Commit Graph

  • 880bbe185d Merge pull request #172 from Linktothepast/extra_parameter Pierre Bourdon 2014-03-15 16:46:37 +01:00
  • 82f772fdcc Remove the extra parameters field from the PH. Linktothepast 2014-03-15 08:40:59 +02:00
  • f325fc9634 Clean up FileHandlerARC.cpp/.h Lioncash 2014-03-14 21:27:28 -04:00
  • 63a09b76f9 Merge pull request #169 from RachelBryk/extract-dol Matthew Parlane 2014-03-15 14:27:56 +13:00
  • aa3ca6d8ea Fix extracting dols. Rachel Bryk 2014-03-14 21:20:20 -04:00
  • efac8d5a5e Merge pull request #161 from lioncash/func-names Matthew Parlane 2014-03-15 13:45:12 +13:00
  • 3b27a2d22e Make WiiSocket function names conform to the coding style. Lioncash 2014-03-10 19:06:08 -04:00
  • 8d679e76d2 Merge pull request #164 from lioncash/cstr-cull Pierre Bourdon 2014-03-15 00:57:56 +01:00
  • 12c2e345a3 Merge pull request #168 from RachelBryk/extract-files Matthew Parlane 2014-03-15 12:57:46 +13:00
  • 76e3a74c5c Merge pull request #165 from delroth/mi-mmio-fix Matthew Parlane 2014-03-15 12:57:01 +13:00
  • f6dfc1f653 Fix extracting files on partition > 0. Rachel Bryk 2014-03-14 19:09:36 -04:00
  • d946e4e238 OpenGL: Implement color and z pokes. Tony Wasserka 2013-11-23 12:33:03 +01:00
  • a9a8c73074 Merge pull request #68 from neobrain/tev_fixes_new Tony Wasserka 2014-03-14 22:57:40 +01:00
  • 0f81cbd6be PixelShaderGen: More code alignment fixes. Tony Wasserka 2014-03-06 20:11:52 +01:00
  • c1016205d3 Pixel/LightingShaderGen: Fix code alignment issues. Tony Wasserka 2014-03-06 20:08:47 +01:00
  • 2067f88e0f PixelShaderGen: Don't make local lookup tables "static". Tony Wasserka 2014-03-06 19:28:29 +01:00
  • 0ce92e0162 PixelShaderGen: Remove the "i" prefix for integer variables. Tony Wasserka 2014-03-06 19:27:11 +01:00
  • bdd629c598 PixelShaderGen: Use spaces for alignment where appropriate. Tony Wasserka 2014-03-06 19:21:03 +01:00
  • 6e65e02c9e ConstantManager: Do not use single-element arrays. Tony Wasserka 2014-03-03 19:23:46 +01:00
  • 6c2971eaf6 PixelShaderGen: Write 16777215 in hex (0xFFFFFF) so that it's easier to understand. Tony Wasserka 2014-03-01 18:25:21 +01:00
  • 8ebb65ebf2 PixelShaderGen: Prettify generated shader source. Tony Wasserka 2014-03-01 14:08:45 +01:00
  • e2e1c5c905 PixelShaderGen: Add a note about a random idea which should be checked with hardware tests. Tony Wasserka 2014-02-28 20:53:31 +01:00
  • 6fcbda6752 PixelShaderGen: Cleanup and clarify bump alpha combiner inputs. Tony Wasserka 2014-02-28 20:43:43 +01:00
  • 9a96a1d525 PixelShaderGen: Remove old, mostly useless comments. Tony Wasserka 2014-02-28 20:34:09 +01:00
  • 8b8bb04fd3 PixelShaderGen: Use bit shifts instead of multiplications as a small optimization. Tony Wasserka 2014-02-28 20:32:09 +01:00
  • 036a8c6951 PixelShaderGen: Clean up tev compare functionality. Tony Wasserka 2014-02-28 20:24:00 +01:00
  • fa7173d099 PixelShaderGen: Store tex scale as an integer. Tony Wasserka 2014-01-29 15:52:24 +01:00
  • 16109fb453 PixelShaderGen: Treat UV coordinates as actual integers. Tony Wasserka 2014-01-29 15:28:22 +01:00
  • 50526ae50a PixelShaderGen: Remove some dead code. Tony Wasserka 2014-02-05 13:26:01 +01:00
  • 065919f599 PixelShaderGen: Perform some of the fog calculations with integers. Tony Wasserka 2013-12-16 13:08:09 +01:00
  • 605b687af8 PixelShaderGen: Use integer math for z textures. Tony Wasserka 2013-11-23 20:58:24 +01:00
  • 3a6389992e PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). Tony Wasserka 2013-11-02 11:42:30 +01:00
  • 3e6efdb53e LightingShaderGen: Perform more lighting calculations with integers. Tony Wasserka 2013-10-27 14:43:29 +01:00
  • 387b9bf3c2 LightingShaderGen: Perform some lighting calculations with integers. Tony Wasserka 2013-10-27 14:34:59 +01:00
  • 78623871f9 ShaderGen: Store material uniforms as integers. Tony Wasserka 2013-10-27 14:07:13 +01:00
  • 4bf57565e8 ShaderGen: Store light color uniforms as integers. Tony Wasserka 2013-10-27 13:57:40 +01:00
  • 68e91f0d55 PixelShader: Store fog color as an integer. Tony Wasserka 2013-10-27 13:10:00 +01:00
  • 0238a56816 PixelShaderGen: Change indirect texture matrix uniforms to use integers. Tony Wasserka 2013-10-10 21:09:00 +02:00
  • c13a5c38e9 PixelShaderGen: Change the "alpha" uniform to use integers. Tony Wasserka 2013-10-10 20:36:55 +02:00
  • ec60acac3a PixelShaderGen: Change the "colors" and "kcolors" uniforms to be integers. Tony Wasserka 2013-10-10 20:26:41 +02:00
  • df94e62350 PixelShaderGen: Process fog calculations with integer math. Tony Wasserka 2013-10-08 02:14:52 +02:00
  • 21eb482a6e PixelShaderGen: Write constants in decimal instead of hexadecimal where appropriate. Tony Wasserka 2013-10-08 00:56:03 +02:00
  • cff952c397 PixelShaderGen: Use integer math for indirect tev stage texcoord calculation. Tony Wasserka 2013-09-12 13:55:38 +02:00
  • e7a42d884f PixelShaderGen: prev should be initialized to the proper value; tev output needs to be clamped between -1024 and 1023. Tony Wasserka 2013-08-14 18:54:43 +02:00
  • cb1514e082 PixelShaderGen: Remove superfluous registerstate stuff. Also, made alphabump an integer. Tony Wasserka 2013-08-14 18:24:47 +02:00
  • a11ae69cb0 PixelShaderGen: Use integer math for TEV combiners. Tony Wasserka 2013-08-14 17:26:15 +02:00
  • aaa8e74a68 PixelShaderGen: Use integer math for tev outputs. Tony Wasserka 2013-08-14 16:51:00 +02:00
  • 654442feb7 PixelShaderGen: Use integer math for tev konst value. Tony Wasserka 2013-08-14 16:25:39 +02:00
  • e69ee6ae0a PixelShaderGen: Remove remaining floating point bits for texture color. Tony Wasserka 2013-08-14 16:17:57 +02:00
  • ac1c77c392 PixelShaderGen: Use integer math for rasterizer color. Tony Wasserka 2013-08-14 16:16:06 +02:00
  • 3ea97f7730 PixelShaderGen: Use integer math for indirect texture coords. Tony Wasserka 2013-08-14 16:08:50 +02:00
  • 0e711bf520 PixelShaderGen: Use integer math for sampling textures. Tony Wasserka 2013-08-14 15:40:24 +02:00
  • 1b3b12caa0 PixelShaderGen: Fix an issue where small negative z coordinates would underflow when they shouldn't. Tony Wasserka 2013-12-08 14:31:33 +01:00
  • fa77e1d2b6 PixelShaderGen: Use integer math for alpha testing. Tony Wasserka 2013-08-14 15:06:47 +02:00
  • 22c989de9a Provide our own dot functions in GLSL since GLSL doesn't provide integer versions of this function, even though AMD and Nvidia provide their own. Ryan Houdek 2013-10-08 01:04:41 +00:00
  • bed442198f PixelShaderGen: Make SampleTexture static inline. Tony Wasserka 2013-08-14 13:21:43 +02:00
  • 2af50f04c2 OGL: Force highp for integers. Tony Wasserka 2013-10-07 00:52:34 +02:00
  • 032c920247 OGL: Remove some dead code. Tony Wasserka 2014-02-14 16:20:11 +01:00
  • 974123000d MemoryInterface: properly register region MMIOs. Pierre Bourdon 2014-03-14 21:52:06 +01:00
  • a82675b7d5 Kill off some usages of c_str. Lioncash 2014-03-12 15:33:41 -04:00
  • 450bde27bb Merge pull request #162 from lioncash/tas-dlg Pierre Bourdon 2014-03-13 02:09:32 +01:00
  • 107d4ca224 Merge pull request #163 from lioncash/dsp-func-typo Pierre Bourdon 2014-03-13 01:54:14 +01:00
  • 0edda2bd7f Fix a typo in DSPSymbols. (DisasssembleRange -> DisassembleRange) Lioncash 2014-03-12 20:21:33 -04:00
  • dccc6d8b47 Simplify boolean toggling in the TASInputDlg. Lioncash 2014-03-12 10:12:29 -04:00
  • ede46556d9 Merge pull request #155 from Parlane/codestyle_fixes Pierre Bourdon 2014-03-10 23:40:16 +01:00
  • 52ed10213d Merge pull request #158 from GUIpsp/master Pierre Bourdon 2014-03-10 17:05:58 +01:00
  • dacd2431d3 Fix building on mac without a c/c++ compiler set. Guilherme Espada 2014-01-05 12:18:05 +00:00
  • 3d0116e74f Merge pull request #156 from Parlane/fix_soundtouch Pierre Bourdon 2014-03-10 13:05:23 +01:00
  • 79ae3c1510 Use correct capitalization for SoundTouch.h in CMakeLists.txt Fixes Issue 7074: Typo in CMakeLists.txt Matthew Parlane 2014-03-11 00:39:30 +13:00
  • 31cfc73a09 Fixes spacing for "for", "while", "switch" and "if" Also moved && and || to ends of lines instead of start. Fixed misc vertical alignments and some { needed newlining. Matthew Parlane 2014-03-11 00:30:55 +13:00
  • 4591464486 Merge pull request #154 from lioncash/android-dlg-cleanup Pierre Bourdon 2014-03-10 09:50:47 +01:00
  • 932e3c1db2 [Android] Tidy up the dialog buttons that don't do anything. Lioncash 2014-03-09 22:55:41 -04:00
  • 8863eb0671 Merge pull request #145 from lioncash/split-about-activity Pierre Bourdon 2014-03-10 02:20:25 +01:00
  • e05eca71ea Merge pull request #149 from lioncash/filemonitor-song-types Matthew Parlane 2014-03-10 13:45:23 +13:00
  • 633dc75e85 Merge pull request #142 from Tilka/clang-modernize Matthew Parlane 2014-03-10 09:24:09 +13:00
  • d802d39281 clang-modernize -use-nullptr Tillmann Karras 2014-03-09 21:14:26 +01:00
  • f28116b7da clang-modernize -add-override Tillmann Karras 2014-03-08 01:54:44 +01:00
  • c89f04a7c5 clang-modernize -loop-convert Tillmann Karras 2014-03-03 06:25:15 +01:00
  • f401263867 Merge pull request #152 from Tilka/float_stuff Pierre Bourdon 2014-03-09 21:06:19 +01:00
  • 2632db8075 Merge pull request #153 from lioncash/dsptool-string Pierre Bourdon 2014-03-09 20:04:18 +01:00
  • 84b4f9862f Merge pull request #151 from lioncash/rename-assemble-disassemble Pierre Bourdon 2014-03-09 20:02:38 +01:00
  • 76b2dde3d7 Fix DSPTool string output for disassembly. Lioncash 2014-03-09 15:01:56 -04:00
  • 16885d0f74 Interpreter: less duplicate code in float compares Tillmann Karras 2014-03-09 19:31:50 +01:00
  • 9ef64245fa MathUtil: fix IsQNAN() Tillmann Karras 2014-03-09 19:34:58 +01:00
  • e9d1796c24 Rename assemble.cpp/.h and disassemble.cpp./.h to DSPAssembler.cpp/.h and DSPDisassembler.cpp/.h Lioncash 2014-03-09 13:25:14 -04:00
  • d71aef8843 Merge pull request #150 from lioncash/namespaces Pierre Bourdon 2014-03-09 18:11:02 +01:00
  • 440efaa5f5 Fix DSPTool. Lioncash 2014-03-09 13:00:51 -04:00
  • 53615271e0 Merge pull request #148 from lioncash/namespaces Pierre Bourdon 2014-03-09 17:51:54 +01:00
  • b027c4d64e Add more sound file extensions to FileMonitor's IsSoundFile. Lioncash 2014-03-09 12:46:01 -04:00
  • db0596e088 Add a namespace to DSPHost. Lioncash 2014-03-09 12:30:13 -04:00
  • 2254e5a14b Merge pull request #147 from Tilka/misc Pierre Bourdon 2014-03-09 15:28:10 +01:00
  • d05e205a24 FPURoundMode: revert use of enums in bit-fields Tillmann Karras 2014-03-09 15:21:50 +01:00
  • 154ad838f4 .gitignore: multiple build dirs and kdevelop stuff Tillmann Karras 2014-03-08 10:59:11 +01:00
  • 161b67076a Update android.toolchain.cmake Tillmann Karras 2014-03-07 06:59:12 +01:00
  • aa7a2fc4bf Jit64::twx(): add assert message Tillmann Karras 2014-03-08 10:10:24 +01:00
  • 17adcbb14e MMIOTest: fix sign warning Tillmann Karras 2014-03-08 07:36:44 +01:00
  • b003fd79d7 Merge pull request #146 from delroth/tests Pierre Bourdon 2014-03-09 14:51:53 +01:00
  • aabd524142 Add more tests for Common and Core/MMIO Pierre Bourdon 2014-03-09 14:27:04 +01:00
  • 53ed0051c8 [Android] Split the AboutFragmentItem and InfoFragmentAdapter into their own class files. Lioncash 2014-03-08 19:37:32 -05:00
  • 0ea58cddf9 Merge pull request #144 from Parlane/fix_include_order Pierre Bourdon 2014-03-09 01:34:50 +01:00