Commit Graph

  • b27f471488 Invalidated the JIT cache when the dcbst instruction is used. skidau 2012-05-13 21:07:03 +10:00
  • 48bf5c739d Changed the block linker to work on physical addresses. Checked whether the code has changed before invalidating it. Fixes the cut-scenes in Tales of Graces. skidau 2012-05-12 21:43:39 +10:00
  • f567782b47 Implement a better heuristic to detect whether an ELF is for GC or Wii Pierre Bourdon 2012-05-12 01:48:56 +02:00
  • 04bde406d3 Fix DVD root path for Wii games. Now Wii games can be booted using extracted files instead of a disc image. Pierre Bourdon 2012-05-11 22:19:57 +02:00
  • ec0ddb476e Fixed texture encoding in DX11. Thanks to wordmanwords for the patch. skidau 2012-05-06 10:51:38 +10:00
  • 1587cb3738 Fixed texture encoding. Fixes the interaction with objects in Another Code R. Thanks to wordmanwords for the patch. skidau 2012-05-05 11:21:05 +10:00
  • 77f47866df Add Wii DVD integrity checking to Dolphin Pierre Bourdon 2012-05-04 12:49:10 +02:00
  • 6254edcfbc Add the missing *.wbfs extension to the file picker. orphis 2012-05-03 22:27:06 +00:00
  • 0e812cb187 JIT32 fix. Added wbfs to the File Open list. skidau 2012-05-04 07:00:30 +10:00
  • 7885e63deb Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859. skidau 2012-05-04 00:09:01 +10:00
  • a1b3eaffb7 Reverted the ES changes from r0fc390b55226. Fixes the crash that occurred when loading a channel from the sysmenu. skidau 2012-05-03 23:32:32 +10:00
  • e5d527340d Optimised the JIT path. skidau 2012-05-03 23:17:15 +10:00
  • d7f468a781 Applied the "Hide cursor" fix to the Pause button. skidau 2012-05-03 20:57:22 +10:00
  • 86f2cc60f2 Merge branch 'linux-fixes' Glenn Rice 2012-05-02 18:26:20 -05:00
  • 614a994150 Instead of ignoring various subdirectories of the Binary directory, just ignore that directory. Glenn Rice 2012-05-02 15:48:14 -05:00
  • 40640217f1 Fix hide mouse cursor on linux. Fix emulator window position when rendering to main on linux. Allow building against wxWidgets 2.9.3 on linux. Glenn Rice 2012-05-02 14:40:40 -05:00
  • 1974938c5a Fix DirectInput D-Pad handling. Billiard26 2012-05-02 06:31:38 +00:00
  • beb4204bbb Include libavutil/mathematics.h explictly in AVIDump.cpp. Fixes issue #5266. Pierre Bourdon 2012-05-02 07:29:15 +02:00
  • 5e2d692cec Lock the DSP thread on its own core when using "Lock threads to cores" and "LLE on Thread". Greatly improves DSPLLE performance on Linux with >= 3 cores CPUs. Pierre Bourdon 2012-05-02 07:17:08 +02:00
  • f28e0cff15 Merge branch 'ARAM' of https://code.google.com/p/dolphin-emu into ARAM skidau 2012-05-01 22:22:39 +10:00
  • 1b15cd0b60 Added preliminary support for ARAM memory map mode "4". skidau 2012-05-01 22:05:48 +10:00
  • 2540fe0606 Fixed ARAM DMA overflow situations. Fixes issue 4952. skidau 2012-04-07 07:35:25 +10:00
  • 30d6d22816 Merge Conflicts: Source/Core/Core/Src/PowerPC/PowerPC.cpp skidau 2012-05-01 21:00:57 +10:00
  • d015f0926a Fixed a typo and some far jumps in the JIT. skidau 2012-05-01 20:52:35 +10:00
  • d557c913e8 Reset the performance counters at the start of the each block. skidau 2012-04-29 00:10:20 +10:00
  • 389823a749 Changed the performance monitor check to a compile time check instead of run-time. skidau 2012-04-28 22:47:55 +10:00
  • cdace9d776 Added preliminary support for the Gekko CPU Performance Monitor. Fixes Harry Potter and the Prisoner of Azkaban. skidau 2012-04-28 20:42:45 +10:00
  • 75fbbcae40 Merge branch 'JIT-Exceptions' skidau 2012-05-01 20:35:12 +10:00
  • 05040379e9 JitIL code cleanup skidau 2012-05-01 20:26:05 +10:00
  • 15d3c45159 Reset the performance counters at the start of the each block. skidau 2012-04-29 00:10:20 +10:00
  • 853d12b42c Changed the performance monitor check to a compile time check instead of run-time. skidau 2012-04-28 22:47:55 +10:00
  • 103e73030f Added preliminary support for the Gekko CPU Performance Monitor. Fixes Harry Potter and the Prisoner of Azkaban. skidau 2012-04-28 20:42:45 +10:00
  • 330f63df80 Corrected the file offset within the FST of virtual disks (used by the DVD Root path function). skidau 2012-04-28 11:21:55 +10:00
  • 8878ae5fc3 Merge branch 'AudioStreaming' skidau 2012-04-23 22:40:58 +10:00
  • f0e1b4c1dd Reset the stream playing flag on init. skidau 2012-04-23 22:15:23 +10:00
  • 26521aa66a force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...) Shawn Hoffman 2012-04-23 00:38:58 -07:00
  • 5ceef0c513 Removed the DTK Music option. It is now always enabled. skidau 2012-04-23 05:02:43 +10:00
  • f0a5214a3f Added the response for audio streaming disc offset requests. Generate an AI interrupt at the end of the audio streaming loop. Fixes Pac-man Fever and the background music in Eternal Darkness. skidau 2012-04-23 04:47:31 +10:00
  • 8ff3954069 Added the memcheck for stXx. skidau 2012-04-21 21:38:57 +10:00
  • 7038a841bd Fixed the erroneous looping in audio streaming games like Eternal Darkness and Zoids: Battle Legends. Thanks for the tip, tueidj. skidau 2012-04-21 15:50:07 +10:00
  • 0fc390b552 Modify state.dat before launching wads. Fixes Liight, maybe others. If in doubt, install the wad to the nand. Matthew Parlane 2012-04-21 16:21:13 +12:00
  • 13b66df125 Changed the JIT code to make the FPU exception timing more accurate. The exception is now triggered at the first FP instruction instead of the start of the block. Rearranged the JIT exception code for a tiny speed-up. Only external exceptions are checked at the end of the block. All other exceptions are checked at the time they occur. skidau 2012-04-15 21:34:15 +10:00
  • c08510baa8 wxWindow::FindFocus() sometimes return NULL, check for that to avoid segfaulting Pierre Bourdon 2012-04-15 02:24:41 +02:00
  • e09dd77914 Gameini database update for Monster Hunter Tri, WarioWare: Smooth Moves, Mario Party 9, Pandora's Tower, MURAMASA: THE DEMON BLADE. Fixes flickering with keyboard input in Monster Hunter Tri, a black square appearing in WarioWare: Smooth Moves during minigames, fixes a mini-game in Mario Party 9 not functioning properly and missing text in Pandora's Tower with default settings. Also a language update.. kostamarino@hotmail.com 2012-04-13 18:52:01 +03:00
  • a488b2c0ca Fixed the rerecord counter when using more than one save state. Patch by rdragoon. skidau 2012-04-13 19:50:44 +10:00
  • 722480cb2e Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347. Jordan Woyak 2012-04-07 14:45:12 -05:00
  • 5d9ac22d58 Added a "Keep window on top" option in the graphics options. skidau 2012-04-08 10:29:49 +10:00
  • cce63e7bdb Fixed ARAM DMA overflow situations. Fixes issue 4952. skidau 2012-04-07 07:35:25 +10:00
  • 87954dacad Revert part of r6bfb8c9597dc so new memory card files will be created. LPFaint99 2012-04-05 21:43:05 -07:00
  • 8ba2abc699 Fixed x64 lib. Matthew Parlane 2012-04-03 20:36:50 +12:00
  • e46779e3bd Add lib files. Matthew Parlane 2012-04-03 20:05:05 +12:00
  • db6e981728 Added hidapi start. x64 doesn't work... not sure why. Matthew Parlane 2012-04-03 19:26:12 +12:00
  • 9bf67d4bb1 Implemented /dev/usb/hid as libusb, but this will not work on mac. Code started for using hidapi instead. Matthew Parlane 2012-03-28 21:52:17 +13:00
  • 5650b3b5f6 more fixes. take in account when depth textures are used and alpha test fails :)( i really forgot that). rodolfoosvaldobogado 2012-04-03 15:08:58 -03:00
  • 4fafbd0700 Fix for my last commit thanks to Lolaker for pointing the error rodolfoosvaldobogado 2012-04-03 09:56:11 -03:00
  • 702905131b follow-up for last commit: don't warn about the EUART init commands. Shawn Hoffman 2012-04-03 03:54:17 -07:00
  • 423cdb6398 fixes issue 5335 Shawn Hoffman 2012-04-03 03:06:40 -07:00
  • 6a446efd5f Second Stage: re implement zcomplock and correct all the logic error in PixelShaderGen.cpp. i disable fastzcomlock for the moment to avoid confusions. please test for regressions rodolfoosvaldobogado 2012-04-03 00:08:36 -03:00
  • a0d60210fd First Stage: Fix depth related errors in dstalpha pass. best place to test: water splash effect in super mario galaxy rodolfoosvaldobogado 2012-04-02 14:26:12 -03:00
  • f7ce27c91d Fixed the audio streaming "blocks left" register by making it zero-based. Fixes DreamMix TV World Fighters (GameCube). skidau 2012-04-02 22:14:11 +10:00
  • 6bfb8c9597 small fix to writing memorycards, open as r+b so the file is not cleared when opening. should eliminate the 0byte memory card files reported http://forums.dolphin-emulator.com/showthread.php?tid=21964 http://forums.dolphin-emulator.com/showthread.php?tid=22631 http://forums.dolphin-emulator.com/showthread.php?tid=22098 LPFaint99 2012-03-31 14:03:19 -07:00
  • 5c27e27a4a Oops how did that compile... Matthew Parlane 2012-03-31 16:19:29 +13:00
  • 763916a779 Comments about DVDLowAudioBufferConfig Matthew Parlane 2012-03-24 12:41:50 +13:00
  • 404a6b9ba8 Fixes issue 5330. Matthew Parlane 2012-03-31 16:07:11 +13:00
  • 995a84e06a Removed CGDisplayCapture from the OSX fullscreen mode code, fixing full-screen mode. Thanks to celgilles for the patch. skidau 2012-03-31 13:48:40 +11:00
  • 460610ea0e Revert Rodolfo's recent zcomploc commits until they actually work correctly. NeoBrainX 2012-03-30 01:56:24 +02:00
  • f7c17c6351 Merge branch 'GCMemcardFixes' LPFaint99 2012-03-29 14:39:01 -07:00
  • 402006a83a more fixes to zcomplock and opengl implementation rodolfoosvaldobogado 2012-03-29 18:26:58 -03:00
  • 6ee6d0088a Merge branch 'zfreeze-new' NeoBrainX 2012-03-29 23:02:12 +02:00
  • 2356def0d4 Merge branch 'fifoplayer_updates'. NeoBrainX 2012-03-29 22:50:41 +02:00
  • 04c2f2382f FifoPlayerDlg: Don't use wxString::fromAscii() NeoBrainX 2012-02-07 13:32:21 +01:00
  • 5f85815922 Remove inherited variable that was no longer used. Clean up. Sacha 2012-03-29 17:01:59 +10:00
  • 2ee5e5cebc Merge branch 'scons-removal' Shawn Hoffman 2012-03-28 00:02:04 -07:00
  • 48d8d71391 Fix for my last commit, this must fix the problem in the algorithm pointed by neobrain. thanks rodolfoosvaldobogado 2012-03-27 23:14:59 -03:00
  • bdf54edc87 Merge branch 'master' of https://code.google.com/p/dolphin-emu rodolfoosvaldobogado 2012-03-27 15:46:23 -03:00
  • 450dcc9d2c As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible. please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev. please as soon as yo find a bug let me know. rodolfoosvaldobogado 2012-03-27 15:44:58 -03:00
  • d5ae3e90a8 cmake elif() -> elseif() godisgovernment 2012-03-26 03:27:18 +00:00
  • c82d88302a Gameini database cleanup. Remove the lines below since they are no longer necessary: SafeTextureCache = True SafeTextureCacheColorSamples = 128 kostamarino@hotmail.com 2012-03-26 03:56:54 +03:00
  • 48eb791a4e Merge remote-tracking branch 'timowiren/master' Shawn Hoffman 2012-03-25 13:21:25 -07:00
  • 48bfca3c86 Merge remote-tracking branch 'adlr/macwiimote' Shawn Hoffman 2012-03-25 13:15:38 -07:00
  • cb92805445 Spaces to tabs. Removed a comment. Timo Wiren 2012-03-25 13:01:26 +03:00
  • 11959a3781 Matching new and delete. Timo Wiren 2012-03-24 19:41:13 +02:00
  • d3361494ce WiiremoteReal for Mac: Find Wiimotes by name. Andrew de los Reyes 2012-03-22 20:55:41 -07:00
  • 93b78d7139 WiimoteReal for Mac: Send commands on interrupt channel. Andrew de los Reyes 2012-03-22 20:15:47 -07:00
  • af8690a7d8 Revert "Add Support for Wii Motion Plus INSIDE Wii Remotes on Mac OS X." Andrew de los Reyes 2012-02-28 21:02:49 -08:00
  • 36f3962551 small fix for last commit - didn't notice that was an #elif instead of #if Shawn Hoffman 2012-03-22 18:57:30 -07:00
  • 56b1373baf Remove scons-related files Shawn Hoffman 2012-03-25 12:55:02 -07:00
  • e25d29bf67 Remove old version of wxWidgets from Externals Shawn Hoffman 2012-03-25 12:45:34 -07:00
  • d15740daf1 Merge branch 'wxw3-update' Shawn Hoffman 2012-03-25 12:27:38 -07:00
  • 54801d93c4 Gameini database update, mostly minor changes reflecting the latest commits made to the repository. kostamarino@hotmail.com 2012-03-25 21:46:04 +03:00
  • f30aebf8d7 Added a check for TMEM overflows while preloading textures. Thanks to NeoBrainX for the tip. skidau 2012-03-25 21:35:57 +11:00
  • fa2b4cd8fc Quick fix for minimum number of cheat codes needed to activate Gecko. skidau 2012-03-25 04:13:41 +00:00
  • 9ed83765e6 long time no commits :) a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits. this change must behave exactly like last revision, if something is broken please let me know rodolfoosvaldobogado 2012-03-25 00:01:47 -03:00
  • 0f2d31e727 Merge branch 'zcomploc-support' Pierre Bourdon 2012-03-24 20:49:39 +01:00
  • c662b8ee2f Bump the shader cache version Pierre Bourdon 2012-03-24 20:46:40 +01:00
  • b5ba2eb030 Merge branch 'master' into zcomploc-support Pierre Bourdon 2012-03-24 18:41:51 +01:00
  • 7a1744575d D3D9: Fix texel to pixel mapping when sampling textures properly. NeoBrainX 2012-03-24 16:30:00 +01:00
  • fee98b426b Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of them are wrong). NeoBrainX 2012-03-24 04:47:28 +01:00
  • 2afe605069 D3D11: Disable mipmapping when no mipmap filter is selected. NeoBrainX 2012-03-24 06:04:00 +01:00
  • 33e20cf76d Added a check for active Gecko codes before installing the Gecko code handler. skidau 2012-03-23 23:36:23 +11:00