro/dolphin
synced 2024-12-22 13:16:32 +00:00
76 lines
3.2 KiB
XML
76 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\..\VSProps\Base.Macros.props" />
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<Import Project="$(VSPropsDir)Base.Targets.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{29F29A19-F141-45AD-9679-5A2923B49DA3}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VSPropsDir)Base.props" />
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<Import Project="$(VSPropsDir)PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="BoundingBox.cpp" />
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<ClCompile Include="CommandBufferManager.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="PerfQuery.cpp" />
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<ClCompile Include="StagingBuffer.cpp" />
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<ClCompile Include="VertexFormat.cpp" />
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<ClCompile Include="ObjectCache.cpp" />
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<ClCompile Include="Renderer.cpp" />
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<ClCompile Include="ShaderCompiler.cpp" />
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<ClCompile Include="StateTracker.cpp" />
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<ClCompile Include="StreamBuffer.cpp" />
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<ClCompile Include="SwapChain.cpp" />
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<ClCompile Include="VertexManager.cpp" />
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<ClCompile Include="VKPipeline.cpp" />
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<ClCompile Include="VKShader.cpp" />
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<ClCompile Include="VKTexture.cpp" />
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<ClCompile Include="VulkanContext.cpp" />
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<ClCompile Include="VulkanLoader.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Constants.h" />
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<ClInclude Include="VertexFormat.h" />
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<ClInclude Include="PerfQuery.h" />
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<ClInclude Include="ObjectCache.h" />
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<ClInclude Include="Renderer.h" />
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<ClInclude Include="ShaderCompiler.h" />
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<ClInclude Include="StateTracker.h" />
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<ClInclude Include="StreamBuffer.h" />
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<ClInclude Include="SwapChain.h" />
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<ClInclude Include="VertexManager.h" />
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<ClInclude Include="VideoBackend.h" />
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<ClInclude Include="VKPipeline.h" />
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<ClInclude Include="VKShader.h" />
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<ClInclude Include="VKTexture.h" />
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<ClInclude Include="VulkanContext.h" />
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<ClInclude Include="VulkanLoader.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
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<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
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</ProjectReference>
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<ProjectReference Include="$(ExternalsDir)glslang\glslang.vcxproj">
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<Project>{d178061b-84d3-44f9-beed-efd18d9033f0}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="VulkanEntryPoints.inl" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |