Commit Graph

  • 483a28f34a [Android] Simplify the AboutFragmentAdapter a little bit. Lioncash 2013-11-15 17:19:09 -05:00
  • 8c7d1afd5f [Android] Externalize the device compatibility warning strings. Lioncash 2013-11-15 17:05:56 -05:00
  • 4bb22aa0ab [Android] Indicate whether or not the device supports NEON within the About fragment. Lioncash 2013-11-15 16:48:36 -05:00
  • d3731d0827 [Android] Get rid of some unnecessary variables in the getView() methods of some adapters. Lioncash 2013-11-15 16:31:52 -05:00
  • 0e415467c4 [Android] Spawn a message if someone's phone doesn't support NEON. NEON is a requirement for Dolphin Mobile on ARM, CPU core will crash without it. Ryan Houdek 2013-11-15 14:17:47 -06:00
  • 07765aa6f0 [Android] Documentation and some cleanup. Lioncash 2013-11-15 12:26:17 -05:00
  • c712fb7356 Fix introduced ImageWrite warning. Matthew Parlane 2013-11-15 17:58:57 +13:00
  • 714633f311 Fixed console commands not registering. Code cleanup. Jordan Cristiano 2013-11-14 22:23:55 -05:00
  • 3e6e997e8b Fix OS X wxWidgets complaining. Ryan Houdek 2013-11-15 01:15:44 +00:00
  • 117bf435b0 Fix GUI-less build. Also potentially OS X. We now require libpng due to our screenshot code relying on it now. WXWidgets links in libpng by itself so it isn't noticed in a wxwidgets build. OS X seems to not have libpng linked in from wxWidgets so just link in libpng at all times. Ryan Houdek 2013-11-15 01:09:38 +00:00
  • ba71cdcc51 Goto crosses initialization error. Sorry. Matthew Parlane 2013-11-15 13:05:03 +13:00
  • 033ed9477e Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png. Matthew Parlane 2013-11-15 13:00:38 +13:00
  • 1e90a838f2 Make sure to add our resources for the joystick. Ryan Houdek 2013-11-14 15:20:44 -06:00
  • feedee5c23 [Android-overlay] Support touch screen axises in native. Have a non-configurable main joystick on screen at this point. Ryan Houdek 2013-11-14 15:17:51 -06:00
  • 9d3d568ae4 [Android] Bump the targetSdkVersion in the AndroidManifest XML file to 19 (KitKat). Nothing we do would require compatibility behaviors to be enabled to maintain forward compatibility. Lioncash 2013-11-14 11:01:44 -05:00
  • f15a0c17d0 [Android] Get rid of some unnecessary onAttach overrides in AboutFragment, VideoSettingsFragment, and FolderBrowser. These can just be replaced with calls to getActivity(). Lioncash 2013-11-14 10:45:45 -05:00
  • 2703cae8d3 Fixed ZComploc and Zfreeze values being incorrectly saved. Jordan Cristiano 2013-11-14 03:15:03 -05:00
  • 0fced651a5 More warning fixes, OSX build fix. Jordan Cristiano 2013-11-14 03:11:40 -05:00
  • 7e9b970240 Use libpng for saving images. TODO: Needs threading done similiar to OGL backend. Fixes issue 6779. Matthew Parlane 2013-11-14 21:02:49 +13:00
  • c3069eda28 build fix Jordan Cristiano 2013-11-14 02:27:53 -05:00
  • 39a4d4329d more warning fixes Jordan Cristiano 2013-11-14 02:19:15 -05:00
  • ca5b3b4773 atlbase not needed. Interim fix until I get png done. Matthew Parlane 2013-11-14 18:10:39 +13:00
  • 1942d79c5b [Android-overlay] Had the action reversed. Ryan Houdek 2013-11-13 16:36:30 -06:00
  • 2a23bdde6f Merge branch 'master' into android-new-control-input-overlay Ryan Houdek 2013-11-13 16:17:42 -06:00
  • 63a9dff3bb Windows requires memory to be included to use unique_ptr Ryan Houdek 2013-11-13 12:51:49 -06:00
  • 652ef24a2e Remove our two instances of auto_ptr and replace it with unique_ptr. auto_ptr has been deprecated. Ryan Houdek 2013-11-13 11:43:54 -06:00
  • 7b53574b68 Support texture and screenshot dumping using WIC, no XP support. Matthew Parlane 2013-11-14 00:48:02 +13:00
  • abc3bddb54 Revert "D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features." Matthew Parlane 2013-11-13 17:58:49 +13:00
  • f96e9e1ae4 warnings and code formatting Jordan Cristiano 2013-11-13 04:03:46 -05:00
  • 038ffea369 Jit64: don't flush clean FPRs Tillmann Karras 2013-11-13 08:03:18 +01:00
  • 288bef2807 x64: add small warning if CPU has SSE2 but not DAZ Tillmann Karras 2013-11-03 23:56:30 +01:00
  • d78c8c21a2 jit64: enable fp instructions faddx fsubx fdivx fdivsx degasus 2013-10-24 22:50:20 +02:00
  • cd069fdce1 Interpreter: software-based flush-to-zero Tillmann Karras 2013-10-24 22:05:53 +02:00
  • 466a7afde3 Interpreter: support non-IEEE mode emulation Tillmann Karras 2013-10-24 13:52:22 +02:00
  • 710a0ff435 Jit64: don't unnecessarily load registers Tillmann Karras 2013-11-07 01:57:52 +01:00
  • ddaf29e039 Jit64: use AVX instructions in some places Tillmann Karras 2013-11-04 21:42:30 +01:00
  • ae86850a78 x64: support VEX opcode encoding Tillmann Karras 2013-11-04 21:37:07 +01:00
  • 22b47d5b9c Jit64: Fix and re-enable psq_l for W=1 Tillmann Karras 2013-11-13 05:58:28 +01:00
  • 6054129df8 x64: detect FMA support Tillmann Karras 2013-11-13 04:46:34 +01:00
  • 2fecb033be Jit64: micro-optimize ps_sel Tillmann Karras 2013-11-07 03:38:04 +01:00
  • 6f5650f82e Fix Bluetooth warnings Tillmann Karras 2013-11-04 09:33:33 +01:00
  • 268bdf19ce Fix format string warnings Tillmann Karras 2013-10-26 11:55:41 +02:00
  • 39ad5a2f7a Disable Fastmem on JIT64IL. JIT64IL is completely incompatible with Fastmem and doesn't need it since it has its own way to speed up memory accesses. This fixes the JIT64IL core, which I totally didn't break but was blamed for. Ryan Houdek 2013-11-12 19:37:09 -06:00
  • 7c1ac441f6 Redo 'Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 intrinsic.' This time with support for Windows. Ryan Houdek 2013-11-12 16:34:32 -06:00
  • 0f94652952 Disable wiimote source selection while netplay is running. Rachel Bryk 2013-11-12 04:16:51 -05:00
  • a72b3ca20c [ARM] Don't leave my test code in the JIT core. Ryan Houdek 2013-11-12 04:22:42 +00:00
  • 56557c845a [ARM] Fix NEON emitter encodings. Ryan Houdek 2013-11-12 01:01:54 +00:00
  • 68ba0f7f4e Add a comment to the magic value reading location. Ryan Houdek 2013-11-11 17:17:49 +00:00
  • 22fef0da9b Fixed a bug that incorrectly recognized as 'GameCube'. when you open the Korean Wii Disc, which is re-encrypted with a common-key(g_MasterKey). Chanwoong Kim 2013-11-12 01:05:30 +09:00
  • d1de336879 [ARM] More NEON emitters. Ryan Houdek 2013-11-11 01:46:57 +00:00
  • 3a28afd8d5 Changed thread barrier and event to use a lamba wait predicate instead of a functor. Jordan Cristiano 2013-11-10 04:57:11 -05:00
  • e013a74cdb [ARM] More NEON emitters. Ryan Houdek 2013-11-10 05:02:32 +00:00
  • 22f727cc69 D3D: Use D3DX11 for taking screenshots. Tony Wasserka 2013-11-10 00:14:01 +01:00
  • 0b02880b76 Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken)." Tony Wasserka 2013-11-10 00:10:20 +01:00
  • 3de2ee5d46 D3D: Use D3DX for texture dumping. Tony Wasserka 2013-11-10 00:09:09 +01:00
  • a83c239765 D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features. Tony Wasserka 2013-11-10 00:06:32 +01:00
  • 8923968b47 Revert "VideoCommon: create native texture pool" degasus 2013-11-07 21:16:36 +01:00
  • 33d56f50a4 Re-plumb window handle to the dsound backend. Shawn Hoffman 2013-11-07 09:24:56 -08:00
  • ea2d8bf328 VideoCommon: fix custom textures degasus 2013-11-07 15:54:16 +01:00
  • c33036aa01 Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon. Lioncash 2013-11-07 01:33:32 -05:00
  • 1aa06b8fa4 jit: change our linking module to be able to handle arbitrary exit addresses degasus 2013-11-07 06:19:35 +01:00
  • ea6fd58b97 Use an unordered_set to track FIFO write adresses Pierre Bourdon 2012-08-25 02:19:19 +02:00
  • 954be9e2d9 Handle BP mask register better to avoid useless BP writes (causing flushes) Pierre Bourdon 2012-08-05 05:19:52 +02:00
  • cdc27e46f1 Jit64: implement ps_res Tillmann Karras 2013-11-02 16:02:18 +01:00
  • 0a2a273a2e Jit64: simplify ps_sel Tillmann Karras 2013-11-02 06:03:13 +01:00
  • 201c4c65a5 Jit64: fix typo in ps_sel and re-enable it Tillmann Karras 2013-11-01 23:36:56 +01:00
  • 2f7ca688ae jit64: remove dead code degasus 2013-10-29 22:06:35 +01:00
  • c29fb22cd4 Jit64: extract frsqrtex as method Tillmann Karras 2013-10-29 23:35:38 +01:00
  • 897bec1add [JitIL] No more terrible usage of vectors. This is possible because of C++11. Matthew Parlane 2013-11-06 22:18:08 +13:00
  • 274f6dd7ab ogl: check default framebuffer for msaa degasus 2013-11-05 17:37:32 +01:00
  • 948ace9546 [ARM] Minor idle skip optimization in bx. Ryan Houdek 2013-11-05 13:05:04 +00:00
  • 56685c396a [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP. Ryan Houdek 2013-11-05 12:50:57 +00:00
  • 6cece6b486 VideoCommon: create native texture pool degasus 2013-11-04 23:35:19 +01:00
  • f4056978c8 [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793. Shawn Hoffman 2013-11-04 23:50:52 -08:00
  • 045efdfc3e ogl: drop all %f from TextureConversionShader degasus 2013-11-04 12:38:01 +01:00
  • e15f628935 Fix {Read,Write}FileToString. We should be using binary always. Matthew Parlane 2013-11-05 00:33:41 +13:00
  • 3f1ea21e4f Fix warnings. comex 2013-11-03 20:30:34 -05:00
  • 21610c2e54 Run code through clang-modernize -add-override to add 'override' decls. comex 2013-10-29 01:34:26 -04:00
  • c579637eaf Run code through the advanced tool 'sed' to remove trailing whitespace. comex 2013-10-29 01:23:17 -04:00
  • 965b32be9c Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. comex 2013-10-29 01:09:01 -04:00
  • 00fe5057f1 Be less dumb. comex 2013-11-03 14:37:49 -05:00
  • a05733d6cc Update translation files to reflect recent changes in the code. Glenn Rice 2013-11-03 08:53:20 -06:00
  • a250ab0af7 Stop saving random files to ./ Rachel Bryk 2013-11-02 23:47:10 -04:00
  • 74b5fb3ab4 Actually, filename really does need to be a parameter because of some random debug thing. comex 2013-11-02 22:42:46 -04:00
  • cd46138d29 fix non-HAVE_WX case comex 2013-11-02 22:23:29 -04:00
  • 5f72542e06 Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken). comex 2013-11-02 22:17:56 -04:00
  • 26059f1109 rename the dolphinwx project to dolphin, and thus change the executable name back to dolphin{d}.exe Shawn Hoffman 2013-11-02 16:22:15 -07:00
  • bc45a38122 do not copy pdbs to binary dir (you can use the symbol server for $(random_build), or it will be found locally if you built it yourself) Shawn Hoffman 2013-11-02 16:19:17 -07:00
  • dab9af43a4 [Windows] Add missing dlls and enable OpenMP support. Matthew Parlane 2013-11-03 11:54:45 +13:00
  • e22ff4927a Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build." Matthew Parlane 2013-11-02 09:24:56 +13:00
  • 65404e7475 Removed duplicate definition of ibuild within JitIL.h. Fixes JitIL from hanging on x64/x86. skidau 2013-11-01 12:33:29 +11:00
  • 82729fcc8f Merge remote-tracking branch 'shuffle2/vc12' comex 2013-10-31 16:51:56 -04:00
  • 4c7bbd96e4 Improve ChunkFile.h: comex 2013-08-25 20:06:58 -04:00
  • 0f061e4e7c [Android] Do /not/ give users the benefit of the doubt that the device supports OpenGL ES 3 when we can't grab an OpenGL context. The only devices that fail to do so is PowerVR5 and we can't run with them anyway. Ryan Houdek 2013-10-31 07:30:18 -05:00
  • 498d491942 Merge branch 'viewportCorrection' degasus 2013-10-29 22:33:51 +01:00
  • 35824aa4d5 ogl: ceil viewport, rounding isn't supported on vs and this is more like the old behavior degasus 2013-10-29 21:42:40 +01:00
  • ab35503195 ogl: don't force depth+stencil for default framebuffer degasus 2013-10-29 19:19:56 +01:00
  • 92fdac412b VideoCommon: drop UpdateViewportWithCorrection degasus 2013-10-24 14:06:48 +02:00
  • 2118c1d3c3 VideoCommon: remove constants.depthparams[2+3] as they aren't used in the shader at all degasus 2013-10-15 14:13:29 +02:00
  • f4a9deefa8 ogl: remove some unneeded includes degasus 2013-10-15 13:14:37 +02:00