Commit Graph

  • 86b4a87fef Merge branch 'wii_bb' Adds Balance Board support. Matthew Parlane 2013-05-21 23:34:58 +12:00
  • d642abce46 Only show 4 config dialogs in wiimote config. Matthew Parlane 2013-05-21 23:31:41 +12:00
  • f178015461 Better checking for extension. Matthew Parlane 2013-05-21 22:54:01 +12:00
  • e2b0632334 Added a method for detecting Wiimote extension. This is run before a Wiimote will be considered. Matthew Parlane 2013-05-21 21:42:19 +12:00
  • f8a5d05c07 [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings" Ryan Houdek 2013-05-20 02:57:39 -05:00
  • 9a1b9e9b3b Removing ISO ini presence requirement for reading movie settings John Peterson 2013-05-19 19:44:37 +02:00
  • 252edb942d [Android] Beginning of setting menu, doesn't do anything yet. Ryan Houdek 2013-05-19 05:25:02 -05:00
  • 56976ad6ea Fix coding style. Matthew Parlane 2013-05-19 14:57:04 +12:00
  • 065d772696 Windows should have support for Balance Board now. Matthew Parlane 2013-05-19 14:45:24 +12:00
  • 7208823396 Added config for enabling Balance Board. Fixed other structures that still assumed 4 of everything. Matthew Parlane 2013-05-19 00:30:20 +12:00
  • 59924d0291 It never had logging here anyway... Matthew Parlane 2013-05-18 22:31:22 +12:00
  • 08f6ba8274 I'm bad at mac.. sorry. Used the correct name string. Matthew Parlane 2013-05-18 22:29:51 +12:00
  • 0b869cf12d Add mac support for balance board. Matthew Parlane 2013-05-18 22:26:00 +12:00
  • 10018cfe9a [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT. Ryan Houdek 2013-05-18 04:04:07 -05:00
  • 2c7f9b1b78 [Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time. Ryan Houdek 2013-05-18 03:56:45 -05:00
  • fccf377180 Fix IODummy FindWiimote method. Matthew Parlane 2013-05-18 20:35:37 +12:00
  • 19252f4e0e Initial commit with balance board working on Linux. Will not work on any other platform currently. Missing any sort of config, and definitely no emulation mode. Matthew Parlane 2013-05-18 20:31:37 +12:00
  • 39c9516197 [Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this is a reasonable max. Ryan Houdek 2013-05-17 21:12:21 -05:00
  • c30d00e904 [Android] Support DFF files in the interface. Ryan Houdek 2013-05-17 21:07:25 -05:00
  • a905b18ef1 Merge branch 'ppd' - per pixel depth degasus 2013-05-12 07:29:31 +02:00
  • 6113cc12a2 Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes. kostamarino@hotmail.com 2013-05-12 00:17:48 +03:00
  • bf67378812 Fix the integer compare in our GLSL fmod function Ryan Houdek 2013-05-11 00:16:02 -05:00
  • 82cd91e944 DSPJIT: the shift value must still be loaded into the correct register Pierre 2013-05-10 20:07:58 +02:00
  • f348712d3a BPMemory: Fix a small documentation mistake from revision 9365187f8942. NeoBrainX 2013-05-10 11:47:06 +00:00
  • f7c3cacb5c ppd: fix small issues in my last commit degasus 2013-05-10 12:51:06 +02:00
  • 89be1cbf51 recreate "per pixel depth" option and renamed it to fast depth calculation degasus 2013-05-09 17:48:48 +02:00
  • 98e8f8d7d0 Forced an external exception check on DI interrupts. Fixes Summoner: A Goddess Reborn. skidau 2013-05-10 00:03:00 +10:00
  • c7486609fa fix underflow in IndexGenerator::AddFan degasus 2013-05-09 10:17:12 +02:00
  • a031351eb2 Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples. calc84maniac 2013-05-07 23:22:28 -04:00
  • 9365187f89 BPMemory: Add register documentation for texture source adress and EFB configuration. NeoBrainX 2013-05-06 22:19:21 +02:00
  • 6871cc9700 FifoPlayerDlg: Improve navigating through search results. NeoBrainX 2013-05-06 22:18:46 +02:00
  • 0247b2a97a [Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead. Ryan Houdek 2013-05-06 06:43:04 -05:00
  • 5ac58a34ea [Android] Beginning of GLES3 support. Ryan Houdek 2013-05-05 23:33:49 -05:00
  • cb5b9c0327 [Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header. Ryan Houdek 2013-05-05 23:22:21 -05:00
  • 028a1a4971 GL_DEPTH_COMPONENT can't have type of GL_UNSIGNED_BYTE with glTexImage2D. Qualcomm drivers get hit with this but all else don't care. Ryan Houdek 2013-05-05 23:20:46 -05:00
  • b6963ce1cb [Android] Use vsnprintf for the log messages. Ryan Houdek 2013-05-05 23:10:58 -05:00
  • 09def3ed3f [Android] Add in a compiling option for GLES3 Ryan Houdek 2013-05-05 22:47:15 -05:00
  • b2d3dc8a68 [Android] Allow the user to select multiple browse paths. Ryan Houdek 2013-05-05 22:42:13 -05:00
  • 12d791a628 Fix some of the compiler warnings that have appeared recently. Glenn Rice 2013-05-05 23:22:57 -05:00
  • 46cd91dc0d Build fix John Peterson 2013-05-05 21:23:16 +02:00
  • 7d74e30423 Merge remote-tracking branch 'john-peterson/cheat2' Rachel Bryk 2013-05-05 14:53:10 -04:00
  • 7cc2e3146b Updating Cheats manager when the ISO is changed etc. John Peterson 2013-05-04 19:27:39 +02:00
  • a295a3eb56 ogl: report shader compilation issues in the same way as other backends degasus 2013-05-04 23:30:13 +02:00
  • 719f18a122 Forced an exception check on short ARAM DMA transfers. skidau 2013-05-04 00:19:02 +10:00
  • 18b0556e0d Immediately process ARAM DMA transfers if they are 1 block in length. Fixes the teleportation in Beyond Good and Evil. skidau 2013-05-03 23:20:48 +10:00
  • c80309ee1a GCMemcard: Initialize the current/previous DIR BAT pointers when creating a new memory card fixes issue 6288 LPFaint99 2013-05-01 11:28:02 -07:00
  • 8bcd9a74c8 Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. Abbreviated some of the information in the window titlebar. skidau 2013-05-01 23:51:43 +10:00
  • c2859a5207 Dammit Ctrl-Z. Restore a wxSpinCtrl parameter that accidentally got removed in the last commit. lioncash 2013-05-01 09:41:45 -04:00
  • fbc77e956a Display the initial number of frames that are to be recorded in the Fifo Player. lioncash 2013-05-01 09:35:31 -04:00
  • 62065be788 Fix a bug where FIFO recording could not work. lioncash 2013-05-01 09:05:37 -04:00
  • 2c7ed2a793 Apply color mask when alpha test parameters change. Required to make the changes in revision be706a397720 work properly. NeoBrainX 2013-05-01 11:42:00 +02:00
  • e70a277af2 Added Dance Mat support for the Family Trainer/Active Life series. skidau 2013-04-30 23:36:46 +10:00
  • e5fdd301a9 Merge remote-tracking branch 'John-Peterson/state' Rachel Bryk 2013-04-29 22:27:16 -04:00
  • ef2e0a87d0 Adding option to save and load state by timestamp John Peterson 2012-11-08 08:40:49 +01:00
  • 76a316ffab Don't exit when bluetooth support is not available on Windows. NeoBrainX 2013-04-29 21:30:14 +02:00
  • 9cb263ad48 PixelShaderGen: Set some uid fields that I missed before. NeoBrainX 2013-04-29 21:19:48 +02:00
  • 02afec5076 Polish shader uid checking. NeoBrainX 2013-04-29 21:00:39 +02:00
  • 77dae3496a PixelShaderGen: Cleanups. NeoBrainX 2013-04-29 19:52:12 +02:00
  • adab4e37f7 Fix some mistakes from the master merge; some cleanups. NeoBrainX 2013-04-29 19:37:32 +02:00
  • 8dbe236606 Fixing or disabling the "Download Codes (WiiRD Database)" button problem John Peterson 2013-04-29 12:00:23 -04:00
  • 4f5832827e Merge branch 'fix-linux-win-resize' Glenn Rice 2013-04-26 12:04:09 -05:00
  • 2c8c6304d7 Make sure the EGL evdpy is closed. Glenn Rice 2013-04-26 11:35:42 -05:00
  • 1666e091ef Make EGL and X11 dpy/evdpy usage consistent. EGL needs testing. Glenn Rice 2013-04-26 10:53:46 -05:00
  • 5afceca7a1 Apparently we can't trust m_strVideoBackend on osx. Rachel Bryk 2013-04-26 02:47:11 -04:00
  • 03dfe7b816 The evdpy should be used for the X11 window creation and in the event thread. dpy should only be used for GL. Glenn Rice 2013-04-25 23:41:45 -05:00
  • 3b732f695d Show video backend and audio engine in title bar. Rachel Bryk 2013-04-25 19:59:08 -04:00
  • 5e6b712651 Merge 'master' into shader-uids-awesome. NeoBrainX 2013-04-25 14:01:07 +02:00
  • eef95fa4c5 ShaderGenCommon: Adding documentation. NeoBrainX 2013-04-25 13:30:41 +02:00
  • d18b71ccf9 Back to broken ES_launch but 4 wiimotes working. Matthew Parlane 2013-04-25 15:28:42 +12:00
  • 7c50ac931d Update before enqueue. Matthew Parlane 2013-04-25 14:37:12 +12:00
  • a2b543d47f request_queue may not have anything in it on return from ExecuteCommand i.e. when calling ES_Launch and everything is reset. Matthew Parlane 2013-04-25 14:23:56 +12:00
  • a03c35eb70 Removed the old Accurate VBeam emulation setting from the game ini's. skidau 2013-04-25 10:33:57 +10:00
  • 3f46f26c49 Merge branch 'master' into wii-network Matthew Parlane 2013-04-25 02:35:39 +12:00
  • 673d256f45 glew1.8 debug build fix degasus 2013-04-24 16:24:55 +02:00
  • 87331fcef5 Change Android project name to dolphin emulator Ryan Houdek 2013-04-24 09:00:07 -05:00
  • 00316e182b Cleanup session data on deconstruct. Matthew Parlane 2013-04-25 01:59:20 +12:00
  • 9ee3a30878 Remove something that slipped through the last commit. Lioncash 2013-04-24 09:55:12 -04:00
  • bd284f1468 [Android] WINDOW_SERVICE should be accessed statically. Lioncash 2013-04-24 09:48:11 -04:00
  • c3dbbe011d Merge branch 'master' into wii-network Matthew Parlane 2013-04-25 01:41:45 +12:00
  • 62ebfa0a78 Probably breaks a "fixed" issue.. Matthew Parlane 2013-04-25 01:39:11 +12:00
  • 8da425b008 Formatting cleanup for VideoCommon. Lioncash 2013-04-24 09:21:54 -04:00
  • e98069b647 Merge branch 'master' into wii-network Matthew Parlane 2013-04-25 01:13:14 +12:00
  • c118c71eac ES needs to handle it's own reply. pDevice was being used after free otherwise. Matthew Parlane 2013-04-25 01:11:10 +12:00
  • 5df545926b Tidy up and support for setting rootca. Matthew Parlane 2013-04-24 21:35:36 +12:00
  • 4a48485482 Revert "Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer."" degasus 2013-04-24 03:03:52 +02:00
  • 1b76655312 Missed a few asset copies Ryan Houdek 2013-04-23 14:26:51 -05:00
  • bd72e13dd4 Generally make the Android UI better. Ryan Houdek 2013-04-23 14:21:48 -05:00
  • 453fdff4bd Add SimonVT's android-menudrawer. This will be used in the menu interface for Dolphin Android. Ryan Houdek 2013-04-23 14:18:04 -05:00
  • f28efc24eb Have our EGL interface use our logging functions. Ryan Houdek 2013-04-23 14:17:16 -05:00
  • c2e0b9e070 Add Swedish to Windows build system. Lioncash 2013-04-23 10:42:28 -04:00
  • 934e150596 Merge branch 'master' into wii-network Matthew Parlane 2013-04-24 00:48:00 +12:00
  • b652f1974f Completed port to gnutls for linux. Matthew Parlane 2013-04-24 00:32:44 +12:00
  • 9a50d055a1 Add Swedish translations. Glenn Rice 2013-04-23 06:44:33 -05:00
  • e3e818f83c Fix parameter naming in DSPEmulator.h. Should be "HLE" in CreateDSPEmulator's prototype, not "LLE". Lioncash 2013-04-23 07:21:48 -04:00
  • 9a8dd7963e Merge branch 'dspjit' Pierre 2013-04-21 12:28:35 +02:00
  • 9720d6b418 Allow runtime setting of fastmem in ARM and disable since it seems to be causing issues again. Cortex-A9 only? Ryan Houdek 2013-04-20 17:36:49 +00:00
  • 05eda7b0c1 Fix a build issue with options -DUSE_EGL=True -DUSE_GLES=True Ryan Houdek 2013-04-20 17:19:03 +00:00
  • 0973d503ef Fix making the config directory so copying over assets won't fail. Ryan Houdek 2013-04-20 12:11:58 -05:00
  • b47915d1e4 Enforce landscape view since rotations cause huge issues atm. Ryan Houdek 2013-04-19 09:44:19 -05:00
  • d244bca1f5 Fix a bunch of random typos in comments and logging. lioncash 2013-04-19 09:21:45 -04:00