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https://github.com/libretro/dolphin
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421 lines
14 KiB
C
421 lines
14 KiB
C
/**
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* \file lzma/lzma12.h
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* \brief LZMA1 and LZMA2 filters
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*/
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/*
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* Author: Lasse Collin
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*
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* This file has been put into the public domain.
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* You can do whatever you want with this file.
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*
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* See ../lzma.h for information about liblzma as a whole.
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*/
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#ifndef LZMA_H_INTERNAL
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# error Never include this file directly. Use <lzma.h> instead.
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#endif
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/**
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* \brief LZMA1 Filter ID
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*
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* LZMA1 is the very same thing as what was called just LZMA in LZMA Utils,
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* 7-Zip, and LZMA SDK. It's called LZMA1 here to prevent developers from
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* accidentally using LZMA when they actually want LZMA2.
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*
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* LZMA1 shouldn't be used for new applications unless you _really_ know
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* what you are doing. LZMA2 is almost always a better choice.
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*/
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#define LZMA_FILTER_LZMA1 LZMA_VLI_C(0x4000000000000001)
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/**
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* \brief LZMA2 Filter ID
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*
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* Usually you want this instead of LZMA1. Compared to LZMA1, LZMA2 adds
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* support for LZMA_SYNC_FLUSH, uncompressed chunks (smaller expansion
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* when trying to compress uncompressible data), possibility to change
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* lc/lp/pb in the middle of encoding, and some other internal improvements.
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*/
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#define LZMA_FILTER_LZMA2 LZMA_VLI_C(0x21)
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/**
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* \brief Match finders
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*
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* Match finder has major effect on both speed and compression ratio.
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* Usually hash chains are faster than binary trees.
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*
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* If you will use LZMA_SYNC_FLUSH often, the hash chains may be a better
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* choice, because binary trees get much higher compression ratio penalty
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* with LZMA_SYNC_FLUSH.
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*
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* The memory usage formulas are only rough estimates, which are closest to
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* reality when dict_size is a power of two. The formulas are more complex
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* in reality, and can also change a little between liblzma versions. Use
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* lzma_raw_encoder_memusage() to get more accurate estimate of memory usage.
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*/
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typedef enum {
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LZMA_MF_HC3 = 0x03,
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/**<
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* \brief Hash Chain with 2- and 3-byte hashing
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*
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* Minimum nice_len: 3
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*
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* Memory usage:
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* - dict_size <= 16 MiB: dict_size * 7.5
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* - dict_size > 16 MiB: dict_size * 5.5 + 64 MiB
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*/
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LZMA_MF_HC4 = 0x04,
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/**<
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* \brief Hash Chain with 2-, 3-, and 4-byte hashing
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*
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* Minimum nice_len: 4
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*
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* Memory usage:
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* - dict_size <= 32 MiB: dict_size * 7.5
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* - dict_size > 32 MiB: dict_size * 6.5
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*/
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LZMA_MF_BT2 = 0x12,
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/**<
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* \brief Binary Tree with 2-byte hashing
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*
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* Minimum nice_len: 2
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*
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* Memory usage: dict_size * 9.5
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*/
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LZMA_MF_BT3 = 0x13,
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/**<
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* \brief Binary Tree with 2- and 3-byte hashing
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*
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* Minimum nice_len: 3
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*
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* Memory usage:
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* - dict_size <= 16 MiB: dict_size * 11.5
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* - dict_size > 16 MiB: dict_size * 9.5 + 64 MiB
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*/
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LZMA_MF_BT4 = 0x14
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/**<
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* \brief Binary Tree with 2-, 3-, and 4-byte hashing
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*
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* Minimum nice_len: 4
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*
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* Memory usage:
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* - dict_size <= 32 MiB: dict_size * 11.5
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* - dict_size > 32 MiB: dict_size * 10.5
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*/
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} lzma_match_finder;
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/**
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* \brief Test if given match finder is supported
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*
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* Return true if the given match finder is supported by this liblzma build.
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* Otherwise false is returned. It is safe to call this with a value that
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* isn't listed in lzma_match_finder enumeration; the return value will be
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* false.
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*
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* There is no way to list which match finders are available in this
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* particular liblzma version and build. It would be useless, because
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* a new match finder, which the application developer wasn't aware,
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* could require giving additional options to the encoder that the older
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* match finders don't need.
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*/
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extern LZMA_API(lzma_bool) lzma_mf_is_supported(lzma_match_finder match_finder)
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lzma_nothrow lzma_attr_const;
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/**
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* \brief Compression modes
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*
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* This selects the function used to analyze the data produced by the match
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* finder.
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*/
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typedef enum {
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LZMA_MODE_FAST = 1,
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/**<
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* \brief Fast compression
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*
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* Fast mode is usually at its best when combined with
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* a hash chain match finder.
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*/
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LZMA_MODE_NORMAL = 2
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/**<
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* \brief Normal compression
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*
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* This is usually notably slower than fast mode. Use this
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* together with binary tree match finders to expose the
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* full potential of the LZMA1 or LZMA2 encoder.
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*/
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} lzma_mode;
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/**
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* \brief Test if given compression mode is supported
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*
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* Return true if the given compression mode is supported by this liblzma
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* build. Otherwise false is returned. It is safe to call this with a value
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* that isn't listed in lzma_mode enumeration; the return value will be false.
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*
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* There is no way to list which modes are available in this particular
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* liblzma version and build. It would be useless, because a new compression
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* mode, which the application developer wasn't aware, could require giving
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* additional options to the encoder that the older modes don't need.
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*/
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extern LZMA_API(lzma_bool) lzma_mode_is_supported(lzma_mode mode)
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lzma_nothrow lzma_attr_const;
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/**
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* \brief Options specific to the LZMA1 and LZMA2 filters
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*
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* Since LZMA1 and LZMA2 share most of the code, it's simplest to share
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* the options structure too. For encoding, all but the reserved variables
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* need to be initialized unless specifically mentioned otherwise.
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* lzma_lzma_preset() can be used to get a good starting point.
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*
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* For raw decoding, both LZMA1 and LZMA2 need dict_size, preset_dict, and
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* preset_dict_size (if preset_dict != NULL). LZMA1 needs also lc, lp, and pb.
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*/
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typedef struct {
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/**
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* \brief Dictionary size in bytes
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*
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* Dictionary size indicates how many bytes of the recently processed
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* uncompressed data is kept in memory. One method to reduce size of
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* the uncompressed data is to store distance-length pairs, which
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* indicate what data to repeat from the dictionary buffer. Thus,
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* the bigger the dictionary, the better the compression ratio
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* usually is.
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*
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* Maximum size of the dictionary depends on multiple things:
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* - Memory usage limit
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* - Available address space (not a problem on 64-bit systems)
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* - Selected match finder (encoder only)
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*
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* Currently the maximum dictionary size for encoding is 1.5 GiB
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* (i.e. (UINT32_C(1) << 30) + (UINT32_C(1) << 29)) even on 64-bit
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* systems for certain match finder implementation reasons. In the
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* future, there may be match finders that support bigger
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* dictionaries.
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*
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* Decoder already supports dictionaries up to 4 GiB - 1 B (i.e.
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* UINT32_MAX), so increasing the maximum dictionary size of the
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* encoder won't cause problems for old decoders.
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*
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* Because extremely small dictionaries sizes would have unneeded
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* overhead in the decoder, the minimum dictionary size is 4096 bytes.
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*
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* \note When decoding, too big dictionary does no other harm
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* than wasting memory.
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*/
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uint32_t dict_size;
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# define LZMA_DICT_SIZE_MIN UINT32_C(4096)
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# define LZMA_DICT_SIZE_DEFAULT (UINT32_C(1) << 23)
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/**
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* \brief Pointer to an initial dictionary
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*
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* It is possible to initialize the LZ77 history window using
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* a preset dictionary. It is useful when compressing many
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* similar, relatively small chunks of data independently from
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* each other. The preset dictionary should contain typical
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* strings that occur in the files being compressed. The most
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* probable strings should be near the end of the preset dictionary.
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*
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* This feature should be used only in special situations. For
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* now, it works correctly only with raw encoding and decoding.
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* Currently none of the container formats supported by
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* liblzma allow preset dictionary when decoding, thus if
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* you create a .xz or .lzma file with preset dictionary, it
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* cannot be decoded with the regular decoder functions. In the
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* future, the .xz format will likely get support for preset
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* dictionary though.
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*/
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const uint8_t *preset_dict;
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/**
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* \brief Size of the preset dictionary
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*
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* Specifies the size of the preset dictionary. If the size is
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* bigger than dict_size, only the last dict_size bytes are
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* processed.
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*
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* This variable is read only when preset_dict is not NULL.
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* If preset_dict is not NULL but preset_dict_size is zero,
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* no preset dictionary is used (identical to only setting
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* preset_dict to NULL).
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*/
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uint32_t preset_dict_size;
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/**
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* \brief Number of literal context bits
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*
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* How many of the highest bits of the previous uncompressed
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* eight-bit byte (also known as `literal') are taken into
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* account when predicting the bits of the next literal.
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*
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* E.g. in typical English text, an upper-case letter is
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* often followed by a lower-case letter, and a lower-case
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* letter is usually followed by another lower-case letter.
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* In the US-ASCII character set, the highest three bits are 010
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* for upper-case letters and 011 for lower-case letters.
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* When lc is at least 3, the literal coding can take advantage of
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* this property in the uncompressed data.
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*
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* There is a limit that applies to literal context bits and literal
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* position bits together: lc + lp <= 4. Without this limit the
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* decoding could become very slow, which could have security related
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* results in some cases like email servers doing virus scanning.
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* This limit also simplifies the internal implementation in liblzma.
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*
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* There may be LZMA1 streams that have lc + lp > 4 (maximum possible
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* lc would be 8). It is not possible to decode such streams with
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* liblzma.
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*/
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uint32_t lc;
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# define LZMA_LCLP_MIN 0
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# define LZMA_LCLP_MAX 4
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# define LZMA_LC_DEFAULT 3
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/**
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* \brief Number of literal position bits
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*
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* lp affects what kind of alignment in the uncompressed data is
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* assumed when encoding literals. A literal is a single 8-bit byte.
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* See pb below for more information about alignment.
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*/
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uint32_t lp;
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# define LZMA_LP_DEFAULT 0
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/**
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* \brief Number of position bits
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*
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* pb affects what kind of alignment in the uncompressed data is
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* assumed in general. The default means four-byte alignment
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* (2^ pb =2^2=4), which is often a good choice when there's
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* no better guess.
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*
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* When the aligment is known, setting pb accordingly may reduce
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* the file size a little. E.g. with text files having one-byte
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* alignment (US-ASCII, ISO-8859-*, UTF-8), setting pb=0 can
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* improve compression slightly. For UTF-16 text, pb=1 is a good
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* choice. If the alignment is an odd number like 3 bytes, pb=0
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* might be the best choice.
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*
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* Even though the assumed alignment can be adjusted with pb and
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* lp, LZMA1 and LZMA2 still slightly favor 16-byte alignment.
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* It might be worth taking into account when designing file formats
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* that are likely to be often compressed with LZMA1 or LZMA2.
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*/
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uint32_t pb;
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# define LZMA_PB_MIN 0
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# define LZMA_PB_MAX 4
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# define LZMA_PB_DEFAULT 2
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/** Compression mode */
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lzma_mode mode;
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/**
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* \brief Nice length of a match
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*
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* This determines how many bytes the encoder compares from the match
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* candidates when looking for the best match. Once a match of at
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* least nice_len bytes long is found, the encoder stops looking for
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* better candidates and encodes the match. (Naturally, if the found
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* match is actually longer than nice_len, the actual length is
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* encoded; it's not truncated to nice_len.)
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*
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* Bigger values usually increase the compression ratio and
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* compression time. For most files, 32 to 128 is a good value,
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* which gives very good compression ratio at good speed.
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*
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* The exact minimum value depends on the match finder. The maximum
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* is 273, which is the maximum length of a match that LZMA1 and
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* LZMA2 can encode.
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*/
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uint32_t nice_len;
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/** Match finder ID */
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lzma_match_finder mf;
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/**
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* \brief Maximum search depth in the match finder
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*
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* For every input byte, match finder searches through the hash chain
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* or binary tree in a loop, each iteration going one step deeper in
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* the chain or tree. The searching stops if
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* - a match of at least nice_len bytes long is found;
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* - all match candidates from the hash chain or binary tree have
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* been checked; or
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* - maximum search depth is reached.
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*
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* Maximum search depth is needed to prevent the match finder from
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* wasting too much time in case there are lots of short match
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* candidates. On the other hand, stopping the search before all
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* candidates have been checked can reduce compression ratio.
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*
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* Setting depth to zero tells liblzma to use an automatic default
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* value, that depends on the selected match finder and nice_len.
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* The default is in the range [4, 200] or so (it may vary between
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* liblzma versions).
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*
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* Using a bigger depth value than the default can increase
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* compression ratio in some cases. There is no strict maximum value,
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* but high values (thousands or millions) should be used with care:
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* the encoder could remain fast enough with typical input, but
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* malicious input could cause the match finder to slow down
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* dramatically, possibly creating a denial of service attack.
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*/
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uint32_t depth;
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/*
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* Reserved space to allow possible future extensions without
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* breaking the ABI. You should not touch these, because the names
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* of these variables may change. These are and will never be used
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* with the currently supported options, so it is safe to leave these
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* uninitialized.
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*/
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uint32_t reserved_int1;
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uint32_t reserved_int2;
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uint32_t reserved_int3;
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uint32_t reserved_int4;
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uint32_t reserved_int5;
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uint32_t reserved_int6;
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uint32_t reserved_int7;
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uint32_t reserved_int8;
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lzma_reserved_enum reserved_enum1;
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lzma_reserved_enum reserved_enum2;
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lzma_reserved_enum reserved_enum3;
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lzma_reserved_enum reserved_enum4;
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void *reserved_ptr1;
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void *reserved_ptr2;
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} lzma_options_lzma;
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/**
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* \brief Set a compression preset to lzma_options_lzma structure
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*
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* 0 is the fastest and 9 is the slowest. These match the switches -0 .. -9
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* of the xz command line tool. In addition, it is possible to bitwise-or
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* flags to the preset. Currently only LZMA_PRESET_EXTREME is supported.
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* The flags are defined in container.h, because the flags are used also
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* with lzma_easy_encoder().
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*
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* The preset values are subject to changes between liblzma versions.
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*
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* This function is available only if LZMA1 or LZMA2 encoder has been enabled
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* when building liblzma.
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*
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* \return On success, false is returned. If the preset is not
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* supported, true is returned.
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*/
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extern LZMA_API(lzma_bool) lzma_lzma_preset(
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lzma_options_lzma *options, uint32_t preset) lzma_nothrow;
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