Commit Graph

  • c82feb6c08 Merge pull request #3626 from Sonicadvance1/more_robust_gcadapter Ryan Houdek 2016-02-29 09:54:01 -05:00
  • e2725792d4 JitArm64: Optimize addi degasus 2016-02-28 10:42:06 +01:00
  • 4478146c80 JitArm64: Split addi from arith_imm. degasus 2016-02-28 10:35:47 +01:00
  • b1c8198cec Move SetData logic to within SysConf.cpp Chris Burgener 2016-02-28 19:42:15 -05:00
  • 6d1628eda4 Revert "Merge pull request #3578 from Armada651/forced-slow-depth" Jules Blok 2016-02-29 00:55:51 +01:00
  • 961901daae Merge pull request #3355 from mimimi085181/partial-texture-updates-check-dimensions Pierre Bourdon 2016-02-29 00:49:48 +01:00
  • 9212f35b4c Merge pull request #3681 from degasus/arm Ryan Houdek 2016-02-28 16:23:04 -05:00
  • abaa8fc24d [AArch64] Fix fcmp. Ryan Houdek 2016-02-27 19:24:57 -06:00
  • 0a96e2f531 D3D11: Fix texture dumping, for both single and multi-mip textures Stenzek 2016-02-24 22:53:24 +10:00
  • c793459b88 D3D12: Fixed issue where EFB copies could end up corrupted after reset Stenzek 2016-02-24 00:31:14 +10:00
  • 74275bdfe3 D3D12: Don't keep screenshot/encoder buffers mapped Stenzek 2016-02-23 22:21:09 +10:00
  • c4d79d6db3 D3D12: Add helper method for setting both viewport and scissor rect Stenzek 2016-02-23 22:18:41 +10:00
  • 13e143de38 D3D12: Optionally prevent StreamBuffer from executing command list Stenzek 2016-02-23 22:12:03 +10:00
  • 04257029e0 D3D12: Don't enumerate outputs, it's not used anywhere Stenzek 2016-02-21 21:51:15 +10:00
  • 9efe66509d D3D12: Fix crash/errors when switching MSAA modes while running Stenzek 2016-02-21 18:55:55 +10:00
  • 1d909ec7a4 D3D12: Implement non-blocking EFB access when EFB has not been modified Stenzek 2016-02-21 17:18:02 +10:00
  • 6bbf836ea9 D3D12: Simplify and fix MSAA EFB depth copy path Stenzek 2016-02-21 16:55:43 +10:00
  • 649b94338e D3D12: Cleanup/refactoring of teardown process Stenzek 2016-02-17 14:57:57 +10:00
  • 759b77474d D3D12: Use std::thread for worker thread Stenzek 2016-02-17 14:25:42 +10:00
  • ffe0e326d2 D3D12: Use stream buffer for CD3DFont Stenzek 2016-02-17 14:20:15 +10:00
  • 5c1a708977 D3D12: Clean up debug device creation path Stenzek 2016-02-17 13:39:12 +10:00
  • efbb85da43 D3D12: Improve robustness of command allocator and fence tracking Stenzek 2016-02-17 02:44:34 +10:00
  • 2f7870b046 D3D12: Don't add fence tracking entries without buffer offset changes Stenzek 2016-02-17 02:44:17 +10:00
  • 31bc0cf2c3 D3D12: Don't clear texture SRV on destruction, as it may still be in use Stenzek 2016-02-17 02:43:56 +10:00
  • a79d9ccfa1 Run pngout and zopflipng on every single PNG in this repo. Alcaro 2016-02-27 22:25:51 +01:00
  • 68defb72a3 JitArm64: Don't generate the carry if it's not used any more. degasus 2016-02-27 21:12:32 +01:00
  • 9427d6efb9 DVDInterface: Log seek offsets with a more intuitive sign JosJuice 2016-02-27 15:20:49 +01:00
  • 54c2800bb4 Merge pull request #3674 from RisingFog/weeaboo_ini Jules Blok 2016-02-26 21:41:55 +01:00
  • 14b0a9cf70 Fix building with PCH disabled. Rohit Nirmal 2016-02-26 13:55:34 -06:00
  • 1b37b39d64 Merge pull request #3673 from mmastrac/dvd_nobackwardsbuffer Pierre Bourdon 2016-02-26 13:14:47 +01:00
  • 1d07fee367 Merge pull request #3432 from stenzek/bba-tap-win Pierre Bourdon 2016-02-26 12:46:20 +01:00
  • 4a6e403edd Force Slow Depth on Suzumiya Haruhi no Heiretsu Chris Burgener 2016-02-25 22:22:17 -05:00
  • a0c51806ec Merge pull request #3629 from degasus/arm Ryan Houdek 2016-02-25 18:10:15 -05:00
  • 4fe2886c2c [netplay] Use the device only if it’s a gc controller or similar mathieui 2016-02-02 22:08:38 +01:00
  • 7b2c54ad93 [Movie] allow recording with any pad mathieui 2016-02-02 22:05:25 +01:00
  • d61ef9a95a [SI] add a way to check if the current controller is a gcpad mathieui 2016-02-02 22:04:27 +01:00
  • f1a5d6c104 [DVD] Ignore buffer when seeking backwards Unfortunately this fix re-breaks Arc Rise Fantasia, so we must restore its INI as well. Matt Mastracci 2016-02-25 08:08:22 -07:00
  • 3286bbd9bd JitArm64: Track single precision in ps_sel. degasus 2016-02-25 09:02:28 +01:00
  • 141e299161 JitArm64: Track single precision in fctiwzx. degasus 2016-02-25 08:52:26 +01:00
  • e0793a274f JitArm64: Track singles in fselx. degasus 2016-02-25 08:48:09 +01:00
  • b4d0307b25 JitArm64: Remove LoadTo* helpers. degasus 2016-02-25 08:40:59 +01:00
  • 2112d8dfda JitArm64: Replace REG_IS_LOADED with REG_LOWER_PAIR degasus 2016-02-21 10:42:11 +01:00
  • c30a66b2d5 JitArm64: Track singles in fabs. degasus 2016-02-21 10:38:24 +01:00
  • 84395b65f6 JitArm64: Track singles in psq_st. degasus 2016-02-12 11:22:44 +01:00
  • fe87462be8 JitArm64: Track singles in stfs. degasus 2016-02-12 11:07:28 +01:00
  • 5fad3d94a0 JitArm64: Track singles in fcmpX. degasus 2016-02-11 17:17:19 +01:00
  • c8948ff8c7 JitArm64: Track single precision in ps_maddXX. degasus 2016-02-11 11:51:48 +01:00
  • 7fd68c8761 JitArm64: Track singles in ps_sumX. degasus 2016-02-11 11:25:03 +01:00
  • ca091b9e92 JitArm64: Track single precision in ps_res. degasus 2016-02-11 11:22:11 +01:00
  • d185d2f704 JitArm64: Track singles in ps_mulsX. degasus 2016-02-11 11:20:45 +01:00
  • 6572790d8b JitArm64: Track singles in ps_mergeXX. degasus 2016-02-11 11:19:19 +01:00
  • 5506295123 JitArm64: Track singles in frspx. degasus 2016-02-11 11:14:12 +01:00
  • 0efdd5cacd JitArm64: Track singles in paired fp_logic. degasus 2016-02-11 11:02:25 +01:00
  • 003288a886 JitArm64: Track singles in fp_arith. degasus 2016-02-11 10:19:21 +01:00
  • ae1b5ff9e8 JitArm64: Track single precision in load/store. degasus 2016-02-11 09:45:39 +01:00
  • 1e59dc1025 JitArm64: Single precision tracking. degasus 2016-02-11 09:04:05 +01:00
  • 4aa6f6c812 Apply Wii Settings on Movie Recording/Playback Chris Burgener 2016-02-24 13:56:59 -05:00
  • 2855fb39a4 Merge pull request #3669 from BhaaLseN/issue-9368 Dolphin Bot 2016-02-24 21:51:15 +01:00
  • a4771fa8b9 Add a sample snippet to illustrate indentation/alignment BhaaL 2016-02-24 21:51:59 +01:00
  • 35c81df7aa Automatic translation template update Dolphin i18n Bot 2016-02-24 19:49:19 +00:00
  • 0e7401f350 Merge pull request #3639 from ASSympt0te/toggle-frame-limit-changes-fixes Ryan Houdek 2016-02-24 12:15:11 -05:00
  • 6513062144 Merge pull request #3596 from Sonicadvance1/fix_android_crash Ryan Houdek 2016-02-22 16:15:54 -05:00
  • 1b7aa24c46 Merge pull request #3657 from RisingFog/sqd_ini Pierre Bourdon 2016-02-22 17:50:54 +01:00
  • 5ba1a51660 Add Safe Texture Cache to Gunblade NY & LA Machineguns INI Chris Burgener 2016-02-19 10:40:06 -05:00
  • e2a1a085b6 Merge pull request #3578 from Armada651/forced-slow-depth Jules Blok 2016-02-22 11:29:09 +01:00
  • 2aea549eef Merge pull request #3664 from stenzek/d3d-z24-encoder Jules Blok 2016-02-21 16:01:55 +01:00
  • 1ce38a136d TextureConversionShader: Invert depth for Z24 encoder with D3D Stenzek 2016-02-22 00:09:07 +10:00
  • bd148e911b Merge pull request #3642 from lioncash/backend Mathew Maidment 2016-02-21 04:49:14 -05:00
  • 39066b6748 Merge pull request #3663 from Sintendo/electron Mathew Maidment 2016-02-21 04:34:19 -05:00
  • 00cc59e83a VideoInterface: Fix comment typo Sintendo 2016-02-20 22:13:13 +01:00
  • 1d6ee140f0 VideoBackendBase: Store video backends as unique_ptr Lioncash 2016-02-15 21:29:24 -05:00
  • 3b23eb24c4 Merge pull request #3654 from jcowgill/desktop-remove-shebang Pierre Bourdon 2016-02-20 16:53:01 +01:00
  • 985dd07b66 Merge pull request #3653 from jcowgill/svg-desktop-icon Pierre Bourdon 2016-02-20 16:44:46 +01:00
  • 8c19e80450 Replace the XPM desktop icon with an SVG James Cowgill 2016-02-18 17:02:54 +00:00
  • 5fd9604195 Merge pull request #3660 from aserna3/no_wagglesticks_allowed Pierre Bourdon 2016-02-20 14:30:28 +01:00
  • ca925dc90f Merge pull request #3659 from Tilka/posmtx Pierre Bourdon 2016-02-20 14:29:16 +01:00
  • 28fbf6ae03 [Netplay] Disable Wiimotes Anthony Serna 2016-02-19 22:15:52 -06:00
  • d39d193c0f Properly Handle Video Dumping from Power On Chris Burgener 2016-01-23 02:05:27 -05:00
  • 4ecd191a7e VertexShaderGen: turn pseudo-mod into a simple and Tillmann Karras 2016-02-20 02:52:30 +00:00
  • 3b2e170f0b Interpreter: simplify subtable handling Tillmann Karras 2016-02-20 02:20:41 +00:00
  • b291b0a7c2 Interpreter: simplify mask helper Tillmann Karras 2016-02-20 01:01:12 +00:00
  • af5ff9941a Interpreter: deduplicate CR0 helper Tillmann Karras 2016-02-19 23:57:17 +00:00
  • db8dbae131 Fix some very minor spelling mistakes James Cowgill 2016-02-19 01:48:10 +00:00
  • 0311e97640 Remove the shebang from the desktop file James Cowgill 2016-02-19 01:24:54 +00:00
  • 6349b88fae DolphinQt Builds on Visual Studio rukai 2016-01-25 22:36:39 +11:00
  • 1f2b1caf42 Merge pull request #3633 from spxtr/DQt2 Mathew Maidment 2016-02-18 00:24:52 -05:00
  • 704d9cbea5 Enter key opens selected game in the game list. rukai 2016-01-19 21:53:12 +11:00
  • dfb0db9d31 Replace TableProxyModel with TableDelegate. spxtr 2016-02-17 21:12:24 -08:00
  • 58b3552233 Merge pull request #3616 from rukai/dolphinQtGameContextMenu Mathew Maidment 2016-02-18 00:07:22 -05:00
  • 7cd1a233eb DQT2: Added context menu to gamelist Rukai 2016-02-10 01:36:14 +11:00
  • 05e431d5b5 Merge pull request #3645 from lioncash/dxmem Mathew Maidment 2016-02-16 22:54:04 -05:00
  • 96e48c3c9f Merge pull request #3644 from lioncash/shadercache Mathew Maidment 2016-02-16 22:52:39 -05:00
  • 2c9875568f Merge pull request #3648 from RisingFog/hdcmeta_uses_d3d12_jmc47_is_confused Mathew Maidment 2016-02-16 22:51:45 -05:00
  • 6fe3a3004d Rename Direct3D to Direct3D 11 Chris Burgener 2016-02-16 22:43:21 -05:00
  • 2e35e79302 Merge pull request #3643 from lioncash/inclass Mathew Maidment 2016-02-16 21:47:38 -05:00
  • d4b67be288 Merge pull request #3640 from Sonicadvance1/glextensions_workaround_trash Pierre Bourdon 2016-02-16 15:41:48 +01:00
  • 6b08194728 D3D12: Get rid of safe deletion macros Lioncash 2016-02-16 01:21:22 -05:00
  • 626fcf4c15 D3DStreamBuffer: Use size_t within the class interface Lioncash 2016-02-16 00:39:04 -05:00
  • 932dd14418 NativeVertexFormat: Add missing override specifier Lioncash 2016-02-15 23:12:04 -05:00
  • 69c82f32ff NativeVertexFormat: Use in-class initialization Lioncash 2016-02-15 23:11:43 -05:00