mirror of
https://github.com/libretro/dolphin
synced 2024-12-22 13:16:32 +00:00
56e9a017d0
master
62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "VideoCommon/RenderBase.h"
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class SWOGLWindow;
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namespace SW
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{
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class SWRenderer : public Renderer
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{
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public:
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SWRenderer(std::unique_ptr<SWOGLWindow> window);
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bool IsHeadless() const override;
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
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std::unique_ptr<AbstractStagingTexture>
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CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
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std::unique_ptr<AbstractFramebuffer>
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CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment) override;
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std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage,
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std::string_view source) override;
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std::unique_ptr<AbstractShader> CreateShaderFromBinary(ShaderStage stage, const void* data,
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size_t length) override;
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std::unique_ptr<NativeVertexFormat>
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CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
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std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config,
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const void* cache_data = nullptr,
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size_t cache_data_length = 0) override;
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u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
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void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {}
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u16 BBoxRead(int index) override;
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void BBoxWrite(int index, u16 value) override;
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void RenderXFBToScreen(const MathUtil::Rectangle<int>& target_rc,
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const AbstractTexture* source_texture,
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const MathUtil::Rectangle<int>& source_rc) override;
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void ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
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bool zEnable, u32 color, u32 z) override;
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void ReinterpretPixelData(EFBReinterpretType convtype) override {}
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void ScaleTexture(AbstractFramebuffer* dst_framebuffer, const MathUtil::Rectangle<int>& dst_rect,
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const AbstractTexture* src_texture,
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const MathUtil::Rectangle<int>& src_rect) override;
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private:
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std::unique_ptr<SWOGLWindow> m_window;
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};
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} // namespace SW
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