mirror of
https://github.com/libretro/dolphin
synced 2024-12-22 13:16:32 +00:00
67 lines
2.8 KiB
XML
67 lines
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\..\VSProps\Base.Macros.props" />
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<Import Project="$(VSPropsDir)Base.Targets.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{A4C423AA-F57C-46C7-A172-D1A777017D29}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VSPropsDir)Base.props" />
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<Import Project="$(VSPropsDir)PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ClCompile Include="Clipper.cpp" />
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<ClCompile Include="DebugUtil.cpp" />
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<ClCompile Include="EfbCopy.cpp" />
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<ClCompile Include="EfbInterface.cpp" />
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<ClCompile Include="Rasterizer.cpp" />
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<ClCompile Include="SetupUnit.cpp" />
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<ClCompile Include="SWmain.cpp" />
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<ClCompile Include="SWOGLWindow.cpp" />
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<ClCompile Include="SWRenderer.cpp" />
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<ClCompile Include="SWTexture.cpp" />
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<ClCompile Include="SWVertexLoader.cpp" />
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<ClCompile Include="Tev.cpp" />
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<ClCompile Include="TextureEncoder.cpp" />
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<ClCompile Include="TextureSampler.cpp" />
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<ClCompile Include="TransformUnit.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Clipper.h" />
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<ClInclude Include="CopyRegion.h" />
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<ClInclude Include="DebugUtil.h" />
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<ClInclude Include="EfbCopy.h" />
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<ClInclude Include="EfbInterface.h" />
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<ClInclude Include="NativeVertexFormat.h" />
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<ClInclude Include="Rasterizer.h" />
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<ClInclude Include="SetupUnit.h" />
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<ClInclude Include="SWOGLWindow.h" />
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<ClInclude Include="SWRenderer.h" />
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<ClInclude Include="SWTexture.h" />
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<ClInclude Include="SWVertexLoader.h" />
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<ClInclude Include="Tev.h" />
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<ClInclude Include="TextureCache.h" />
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<ClInclude Include="TextureEncoder.h" />
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<ClInclude Include="TextureSampler.h" />
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<ClInclude Include="TransformUnit.h" />
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<ClInclude Include="Vec3.h" />
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<ClInclude Include="VideoBackend.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
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<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |