mirror of
https://github.com/dolphin-emu/dolphin
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11e4d46927
IIRC we needed this before the input override system was added.
45 lines
984 B
C++
45 lines
984 B
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "DolphinQt/TAS/TASInputWindow.h"
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class QGroupBox;
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class QHideEvent;
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class QShowEvent;
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class QSpinBox;
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class TASCheckBox;
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class GCTASInputWindow : public TASInputWindow
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{
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Q_OBJECT
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public:
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explicit GCTASInputWindow(QWidget* parent, int controller_id);
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void hideEvent(QHideEvent* event) override;
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void showEvent(QShowEvent* event) override;
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private:
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int m_controller_id;
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InputOverrider m_overrider;
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TASCheckBox* m_a_button;
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TASCheckBox* m_b_button;
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TASCheckBox* m_x_button;
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TASCheckBox* m_y_button;
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TASCheckBox* m_z_button;
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TASCheckBox* m_l_button;
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TASCheckBox* m_r_button;
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TASCheckBox* m_start_button;
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TASCheckBox* m_left_button;
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TASCheckBox* m_up_button;
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TASCheckBox* m_down_button;
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TASCheckBox* m_right_button;
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QGroupBox* m_main_stick_box;
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QGroupBox* m_c_stick_box;
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QGroupBox* m_triggers_box;
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QGroupBox* m_buttons_box;
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};
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