dolphin/Source/Core/VideoCommon/TMEM.h
2021-12-10 14:49:57 -08:00

27 lines
641 B
C++

// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/BitSet.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/BPMemory.h"
namespace TMEM
{
void InvalidateAll();
void Invalidate(u32 param);
void ConfigurationChanged(TexUnitAddress bp_addr, u32 config);
void Bind(u32 unit, int num_blocks_width, int num_blocks_height, bool is_mipmapped, bool is_32_bit);
void FinalizeBinds(BitSet32 used_textures);
bool IsCached(u32 unit);
bool IsValid(u32 unit);
void Init();
void DoState(PointerWrap& p);
} // namespace TMEM