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https://github.com/dolphin-emu/dolphin
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7dbf463ddf
Use 1 of the same type as the stored value when shifting left. This prevents undefined behavior caused by shifting an int more than 31 bits. Previously iterator incrementation could either hang or prematurely report it had reached the end of the bitset.
101 lines
2.8 KiB
C++
101 lines
2.8 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <utility>
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#include <gtest/gtest.h>
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#include "Common/BitSet.h"
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TEST(BitSet, Basics)
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{
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BitSet32 bs;
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BitSet64 bs2(1);
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BitSet64 bs3(2);
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EXPECT_TRUE(!!bs2);
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EXPECT_FALSE(!!bs);
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EXPECT_EQ(bs2, bs2);
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EXPECT_NE(bs2, bs3);
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EXPECT_EQ(BitSet32(0xfff), BitSet32::AllTrue(12));
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EXPECT_EQ(BitSet64(0xffffffffffffffff), BitSet64::AllTrue(64));
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}
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TEST(BitSet, BitGetSet)
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{
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BitSet32 bs;
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bs[3] = bs[8] = bs[11] = true;
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EXPECT_TRUE(bs[3]);
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EXPECT_FALSE(bs[4]);
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EXPECT_EQ((u32)((1 << 3) | (1 << 8) | (1 << 11)), bs.m_val);
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}
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TEST(BitSet, Count)
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{
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constexpr std::array<std::pair<u32, u32>, 20> random_32bit_number_bitcount_pairs = {
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{{0x2cb0b5f3, 17}, {0x81ab32a6, 14}, {0xd9030dc5, 14}, {0x325ffe26, 19}, {0xb2fcaee3, 20},
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{0x4ccf188a, 14}, {0xf8be36dc, 20}, {0xb2fcecd5, 20}, {0xb750c2e5, 16}, {0x31d19074, 13},
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{0xf267644a, 16}, {0xac00a719, 12}, {0x6d45f19b, 18}, {0xf7e91c5b, 20}, {0xf687e694, 18},
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{0x9057c24e, 14}, {0x5eb65c39, 18}, {0x85d3038b, 14}, {0x101f4e66, 14}, {0xc202d136, 12}}};
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for (const auto& [number, bitcount] : random_32bit_number_bitcount_pairs)
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{
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const auto bitset = BitSet32(number);
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EXPECT_EQ(bitset.Count(), bitcount);
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u32 iterating_count = 0;
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for (auto iter = bitset.begin(); iter != bitset.end(); ++iter)
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++iterating_count;
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EXPECT_EQ(iterating_count, bitcount);
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}
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constexpr std::array<std::pair<u64, u32>, 9> random_64bit_number_bitcount_pairs = {
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{{0xf86cd6f6ef09d7d4ULL, 39},
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{0x6f2d8533255ead3cULL, 34},
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{0x9da7941e0e52b345ULL, 31},
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{0x06e4189be67d2b17ULL, 32},
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{0x3eb0681f65cb6d25ULL, 33},
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{0xccab8a7c74a51203ULL, 29},
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{0x09d470516694c64bULL, 27},
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{0x38cd077e075c778fULL, 35},
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{0xd69ebfa6355ebfdeULL, 43}}};
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for (const auto& [number, bitcount] : random_64bit_number_bitcount_pairs)
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{
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const auto bitset = BitSet64(number);
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EXPECT_EQ(bitset.Count(), bitcount);
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u32 iterating_count = 0;
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for (auto iter = bitset.begin(); iter != bitset.end(); ++iter)
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++iterating_count;
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EXPECT_EQ(iterating_count, bitcount);
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}
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}
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TEST(BitSet, BitOps)
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{
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BitSet32 a(3), b(5), c;
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EXPECT_EQ(BitSet32(7), a | b);
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EXPECT_EQ(BitSet32(6), a ^ b);
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EXPECT_EQ(BitSet32(1), a & b);
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EXPECT_EQ(BitSet32(0xfffffffc), ~a);
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c = a;
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c |= b;
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EXPECT_EQ(BitSet32(7), c);
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c = a;
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c ^= b;
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EXPECT_EQ(BitSet32(6), c);
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c = a;
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c &= b;
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EXPECT_EQ(BitSet32(1), c);
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}
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TEST(BitSet, InitializerListsAndIteration)
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{
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std::vector<int> bits{1, 10, 15, 17, 20, 30};
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BitSet32 bs{1, 10, 15, 17, 20, 30};
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auto vit = bits.begin();
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for (auto i : bs)
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{
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EXPECT_NE(vit, bits.end());
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EXPECT_EQ(i, *vit++);
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}
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EXPECT_EQ(vit, bits.end());
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}
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