Commit Graph

  • 605e3e8f65 Revert "D3DBase: Don't pass the DEBUG flag when creating a device" Jasper St. Pierre 2013-08-15 10:07:52 -04:00
  • 417552b21e Not sure what that was. Matthew Parlane 2013-08-16 01:06:44 +12:00
  • c6d8d52041 Fix a warning introduced by the recent netplay UI changes Pierre Bourdon 2013-08-15 15:05:20 +02:00
  • 6d67ea2fda Merge remote-tracking branch 'origin/master' into wiimote-netplay Rachel Bryk 2013-08-15 09:00:04 -04:00
  • d6ec6ae97a Fix polarssl on Windows. Matthew Parlane 2013-08-16 00:24:10 +12:00
  • d16f089e88 properly clean up PerfQuery on OGL Jack Frost 2013-08-15 13:52:31 +02:00
  • d8b39b9dcf Support PolarSSL on *nix Removed unneeded PolarSSL directories. Remove duplicate sha1 and md5 files. Define out SSL test file writing. Fix format string bug and warning. Matthew Parlane 2013-08-15 23:36:17 +12:00
  • e1f8146d96 Use explicit output dir for PolarSSL Matthew Parlane 2013-08-15 21:53:52 +12:00
  • b93d62dcb8 Remove LTCG and platform toolset, fix code style. Matthew Parlane 2013-08-15 21:43:43 +12:00
  • fede38985e Replace OpenSSL with PolarSSL Works on windows, not yet cmake. Matthew Parlane 2013-08-15 20:47:47 +12:00
  • 979718484f Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix Rodolfo Bogado 2013-08-15 00:21:28 -03:00
  • 072fac4a74 [Android] Remove a redundant LinearLayout in one of the layout files. Lioncash 2013-08-14 20:49:26 -04:00
  • 3e6f9d22db [Android] Add a faint divider line between each folder browser item. Lioncash 2013-08-14 20:43:29 -04:00
  • 3380e47ca7 MemArena: Free memory for 64-bit machines Jasper St. Pierre 2013-08-13 10:27:47 -04:00
  • 9c27fedd6d [Android] Remove the subtitles on all folders in the folder browser. No need to have the subtitle "Folder" when it's visibly indicated by the icon of a folder next to it. Lioncash 2013-08-14 19:49:39 -04:00
  • 1826fce946 NetPlay: Make sure the server knows it's stopped when it's stopped Jasper St. Pierre 2013-08-14 18:35:52 -04:00
  • 7622d5b354 Only call SetGenerationMode from BPWritten if the cull mode changed. Pierre Bourdon 2013-08-15 00:25:25 +02:00
  • 998194246c NetPlay: Disable the "Start" button while the game is running Jasper St. Pierre 2013-08-14 18:14:29 -04:00
  • 1c74e412e2 NetPlay: Remove the "Stop" button Jasper St. Pierre 2013-08-14 18:03:05 -04:00
  • 5241deaebe NetPlay: Allow hosts to stop the game by closing the game window Jasper St. Pierre 2013-08-14 17:50:21 -04:00
  • 92f8d79574 NetPlay: Set the pad buffer size on server creation Jasper St. Pierre 2013-08-14 17:05:11 -04:00
  • 0e6b5bc5c8 D3DBase: Don't pass the DEBUG flag when creating a device Jasper St. Pierre 2013-08-14 18:04:22 -04:00
  • e60e50a198 Respect ShouldEmulate() in PerfQuery implementations for DX11 and OGL (ugly implem, but the current state of VideoCommon does not allow much better) Pierre Bourdon 2013-08-11 17:13:29 +02:00
  • c322bedf0e Enable performance queries for Super Mario Sunshine Pierre Bourdon 2013-08-11 17:09:20 +02:00
  • 26f58e1ba5 Add an option to enable performance queries in gameini files, disable it by default Pierre Bourdon 2013-08-11 17:08:12 +02:00
  • ffdd79df36 Move VideoBackendBase from Common to VideoCommon Pierre Bourdon 2013-08-11 16:30:19 +02:00
  • 94397a44cc [Android] General formatting clean-up. Lioncash 2013-08-14 15:03:07 -04:00
  • 6f1612d99c [Android] Fix the gamepad settings view inflation. Lioncash 2013-08-14 14:33:47 -04:00
  • 0cd94b5bc7 VertexShaderGen: Cleanup. NeoBrainX 2013-08-14 11:47:23 +00:00
  • 39eeb37032 [Android] Correct the accessibility scope of a method and variable in InputConfigFragment.java. Also, join a variable's declaration and assignment in the onMotionEvent() function. Lioncash 2013-08-14 07:33:17 -04:00
  • 0142efbb2a [Android] Add 'final' to all of the class declarations. Lioncash 2013-08-14 07:17:45 -04:00
  • 0ec92f986b small correction, we cannot use dual source blending if separate alpha function is not supported Rodolfo Bogado 2013-08-13 17:31:50 -03:00
  • 85f91d66ba Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix Rodolfo Bogado 2013-08-13 17:30:22 -03:00
  • a791733c27 Fix invalid C++ code (returning reference to local) - thanks devm33. John Chadwick 2013-08-13 14:47:32 -04:00
  • 3cc8f7747e [Android] Main title text for the file browser items are bolded again. Must have removed it accidentally during the previous large refactor. Lioncash 2013-08-13 14:32:46 -04:00
  • 53bf55b1e9 [Android] Make the file browser look much more nice and user friendly to use. Lioncash 2013-08-13 13:05:42 -04:00
  • 8fbf11a0d9 [Android] Add translatable="false" to the names of the string arrays in prefvalues.xml. Lioncash 2013-08-13 12:10:42 -04:00
  • a8fcd50cd7 [Android] Integer.toString isn't required in this string declaration. Concatenation handles this. Lioncash 2013-08-13 10:09:42 -04:00
  • debd5b42cf [Android] Clean up function SupportsGLES3 in PrefsFragment.java a little bit. Lioncash 2013-08-13 09:48:18 -04:00
  • 2015484c24 [Android] Some tiny cleanups in DolphinEmulator.java Lioncash 2013-08-13 09:23:11 -04:00
  • 0916d0797c Simplify asset copying code a little bit in DolphinEmulator.java Lioncash 2013-08-13 09:13:46 -04:00
  • e3617a55a0 [Android] Clean up the function CopyAsset in DolphinEmulator.java. Lioncash 2013-08-13 08:58:50 -04:00
  • 2d7244f6d5 [Android] Change the name of a variable in FolderBrowser.java to better reflect its purpose Lioncash 2013-08-13 08:50:21 -04:00
  • b823983199 [Android] Multi-language support (or at least the basic foundation of it). Lioncash 2013-08-12 21:22:20 -04:00
  • 9e0fc8b42d Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix Rodolfo Bogado 2013-08-12 21:32:25 -03:00
  • 3b272d81b4 [Android] Use a HashMap in PrefsFragment.java instead of two CharSequence arrays. Lioncash 2013-08-12 19:41:23 -04:00
  • 00b034f991 [Android] Seems like InputConfigFragment.java also had explicit list indexing. Removed it from here too. Lioncash 2013-08-12 15:32:52 -04:00
  • 68e12407a5 [Android] Remove unnecessary explicit indexing of entries in a List within AboutFragment.java Lioncash 2013-08-12 15:16:15 -04:00
  • 057551ada7 Software Renderer: Show each backend's display name instead of its short name in the config dialog. NeoBrainX 2013-08-12 18:25:32 +02:00
  • c05aa0141d ShaderGen: Optimize out most function calls for uid generation. NeoBrainX 2013-08-12 13:31:29 +02:00
  • fe2ca814c5 LightingShaderGen: Use macro magic instead of snprintf. Should fix performance problems. NeoBrainX 2013-08-12 12:52:42 +02:00
  • 22d9736787 ShaderGen: Static inline everything. NeoBrainX 2013-08-12 12:52:28 +02:00
  • 69a5a79c03 PixelShaderGen: Optimize shader uid data order. NeoBrainX 2013-08-12 18:21:35 +02:00
  • 7a1940020d VertexShaderGen: Optimize shader uid data order. NeoBrainX 2013-08-12 12:04:56 +02:00
  • 5948665cd6 Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix Rodolfo Bogado 2013-08-12 10:30:19 -03:00
  • d0084cb41d Main: Fix code that creates the BIOS subdirectories Jasper St. Pierre 2013-08-12 06:23:46 -04:00
  • 958590beaa [Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this was failing. Ryan Houdek 2013-08-12 04:44:08 -05:00
  • 4c22e1264e PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases. NeoBrainX 2013-08-12 09:33:36 +00:00
  • 7f3c06de27 [ARM] Add a few instructions. Ryan Houdek 2013-08-12 02:52:31 +00:00
  • f4000b6b42 Add the ability to force Dual Source Blending in the configuration file. this way everyone can check if their hardware support this feature in dx9 Rodolfo Bogado 2013-08-11 18:48:31 -03:00
  • f217004499 Merge branch 'master' of https://code.google.com/p/dolphin-emu into dx9-ssaa-fix Rodolfo Bogado 2013-08-11 18:44:45 -03:00
  • 22b3c26654 Main: Create BIOS subdirs of GC userdir on load Jasper St. Pierre 2013-08-11 14:33:26 -04:00
  • d0729983b0 Check for GC BIOS in userdir before sysdir Jasper St. Pierre 2013-08-11 12:51:50 -04:00
  • 0ecc498585 Sync gameini ratings from the wiki. Fixes issue 6477. Pierre Bourdon 2013-08-11 18:42:18 +02:00
  • b821bf996e CleanFiles: Remove use of chardet Jasper St. Pierre 2013-08-11 11:59:57 -04:00
  • b4ebeb05ff Move the new CleanFiles Python script to Tools/ Jasper St. Pierre 2013-08-11 11:58:32 -04:00
  • e5f4586356 Normalize all Game INI files Jasper St. Pierre 2013-08-11 11:32:03 -04:00
  • 8bbd1d12e8 GameConfig: Remove unused [HLEaudio] section Jasper St. Pierre 2013-08-11 10:21:11 -04:00
  • b5c2737c9f IniFile: Don't parse comments after the [Section] brackets Jasper St. Pierre 2013-08-11 10:55:06 -04:00
  • 0eaea5f4df IniFile: Remove support for comments anywhere but the beginning of lines Jasper St. Pierre 2013-08-11 09:19:46 -04:00
  • a1d8d8ce87 fix for 4x super sampling AA. make the distance of the samples from the center smaller to minimize errors. Rodolfo Bogado 2013-08-11 12:26:20 -03:00
  • 3066d8471e Mark the Direct3D9 backend deprecated. sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can. Rodolfo Bogado 2013-08-11 11:55:13 -03:00
  • 30a501cfa5 Gameini database update. Robotech: Battlecry, MySims, Donkey Kong Country Returns, Mario Kart Wii, Totsugeki Famicom Wars vs, Paper Mario (n64 VC), SUPER MONKEY BALL 2 and BEACH SPIKERS are affected. Fixes Issue 6468. kostamarino@hotmail.com 2013-08-11 15:35:55 +03:00
  • 4ed8972c30 [ARM] Implement andx, andi_rc, and andis_rc. Ryan Houdek 2013-08-11 08:21:17 +00:00
  • 42aef24d78 [ARM] IMM support for all integer instructions that call ComputeRC. Small FPS gains everywhere. Ryan Houdek 2013-08-11 07:41:23 +00:00
  • ef83d03dc0 [ARM] Fix ori again. Ryan Houdek 2013-08-11 05:07:09 +00:00
  • a279001472 Remove "-0" from stable version numbers in a more foolproof manner for vs and cmake builds. Jordan Woyak 2013-08-10 17:12:24 -05:00
  • 951d8e356a Remove some non-catastrophic IPC_HLE wiimote related PanicAlerts. We have logging for this. Fixed issue 6464. Jordan Woyak 2013-08-10 16:49:06 -05:00
  • eed36cbf78 D3D11: Implement zcomploc for hardware supporting D3D 11.0. NeoBrainX 2013-07-22 14:38:09 +02:00
  • 805009abca Fix a merge fail that happened when I merged in Android. It is just a bit of duplicate code, no issues came from it. Ryan Houdek 2013-08-09 19:01:27 +00:00
  • 0aa9308006 Revert "Fix a memory leak in ExpressionParser.cpp" Pierre Bourdon 2013-08-09 10:46:11 +02:00
  • 90d454d22f Remove -0 from stable release version numbers. Rachel Bryk 2013-08-08 23:59:53 -04:00
  • 9ea01aa7a8 Use a multibyte-neutral codepage when calling *printf on Windows. Pierre Bourdon 2013-08-09 00:17:29 +02:00
  • cce809ac90 Fix a memory leak in ExpressionParser.cpp Lioncash 2013-08-08 17:56:15 -04:00
  • 72abe7c654 Fix a stack corruption in ExtendedTrace. NeoBrainX 2013-08-08 20:29:20 +02:00
  • f51cb0b7eb Fix multiplayer wiimote netplay. Rachel Bryk 2013-08-07 18:00:38 -04:00
  • 011bcfee34 Misc netplay cleanup. Rachel Bryk 2013-08-07 10:10:40 -04:00
  • a6fd2c8227 fix lightning for inconsitent config degasus 2013-08-07 14:22:15 +02:00
  • d0f05291e7 Add wiimote support to netplay. Rachel Bryk 2013-08-06 23:48:52 -04:00
  • 9d0554e4a6 Free two memory leaks in ArmCPUDetect.cpp Lioncash 2013-08-06 18:17:54 -04:00
  • dc23a076be disable emulate format changes on glsl120 degasus 2013-08-06 10:34:30 +02:00
  • 88212fba67 Add new Netplay headers to the VS project. Rachel Bryk 2013-08-05 23:15:53 -04:00
  • 873987bc99 [ARM] Some initial support for immediates in integer. Plenty more to go. Ryan Houdek 2013-08-05 19:48:15 +00:00
  • 4752eae677 [ARM] Fix IMM support in the register cache. Ryan Houdek 2013-08-05 18:33:44 +00:00
  • 0d2083c670 Merge branch 'netplay' Jasper St. Pierre 2013-08-05 06:44:17 -04:00
  • 9f90cbee19 NetPlayServer: Close the socket when we're done with it Jasper St. Pierre 2013-08-05 06:20:00 -04:00
  • 59ab60f37f NetPlay: Supply every player's ping data to the client Jasper St. Pierre 2013-08-05 05:50:26 -04:00
  • a3a222bf5b NetPlay: Remove NetPlay.h / NetPlay.cpp Jasper St. Pierre 2013-08-05 05:05:06 -04:00
  • 9e63cebc93 NetPlay: Remove the base NetPlay class Jasper St. Pierre 2013-08-05 04:56:30 -04:00
  • 3b32d3c90d NetPlay: Split the server out, and make the local system manage a client as well Jasper St. Pierre 2013-07-22 04:21:56 -04:00