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https://github.com/dolphin-emu/dolphin
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30 lines
671 B
C++
30 lines
671 B
C++
// Copyright 2022 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <Metal/Metal.h>
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#include "VideoBackends/Metal/MRCHelpers.h"
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#include "VideoCommon/AbstractPipeline.h"
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#include "VideoCommon/AbstractShader.h"
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namespace Metal
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{
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class Shader : public AbstractShader
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{
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public:
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explicit Shader(ShaderStage stage, std::string msl, MRCOwned<id<MTLFunction>> shader);
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~Shader();
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id<MTLFunction> GetShader() const { return m_shader; }
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const std::string& GetMSL() const { return m_msl; }
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BinaryData GetBinary() const override;
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private:
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std::string m_msl;
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MRCOwned<id<MTLFunction>> m_shader;
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};
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} // namespace Metal
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