libretro-dolphin/Source/Core/VideoBackends/D3D/D3D.vcxproj.filters
2019-03-29 19:52:38 +10:00

80 lines
2.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="D3D">
<UniqueIdentifier>{ae700f7e-33c8-45b5-b7ee-a0ded3630549}</UniqueIdentifier>
</Filter>
<Filter Include="Render">
<UniqueIdentifier>{3683d29b-19f6-4e7a-803f-4ac70b1d49fd}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="D3DBase.cpp">
<Filter>D3D</Filter>
</ClCompile>
<ClCompile Include="D3DState.cpp">
<Filter>D3D</Filter>
</ClCompile>
<ClCompile Include="NativeVertexFormat.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="PerfQuery.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="Render.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="VertexManager.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="main.cpp" />
<ClCompile Include="BoundingBox.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="DXTexture.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="DXShader.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="DXPipeline.cpp">
<Filter>Render</Filter>
</ClCompile>
<ClCompile Include="SwapChain.cpp">
<Filter>Render</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="D3DBase.h">
<Filter>D3D</Filter>
</ClInclude>
<ClInclude Include="D3DState.h">
<Filter>D3D</Filter>
</ClInclude>
<ClInclude Include="PerfQuery.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="Render.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="VertexManager.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="VideoBackend.h" />
<ClInclude Include="BoundingBox.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="DXTexture.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="DXShader.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="DXPipeline.h">
<Filter>Render</Filter>
</ClInclude>
<ClInclude Include="SwapChain.h">
<Filter>Render</Filter>
</ClInclude>
</ItemGroup>
</Project>