libretro-dolphin/Source/Core/Common/Debug/OSThread.h
Sepalani 39d34e133f Debugger: Add a Thread widget
DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
2020-05-03 20:48:30 +04:00

155 lines
4 KiB
C++

// Copyright 2020 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <type_traits>
#include "Common/CommonTypes.h"
#include "Common/Debug/Threads.h"
namespace Common::Debug
{
template <class C>
struct OSQueue
{
u32 head;
u32 tail;
};
template <class C>
struct OSLink
{
u32 next;
u32 prev;
};
struct OSMutex;
struct OSThread;
using OSThreadQueue = OSQueue<OSThread>;
using OSThreadLink = OSLink<OSThread>;
using OSMutexQueue = OSQueue<OSMutex>;
using OSMutexLink = OSLink<OSMutex>;
struct OSContext
{
enum class State : u16
{
HasFPU = 1,
HasException = 2,
};
std::array<u32, 32> gpr;
u32 cr;
u32 lr;
u32 ctr;
u32 xer;
std::array<double, 32> fpr;
u64 fpscr;
u32 srr0;
u32 srr1;
u16 dummy;
State state;
std::array<u32, 8> gqr;
u32 psf_padding;
std::array<double, 32> psf;
void Read(u32 addr);
};
static_assert(std::is_trivially_copyable_v<OSContext>);
static_assert(std::is_standard_layout_v<OSContext>);
static_assert(offsetof(OSContext, cr) == 0x80);
static_assert(offsetof(OSContext, fpscr) == 0x190);
static_assert(offsetof(OSContext, gqr) == 0x1a4);
static_assert(offsetof(OSContext, psf) == 0x1c8);
struct OSThread
{
OSContext context;
u16 state; // Thread state (ready, running, waiting, moribund)
u16 is_detached; // Is thread detached
s32 suspend; // Suspended if greater than zero
s32 effective_priority; // Effective priority
s32 base_priority; // Base priority
u32 exit_code_addr; // Exit value address
u32 queue_addr; // Address of the queue the thread is on
OSThreadLink queue_link; // Used to traverse the thread queue
// OSSleepThread uses it to insert the current thread at the end of the thread queue
OSThreadQueue join_queue; // Threads waiting to be joined
u32 mutex_addr; // Mutex waiting
OSMutexQueue mutex_queue; // Mutex owned
OSThreadLink thread_link; // Link containing all active threads
// The STACK_MAGIC is written at stack_end
u32 stack_addr;
u32 stack_end;
s32 error; // errno value
std::array<u32, 2> specific; // Pointers to data (can be used to store thread names)
static constexpr u32 STACK_MAGIC = 0xDEADBABE;
void Read(u32 addr);
bool IsValid() const;
};
static_assert(std::is_trivially_copyable_v<OSThread>);
static_assert(std::is_standard_layout_v<OSThread>);
static_assert(offsetof(OSThread, state) == 0x2c8);
static_assert(offsetof(OSThread, mutex_addr) == 0x2f0);
static_assert(offsetof(OSThread, stack_addr) == 0x304);
static_assert(offsetof(OSThread, specific) == 0x310);
struct OSMutex
{
OSThreadQueue thread_queue; // Threads waiting to own the mutex
u32 owner_addr; // Thread owning the mutex
s32 lock_count; // Mutex lock count
OSMutexLink link; // Used to traverse the thread's mutex queue
// OSLockMutex uses it to insert the acquired mutex at the end of the queue
void Read(u32 addr);
};
static_assert(std::is_trivially_copyable_v<OSMutex>);
static_assert(std::is_standard_layout_v<OSMutex>);
static_assert(offsetof(OSMutex, owner_addr) == 0x8);
static_assert(offsetof(OSMutex, link) == 0x10);
class OSThreadView : public Common::Debug::ThreadView
{
public:
explicit OSThreadView(u32 addr);
~OSThreadView() = default;
const OSThread& Data() const;
PartialContext GetContext() const override;
u32 GetAddress() const override;
u16 GetState() const override;
bool IsSuspended() const override;
bool IsDetached() const override;
s32 GetBasePriority() const override;
s32 GetEffectivePriority() const override;
u32 GetStackStart() const override;
u32 GetStackEnd() const override;
std::size_t GetStackSize() const override;
s32 GetErrno() const override;
std::string GetSpecific() const override;
bool IsValid() const override;
private:
u32 m_address = 0;
OSThread m_thread;
};
} // namespace Common::Debug