Commit Graph

  • 426c68b5a0 ShaderCache: Don't turn on logic ops approximation if framebuffer fetch is supported OatmealDome 2021-08-02 23:41:26 -04:00
  • f87f704f43 ShaderCompiler: Add helpers for Metal framebuffer fetch OatmealDome 2021-08-02 23:40:59 -04:00
  • 40eb071562 ShaderCompiler: Add new helper define for input attachment binding OatmealDome 2021-07-30 04:09:22 -04:00
  • c12b9b013b PixelShaderGen: Add logic ops to pixel_shader_uid_data OatmealDome 2021-08-02 23:40:10 -04:00
  • 689545a795 InputCommon: fix InputConfig::LoadConfig() not always replacing emu controllers values Filoppi 2021-11-30 00:33:11 +02:00
  • 125971d9f2 InputCommon: fix default input config default device not being loaded/found Fixes bug: https://bugs.dolphin-emu.org/issues/12744 Filoppi 2021-11-27 14:31:04 +02:00
  • 1aa8a4d46f DolphinTool: CLI utility interface and disc image tools ssdsnake 2021-12-03 15:40:19 -06:00
  • 85e5070215
    Merge pull request #10257 from Pokechu22/no-bs2-rtc-flags JosJuice 2021-12-03 22:39:38 +01:00
  • d23ac5a444 Translation resources sync with Transifex JosJuice 2021-12-03 22:06:14 +01:00
  • 0327bc2ab6
    Merge pull request #10256 from malleoz/show-rerecord-count Scott Mansell 2021-12-03 14:42:10 +13:00
  • e92e90d147
    Merge pull request #10263 from dolphin-emu/revert-10217-bombermanjetters Scott Mansell 2021-12-03 01:28:33 +13:00
  • d10ecd2de4
    Revert "Force Dual Core on for Bomberman Jetters" JMC47 2021-12-02 07:21:55 -05:00
  • c12e4e8ee0
    Merge pull request #10244 from phire/ban-timetravel JMC47 2021-12-02 07:21:41 -05:00
  • 26e4e67d45
    Merge pull request #10258 from Pokechu22/fifoplayer-efb-clear Scott Mansell 2021-12-03 00:22:27 +13:00
  • 5af18773bf FifoPlayer: Clear EFB before starting playback Pokechu22 2021-12-01 18:51:21 -08:00
  • e4fed7cce8 Add Rerecord Count display sowens99 2021-11-29 23:03:36 -05:00
  • 5134caf68c BS2Emu: Stop clearing the RTC flags Pokechu22 2021-11-30 14:43:49 -08:00
  • fc1ed33c11
    Merge pull request #10250 from JosJuice/i18n-save-game Mai M 2021-11-30 16:54:20 -05:00
  • 57d251c2f0
    Merge pull request #10242 from smitdylan2001/master Scott Mansell 2021-11-30 06:58:55 +13:00
  • 1e212d6212
    Merge pull request #10245 from Pokechu22/libpng-errors JosJuice 2021-11-27 21:22:57 +01:00
  • 6a1a7efdd5 DolphinQt: Add i18n comment for "Save Game" JosJuice 2021-11-27 20:27:33 +01:00
  • 48066c8456
    Shake motions to middle mouse (#243) Bobby Smith 2021-11-25 15:50:01 +01:00
  • 92319dcb2d Shake motions to middle mouse bslenul 2021-11-25 14:49:00 +01:00
  • 4fe7f69c29 Game INI updates Mateus B. Cassiano 2021-11-25 02:10:43 -04:00
  • 8cf841ecc7 Fix saving RGBA images Pokechu22 2021-11-24 14:39:07 -08:00
  • 99e589cc98 Log libpng warnings and errors Pokechu22 2021-11-24 14:19:40 -08:00
  • 04ec02c06b ConstantManager: Add logic ops to PixelShaderConstants OatmealDome 2021-08-02 23:39:34 -04:00
  • 8e72136eeb VulkanContext: Set Apple GPUs as supporting framebuffer fetch OatmealDome 2021-08-02 22:31:22 -04:00
  • fad11e3532 MoltenVK: Add patch to turn on framebuffer fetch in SPIRV-Cross OatmealDome 2021-11-13 19:06:00 -08:00
  • 676c500cdc
    Merge pull request #10214 from OatmealDome/mvk-better-incremental Scott Mansell 2021-11-25 11:47:36 +13:00
  • f5c550e9cb Delay singlecore gpu interrupts Scott Mansell 2021-11-25 11:01:37 +13:00
  • 730df73cb3 MoltenVK: Don't run fetchDependencies unnecessarily OatmealDome 2021-11-13 17:31:27 -08:00
  • 55e331836d
    Merge pull request #10243 from JosJuice/jitarm64-push-size JMC47 2021-11-24 16:53:06 -05:00
  • 83d2d55aab JitArm64: Fix incorrect push size calculation JosJuice 2021-11-24 22:39:41 +01:00
  • 9de7ef6d8d Fix improper naming Dylan Smit 2021-11-24 17:04:30 +01:00
  • aa5cb35c86
    Merge pull request #10143 from Pokechu22/png-compression-level Léo Lam 2021-11-23 16:40:34 +01:00
  • e1e3db13ba
    Merge pull request #10228 from Filoppi/fix_android_input_deadlock Léo Lam 2021-11-23 16:27:03 +01:00
  • ba62019eb5
    Merge pull request #10235 from AdmiralCurtiss/netplay-save-sync-boot Léo Lam 2021-11-23 16:19:56 +01:00
  • d5193c4391
    Fix real Wiimote (#242) Bobby Smith 2021-11-22 19:05:27 +01:00
  • 0ea2081948 Fix real Wiimote bslenul 2021-11-22 16:31:57 +01:00
  • f43122cd8a Trust MacOS not to crash during shader pre-compilation unknown 2021-11-22 15:32:28 +01:00
  • 613c4563c2 VideoCommon: Gate Multi-Threaded Shader Pre-Compilation behind a bug entry DevJPM 2021-06-03 16:03:37 +02:00
  • cc9a75a87b
    Merge pull request #10230 from JMC47/redsteel2 Mai M 2021-11-21 21:07:33 -05:00
  • 15ff70baba
    Merge pull request #10231 from JosJuice/android-dir-init-livedata Mai M 2021-11-21 21:07:17 -05:00
  • 6350c93ae1
    NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals. Admiral H. Curtiss 2021-11-20 21:03:34 +01:00
  • 894773f607
    Core/Boot: Add Wii FS sync data (for temp NAND/netplay) to BootSessionData and handle it in the boot and shutdown logic. Admiral H. Curtiss 2021-11-20 21:01:12 +01:00
  • 7b776f3769
    NetPlay: Refactor game boot code path to allow passing BootSessionData through it. Admiral H. Curtiss 2021-11-20 19:59:14 +01:00
  • 83ad84061e
    Core/Boot: Refactor storage of boot-to-savestate data into a separate class. Admiral H. Curtiss 2021-11-20 19:38:09 +01:00
  • d5b917a6c2
    Merge pull request #10237 from AdmiralCurtiss/netplay-server-crash Léo Lam 2021-11-21 22:04:12 +01:00
  • 37247a51a7
    Merge pull request #10240 from AdmiralCurtiss/mgba-save-import-export JMC47 2021-11-21 15:55:55 -05:00
  • 8488ff6884
    GBA: Add import and export save options to context menu. Admiral H. Curtiss 2021-11-21 18:04:33 +01:00
  • 05ecff199f
    Merge pull request #10232 from JosJuice/android-minify Mai M 2021-11-21 04:50:03 -05:00
  • 138847f98e
    Merge pull request #10239 from JosJuice/android-mmu Mai M 2021-11-21 04:49:07 -05:00
  • 77aa2cd04e Android: Add MMU setting to GUI JosJuice 2021-07-02 14:55:38 +02:00
  • e716349426
    Merge pull request #10238 from PatrickFerry/add-mmu-games JMC47 2021-11-21 01:35:15 -05:00
  • f8ea167b1f GameSettings: Enable MMU for We Love Golf! Patrick Ferry 2021-11-21 05:20:30 +00:00
  • 715a80ef57 GameSettings: Enable MMU and Set Texture Cache Accuracy to "Medium" for 007: From Russia with Love Patrick Ferry 2021-11-21 05:19:18 +00:00
  • d2ca1037d9
    Merge pull request #10162 from JosJuice/jitarm64-memcheck JMC47 2021-11-20 23:36:43 -05:00
  • e2c4cf49e2
    NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. Admiral H. Curtiss 2021-11-21 00:03:02 +01:00
  • 5490797867 JitArm64: Implement memcheck for psq_lXX/psq_stXX with update JosJuice 2021-10-12 20:09:59 +02:00
  • 61c73061e9 JitArm64: Implement memcheck for psq_lXX/psq_stXX without update JosJuice 2021-10-12 17:32:57 +02:00
  • 9e43796912 JitArm64: Allow passing temp FPR to EmitMemcheck JosJuice 2021-07-22 10:24:38 +02:00
  • 89301b1f91 JitArm64: Implement memcheck for lfXX/stfXX with update JosJuice 2021-07-21 20:25:29 +02:00
  • 8c96e60cd1 JitArm64: Implement memcheck for lfXX/stfXX without update JosJuice 2021-07-21 19:59:18 +02:00
  • 1c8ddcdda1 JitArm64: Implement memcheck for dcbz JosJuice 2021-07-21 17:55:03 +02:00
  • 4fe15e788f JitArm64: Implement memcheck for lmw/stmw JosJuice 2021-07-03 11:57:12 +02:00
  • b4ffdce800 JitArm64: Implement memcheck for lXX/stX with update JosJuice 2021-07-02 19:06:11 +02:00
  • 662ae570a0 JitArm64: Make EmitBackpatchRoutine support saving W0 JosJuice 2021-07-02 18:34:56 +02:00
  • e316d0e94f JitArm64: Don't update dest reg when load triggers exception, part 2 JosJuice 2021-07-11 00:00:03 +02:00
  • 96190887ce JitArm64: Don't update dest reg when load triggers exception JosJuice 2021-07-01 19:51:55 +02:00
  • ab1ceee16f JitArm64: Implement memcheck for lXX/stX without update JosJuice 2021-06-28 18:42:08 +02:00
  • 8c905e152a JitArm64: Make WriteConditionalExceptionExit more flexible JosJuice 2021-06-28 18:23:57 +02:00
  • e5a4a86672
    Merge pull request #10055 from JosJuice/jitarm64-reuse-memory JMC47 2021-11-20 17:35:24 -05:00
  • 61cfd8696e Fix CPU Core Count detection and Enable Parallel Shader Compilation DevJPM 2021-01-02 13:47:18 +01:00
  • 1badceb455 ControllerInterface: fix UpdateReferences() deadlock Filoppi 2021-11-17 22:55:02 +02:00
  • 6ca2897d20
    Merge pull request #10233 from AdmiralCurtiss/riivolution-case-sensitive JMC47 2021-11-19 21:42:27 -05:00
  • 0fc563ee2e
    RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. Admiral H. Curtiss 2021-11-20 01:15:18 +01:00
  • c2aa2818be Android: Make rescan on app start work again JosJuice 2021-11-19 22:01:01 +01:00
  • bb475391d2 Android: Make DirectoryInitialization use LiveData JosJuice 2021-11-18 22:12:55 +01:00
  • d3a23fe5c2 Android: Enable R8 code shrinking JosJuice 2021-11-19 22:55:02 +01:00
  • d73f3183ac Compatibility Settings for Red Steel 2 JMC47 2021-11-18 18:57:45 -05:00
  • dbaebdc585
    Merge pull request #10222 from phire/fix-copy-filter-clamping JMC47 2021-11-18 17:48:33 -05:00
  • 94ccf765af Add option for setting the PNG zlib compression level Pokechu22 2021-10-01 17:56:46 -07:00
  • 6f4bbac528
    Merge pull request #9956 from Pokechu22/non-power-of-2-wrap-2 JMC47 2021-11-18 13:08:23 -05:00
  • 95b9941044 Use Fast Texture Sampling by default Pokechu22 2021-10-15 11:57:53 -07:00
  • 1adff1c467 VideoCommon: Skip textureQueryLevels if it doesn't exist Pokechu22 2021-11-13 20:10:55 -08:00
  • bdcfb31187 VideoCommon: Handle custom texture sizes correctly Pokechu22 2021-08-01 17:31:40 -07:00
  • 93eea7cb13 VideoCommon: Add option to use old behavior (Fast Texture Sampling) Pokechu22 2021-07-29 17:43:35 -07:00
  • ee80298ca4 VideoCommon: Implement diagonal LOD Pokechu22 2021-10-16 12:41:46 -07:00
  • b9288212a0 Software: Adjust diagonal LOD implementation Pokechu22 2021-07-27 20:20:39 -07:00
  • 51e3334526 VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible Pokechu22 2021-11-13 20:10:20 -08:00
  • ddf2691395 VideoCommon: Manually handle texture wrapping and sampling Pokechu22 2021-08-22 15:34:50 -07:00
  • 4a9b26de86 VideoCommon: Expose SamplerState to shaders Pokechu22 2021-08-08 21:11:50 -07:00
  • 9ef228503a VideoCommon: Provide raw texdims to shaders Pokechu22 2021-07-24 15:58:55 -07:00
  • a273b65566 RenderState: Use operator== for operator!= and adjust constructors Pokechu22 2021-10-06 17:36:15 -07:00
  • 6236a0d494 Eliminate SamplerCommon Pokechu22 2021-08-08 11:13:00 -07:00
  • 3096f77ba0 Eliminate SamplerCommon::AreBpTexMode0MipmapsEnabled Pokechu22 2021-08-08 11:05:32 -07:00
  • d2041b4c2a VideoCommon: Add signed version of BitfieldExtract Pokechu22 2021-08-26 13:58:45 -07:00
  • 555a93057c VideoCommon: Allow BitfieldExtract in specialized shaders Pokechu22 2021-07-26 11:20:04 -07:00
  • 8b57aad8ed
    Merge pull request #10229 from JosJuice/android-game-list-livedata Mai M 2021-11-17 17:21:39 -05:00