mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-24 14:24:11 -05:00
ea71a76ea9
These aren't necessarily cheap to copy, since a control qualifier will have around 3 std::strings inside of it, so passing by value can churn allocations a little bit.
201 lines
4.4 KiB
C++
201 lines
4.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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namespace ciface::ExpressionParser
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{
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enum TokenType
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{
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TOK_WHITESPACE,
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TOK_INVALID,
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TOK_EOF,
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TOK_LPAREN,
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TOK_RPAREN,
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TOK_NOT,
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TOK_CONTROL,
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TOK_LITERAL,
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TOK_VARIABLE,
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TOK_BAREWORD,
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TOK_COMMENT,
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TOK_HOTKEY,
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// Binary Ops:
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TOK_BINARY_OPS_BEGIN,
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TOK_AND = TOK_BINARY_OPS_BEGIN,
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TOK_OR,
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TOK_ADD,
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TOK_SUB,
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TOK_MUL,
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TOK_DIV,
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TOK_MOD,
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TOK_ASSIGN,
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TOK_LTHAN,
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TOK_GTHAN,
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TOK_COMMA,
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TOK_XOR,
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TOK_BINARY_OPS_END,
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};
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class Token
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{
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public:
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TokenType type;
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std::string data;
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// Position in the input string:
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std::size_t string_position = 0;
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std::size_t string_length = 0;
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explicit Token(TokenType type_);
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Token(TokenType type_, std::string data_);
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bool IsBinaryOperator() const;
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};
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enum class ParseStatus
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{
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Successful,
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// Note that the expression could still work in this case (be valid and return a value)
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SyntaxError,
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// Will return the default value
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EmptyExpression,
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};
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class Lexer
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{
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public:
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std::string expr;
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std::string::iterator it;
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explicit Lexer(std::string expr_);
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ParseStatus Tokenize(std::vector<Token>& tokens);
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private:
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template <typename F>
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std::string FetchCharsWhile(F&& func)
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{
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std::string value;
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while (it != expr.end() && func(*it))
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{
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value += *it;
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++it;
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}
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return value;
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}
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std::string FetchDelimString(char delim);
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std::string FetchWordChars();
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Token GetDelimitedLiteral();
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Token GetVariable();
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Token GetFullyQualifiedControl();
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Token GetBareword(char c);
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Token GetRealLiteral(char c);
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Token PeekToken();
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Token NextToken();
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};
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class ControlQualifier
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{
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public:
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bool has_device;
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Core::DeviceQualifier device_qualifier;
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// Makes no distinction between input and output
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std::string control_name;
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ControlQualifier() : has_device(false) {}
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operator std::string() const
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{
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if (has_device)
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return device_qualifier.ToString() + ":" + control_name;
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else
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return control_name;
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}
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void FromString(const std::string& str)
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{
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const auto col_pos = str.find_last_of(':');
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has_device = (str.npos != col_pos);
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if (has_device)
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{
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device_qualifier.FromString(str.substr(0, col_pos));
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control_name = str.substr(col_pos + 1);
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}
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else
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{
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device_qualifier.FromString("");
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control_name = str;
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}
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}
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};
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class ControlEnvironment
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{
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public:
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using VariableContainer = std::map<std::string, std::shared_ptr<ControlState>>;
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ControlEnvironment(const Core::DeviceContainer& container_, const Core::DeviceQualifier& default_,
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VariableContainer& vars)
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: m_variables(vars), container(container_), default_device(default_)
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{
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}
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std::shared_ptr<Core::Device> FindDevice(const ControlQualifier& qualifier) const;
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Core::Device::Input* FindInput(const ControlQualifier& qualifier) const;
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Core::Device::Output* FindOutput(const ControlQualifier& qualifier) const;
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// Returns an existing variable by the specified name if already existing. Creates it otherwise.
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std::shared_ptr<ControlState> GetVariablePtr(const std::string& name);
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void CleanUnusedVariables();
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private:
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VariableContainer& m_variables;
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const Core::DeviceContainer& container;
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const Core::DeviceQualifier& default_device;
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};
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class Expression
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{
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public:
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virtual ~Expression() = default;
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virtual ControlState GetValue() const = 0;
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virtual void SetValue(ControlState state) = 0;
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virtual int CountNumControls() const = 0;
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virtual void UpdateReferences(ControlEnvironment& finder) = 0;
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};
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class ParseResult
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{
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public:
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static ParseResult MakeEmptyResult();
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static ParseResult MakeSuccessfulResult(std::unique_ptr<Expression>&& expr);
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static ParseResult MakeErrorResult(Token token, std::string description);
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ParseStatus status = ParseStatus::EmptyExpression;
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std::unique_ptr<Expression> expr;
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// Used for parse errors:
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// TODO: This should probably be moved elsewhere:
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std::optional<Token> token;
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std::optional<std::string> description;
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private:
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ParseResult() = default;
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};
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ParseResult ParseExpression(const std::string& expr);
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ParseResult ParseTokens(const std::vector<Token>& tokens);
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void RemoveInertTokens(std::vector<Token>* tokens);
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} // namespace ciface::ExpressionParser
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