dolphin/Source/UnitTests/Common/SPSCQueueTest.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

71 lines
1.2 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <gtest/gtest.h>
#include <thread>
#include "Common/SPSCQueue.h"
TEST(SPSCQueue, Simple)
{
Common::SPSCQueue<u32> q;
EXPECT_EQ(0u, q.Size());
EXPECT_TRUE(q.Empty());
q.Push(1);
EXPECT_EQ(1u, q.Size());
EXPECT_FALSE(q.Empty());
u32 v;
q.Pop(v);
EXPECT_EQ(1u, v);
EXPECT_EQ(0u, q.Size());
EXPECT_TRUE(q.Empty());
// Test the FIFO order.
for (u32 i = 0; i < 1000; ++i)
q.Push(i);
EXPECT_EQ(1000u, q.Size());
for (u32 i = 0; i < 1000; ++i)
{
u32 v2;
q.Pop(v2);
EXPECT_EQ(i, v2);
}
EXPECT_TRUE(q.Empty());
for (u32 i = 0; i < 1000; ++i)
q.Push(i);
EXPECT_FALSE(q.Empty());
q.Clear();
EXPECT_TRUE(q.Empty());
}
TEST(SPSCQueue, MultiThreaded)
{
Common::SPSCQueue<u32> q;
auto inserter = [&q]() {
for (u32 i = 0; i < 100000; ++i)
q.Push(i);
};
auto popper = [&q]() {
for (u32 i = 0; i < 100000; ++i)
{
while (q.Empty())
;
u32 v;
q.Pop(v);
EXPECT_EQ(i, v);
}
};
std::thread popper_thread(popper);
std::thread inserter_thread(inserter);
popper_thread.join();
inserter_thread.join();
}