Commit Graph

  • 5006ac5c51
    Merge pull request #6262 from linkmauve/no-shadow Markus Wick 2017-12-19 12:23:32 +01:00
  • 873e7370a8
    Merge pull request #6231 from linkmauve/intensity-efbcopy Markus Wick 2017-12-19 12:23:04 +01:00
  • f5dc8e7737 Rename constructor parameters to avoid shadowing members Emmanuel Gil Peyrot 2017-12-19 11:21:27 +01:00
  • d9c2de90c0 Reimplement EFB copy for intensity formats Emmanuel Gil Peyrot 2017-12-03 00:10:00 +01:00
  • 0bf24f549a
    Merge pull request #6190 from JosJuice/is-trivially-copyable-vs Markus Wick 2017-12-19 11:15:58 +01:00
  • f547703660
    Merge pull request #6224 from hackbar/input-fix-moga Markus Wick 2017-12-19 09:55:57 +01:00
  • ed13a8d7a7
    Merge pull request #6255 from JosJuice/strerrorr-detect Markus Wick 2017-12-19 09:47:51 +01:00
  • 5afd07c033
    Merge pull request #6254 from iwubcode/frame_counter_and_advance_fix Markus Wick 2017-12-19 09:44:49 +01:00
  • 685df1fdf7
    Merge pull request #6260 from JosJuice/android-hybrid-xfb Markus Wick 2017-12-19 09:42:38 +01:00
  • 438e8b64a4
    Merge pull request #6257 from JosJuice/copy-efb-enabled-scaled Leo Lam 2017-12-18 23:02:29 +01:00
  • bd5da5cfd6 Handle both the XSI and GNU versions of strerror_r JosJuice 2017-12-16 13:08:50 +01:00
  • 4973ae9952 Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED JosJuice 2017-12-16 22:18:13 +01:00
  • acee8b1e23 Update Android GUI settings for Hybrid XFB JosJuice 2017-12-17 13:50:47 +01:00
  • ba01642dc7 Translation resources sync with Transifex JosJuice 2017-12-18 20:16:57 +01:00
  • 1190afef51 [Android] Refactor AssetCopyService and the way we extract resources from the assets mahdihijazi 2017-12-17 01:09:55 +01:00
  • 9f9b4bc028
    Merge pull request #6259 from mahdihijazi/java8 Markus Wick 2017-12-18 14:07:20 +01:00
  • e61e4d4b3c Replace all Anonymouse class with lambdas or method refernce where applicable mahdihijazi 2017-12-17 17:45:24 +01:00
  • c6bc25a189 Enable Java 8 features in Dolphin mahdihijazi 2017-12-17 16:52:19 +01:00
  • 4733bbd8f3
    Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks Leo Lam 2017-12-15 21:05:17 +01:00
  • a4592bc3c5
    Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq Leo Lam 2017-12-15 20:50:06 +01:00
  • 7e7f1fe713
    Merge pull request #6226 from aldelaro5/add-xer-debugger Leo Lam 2017-12-15 20:49:24 +01:00
  • fa0cf5c038
    Merge pull request #6247 from leoetlino/homebrew Leo Lam 2017-12-15 20:47:02 +01:00
  • 28244546bd
    Merge pull request #6251 from bobjrsenior/more-registers-on-register-window Leo Lam 2017-12-15 20:46:27 +01:00
  • 7589ade972 DolphinWX: Add TB and GQR to Register Window bobjrsenior 2017-12-10 14:58:10 -05:00
  • 2f7eacd08c Video Common: move frame advance and counter logic to only happen when we actually render a frame. iwubcode 2017-12-15 12:46:18 -06:00
  • 49a55e0a93
    Merge pull request #6252 from JonnyH/WIP/gles-gpu-texture-conversion-fixes Markus Wick 2017-12-13 09:32:06 +01:00
  • a38103afbf Fix GLES GPU texture conversion shader Jonathan Hamilton 2017-12-10 12:07:42 -08:00
  • a70c03a1c0
    Merge pull request #6249 from stenzek/texture-dump Markus Wick 2017-12-11 08:44:09 +01:00
  • 6a4e3cb3d6
    Merge pull request #6250 from JonnyH/WIP/fix-ubershader-gles-int-uint-conversion Stenzek 2017-12-11 11:59:57 +10:00
  • e401004766 Fix an invalid (uint < int) comparison in GLES with ubershaders Jonathan Hamilton 2017-12-10 10:52:32 -08:00
  • 2579f8eaa5 TextureCache: Don't dump custom textures Stenzek 2017-12-10 15:31:46 +10:00
  • 5f5aca7870 OGL: Fix incorrect usage of glGetTextureSubImage Stenzek 2017-12-10 15:31:14 +10:00
  • eb1ae38304
    Merge pull request #6027 from JonnyH/WIP/chained-signal-handler-android-debuggerd Markus Wick 2017-12-10 00:18:13 +01:00
  • aeaca502f0
    Merge pull request #6248 from JonnyH/WIP/fix-arm64-MOVI2R-values-between-2gb-and-4gb-of-pc Markus Wick 2017-12-09 23:06:22 +01:00
  • 8ae76a6680 Fix arm64 MOVI2R for addresses between 2gb and 4gb offset from PC Jonathan Hamilton 2017-12-09 13:14:38 -08:00
  • 3dd777be70 Boot: Add default exception handlers Léo Lam 2017-12-06 21:14:59 +01:00
  • 520039ab28 Boot: Use values from libogc for booting Wii homebrew Léo Lam 2017-12-06 20:26:16 +01:00
  • ecd7191b5a Boot: Fix BAT setup in Wii mode Léo Lam 2017-12-06 20:08:24 +01:00
  • 1a9d6b99e9
    Merge pull request #6237 from lioncash/gekko-disasm Leo Lam 2017-12-08 22:50:40 +01:00
  • be7f212dd0
    Merge pull request #6245 from lioncash/missing-decl JosJuice 2017-12-08 12:17:28 +01:00
  • e88c457276 DolphinWX: Resolve missing declaration warnings Lioncash 2017-12-07 18:40:37 -05:00
  • d243b2c0a8
    Merge pull request #6244 from tramzel/android_analog_triggers Markus Wick 2017-12-07 21:53:58 +01:00
  • 3b887388cd
    Merge pull request #6234 from amolloy/high_sierra Anthony 2017-12-07 12:04:37 -08:00
  • 8a830074b6
    Merge pull request #6220 from leoetlino/utf8 Pierre Bourdon 2017-12-07 15:16:39 +01:00
  • ecf30cfc74
    Merge pull request #6240 from JosJuice/stream-path-encoding Leo Lam 2017-12-07 10:04:55 +01:00
  • 6f6cdd206b [Android] Add support for true analog triggers. taylor 2017-12-06 16:46:10 -08:00
  • 9d246800c2
    Merge pull request #6227 from degasus/efb2tex_copies Stenzek 2017-12-06 19:52:31 +10:00
  • 02dd062518 VideoCommon: Drop now unused efb2tex matrix generation. degasus 2017-12-02 17:16:58 +01:00
  • cde02b5b5f
    Merge pull request #6239 from stenzek/d3d-videocommon-efbtotex Markus Wick 2017-12-06 09:28:52 +01:00
  • 9d8a82e1d9 Don't use wrong encoding for paths when opening streams on Windows JosJuice 2017-12-05 21:23:35 +01:00
  • d0601c0a83 TextureConversionShader: Use round() instead of roundEven() in HLSL Stenzek 2017-12-06 03:08:35 +10:00
  • e0ffce2785 D3D: Use VideoCommon EFB-to-texture shaders Stenzek 2017-12-06 03:01:04 +10:00
  • beb35320f6 TextureConverterShaderGen: Make generated shaders HLSL-compatible Stenzek 2017-12-06 03:00:40 +10:00
  • 08da19fc87
    Merge pull request #6217 from ligfx/qtfifofix Leo Lam 2017-12-04 12:05:33 +01:00
  • d1ef62cc5a
    Merge pull request #6238 from lioncash/shader-str Leo Lam 2017-12-04 12:03:25 +01:00
  • ed2be3b8e3 DolphinWX/Main: Fix shader compilation dialog translations Lioncash 2017-12-04 04:26:51 -05:00
  • 30b5cbcb02
    Merge pull request #6235 from lioncash/reorder Markus Wick 2017-12-04 08:52:42 +01:00
  • 0e8c883b24
    Merge pull request #6236 from lioncash/missing-decl Markus Wick 2017-12-04 08:52:04 +01:00
  • de82330a74 GekkoDisassembler: Correct disassembly of fabs, fnabs, and fneg Lioncash 2017-12-03 23:51:08 -05:00
  • 050440fd5b OGL/TextureConverter: Remove unnecessary using declaration Lioncash 2017-12-03 18:49:43 -05:00
  • 93e85f9a7c OGL/TextureConverter: Resolve -Wmissing-variable-declaration warnings Lioncash 2017-12-03 18:47:14 -05:00
  • 666af4605e WiiSaveBanner: Resolve a -Wreorder warning Lioncash 2017-12-03 18:34:49 -05:00
  • f5839f854a Fix whitespace in and around WiimoteScannerDarwin::~WiimoteScannerDarwin() (linter). Andrew Molloy 2017-12-03 12:31:18 -05:00
  • 8354e89cf1 Break out of the loop waiting for the SearchBT to be done in WiimoteScannerDarwin::FindWiimotes() when the object is destroyed. Allows the application to quit correctly when Continuous Scanning is enabled on macOS. Andrew Molloy 2017-12-03 11:41:06 -05:00
  • d306397bbc -[deviceInquiryComplete:error:aborted:] comes in on the main thread in macOS 10.13, so instead of using CFRunLoopRun()/CFRunLoopStop(), just let the run loop do one pass. This is already in a loop waiting for done to be false. This also means -[deviceInquiryComplete:error:aborted:] should no longer call CFRunLoopStop(). Fixes connecting to Wiimotes in macOS 10.13+, should continue to work as before in 10.12 and below. Andrew Molloy 2017-12-03 10:32:07 -05:00
  • 8bcc392d5d
    Merge pull request #5887 from linkmauve/alpha-fix Markus Wick 2017-12-03 11:21:08 +01:00
  • f68956a614
    Merge pull request #6232 from lioncash/d3d-vert-mgr JosJuice 2017-12-03 09:24:23 +01:00
  • 0c480a7777
    Merge pull request #6233 from lioncash/vulkan-texture Stenzek 2017-12-03 11:32:36 +10:00
  • 6ca85dbf0a VKTexture: Add missing override specifier to the other ScaleRectangeFromTexture() prototype Lioncash 2017-12-02 20:16:26 -05:00
  • c7bc16811c VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype Lioncash 2017-12-02 20:15:32 -05:00
  • b0fadbb5de D3D/VertexManager: Add missing includes Lioncash 2017-12-02 20:06:25 -05:00
  • 4c48cc6757
    Merge pull request #6230 from leoetlino/warning-fixes Markus Wick 2017-12-02 22:16:21 +01:00
  • d95177526f VideoBackends: Fix -Wswitch warnings Léo Lam 2017-12-02 21:52:07 +01:00
  • 67ba326ff6 VideoCommon: Fix -Wformat warnings Léo Lam 2017-12-02 21:48:01 +01:00
  • 85bb1d7bb0 VideoCommon: Reimplement texture format conversion Emmanuel Gil Peyrot 2017-08-04 20:14:14 +02:00
  • d71f4168e9
    Merge pull request #6229 from JosJuice/clarify-keys-dump Anthony 2017-12-02 09:49:22 -08:00
  • c48ccdb1cd
    Merge pull request #6228 from JosJuice/usb-keyboard-background-input Anthony 2017-12-02 09:48:42 -08:00
  • c4db59e7b6 Clarify the "Select the OTP/SEEPROM dump" message JosJuice 2017-12-02 18:20:42 +01:00
  • 05879875f6 Make USB keyboard input respect the background input setting JosJuice 2017-12-02 17:56:57 +01:00
  • 76fbdbb06e
    Merge pull request #5903 from linkmauve/fix-mp2e Markus Wick 2017-12-02 17:38:21 +01:00
  • 7498d80a6f
    Merge pull request #5882 from degasus/efb2tex_copies Markus Wick 2017-12-02 16:28:12 +01:00
  • e2a9ee384f VideoCommon: Rename TextureConversionShader namespace. degasus 2017-11-25 11:13:22 +01:00
  • e8febd0cef VideoCommon: Create a namespace for TextureConversionShaderGen. degasus 2017-11-25 11:07:14 +01:00
  • 491c10ec96 VideoBackends: Use VideoCommon shader generators for efb2tex copies. Markus Wick 2017-08-04 17:56:24 +02:00
  • 2b2941d0c9 Translation resources sync with Transifex JosJuice 2017-12-01 20:34:09 +01:00
  • b7fdf374e6 debugger: Add the XER to the register view aldelaro5 2017-12-01 05:01:21 -05:00
  • 05b67c7f7c
    Merge pull request #6209 from lioncash/file-statics Anthony 2017-11-30 21:13:55 -08:00
  • 1e7096dd27 D3DBase: Mark file-scope variables as internally linked where applicable Lioncash 2017-11-19 13:23:56 -05:00
  • cd68b3606c
    Merge pull request #6193 from stenzek/readbacks Stenzek 2017-12-01 14:24:06 +10:00
  • 0773a48c6c
    Merge pull request #6223 from JosJuice/dont-force-immediate-xfb Leo Lam 2017-11-30 19:09:55 +01:00
  • 0067bf1b3e Android: Handle missing mappings for the Moga Pro 2 HID controller. Mike 2017-11-28 19:53:17 -08:00
  • bb0d6cced4 Game Inis: change Rhythm Heaven Fever to have Immediate Mode disabled which is needed for certain levels iwubcode 2017-11-20 21:27:11 -06:00
  • febeb49df2 Game Inis: set Immediate Mode to false for Xenoblade and Zelda Twilight Princess which are known to have frame pacing issues with it enabled iwubcode 2017-11-20 21:16:54 -06:00
  • 7c96e51bc8
    Merge pull request #6187 from raelgc/1-exit-on-esc Anthony 2017-11-27 13:30:33 -08:00
  • 6344997fad Don't forcibly enable immediate XFB in game INIs JosJuice 2017-11-27 14:31:52 +01:00
  • 9fe5dd7fa9
    Merge pull request #6221 from leoetlino/qt-small-fixes Leo Lam 2017-11-27 13:21:34 +01:00
  • 291c99217e Qt: Fix NAND import menu item parent Léo Lam 2017-11-26 18:33:07 +01:00
  • 6e796a74fb Qt: Add support for --exec Léo Lam 2017-11-26 18:32:28 +01:00
  • 05c8d229af Config: Handle unknown system strings better Léo Lam 2017-11-26 18:24:01 +01:00
  • 653977cec7 UICommon: Fix unsafe usage of optparse::Values::all Léo Lam 2017-11-26 18:14:43 +01:00