mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-21 21:04:05 -05:00
43e69d3e6a
qOverload is used to disambiguate pointers to overloaded functions, but most of the usages in the code base were with non-overloaded functions.
142 lines
3.6 KiB
C++
142 lines
3.6 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/NetPlay/PadMappingDialog.h"
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#include <QCheckBox>
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#include <QComboBox>
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#include <QDialogButtonBox>
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#include <QGridLayout>
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#include <QLabel>
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#include <QSignalBlocker>
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinQt/Settings.h"
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PadMappingDialog::PadMappingDialog(QWidget* parent) : QDialog(parent)
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowTitle(tr("Assign Controllers"));
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CreateWidgets();
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ConnectWidgets();
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}
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void PadMappingDialog::CreateWidgets()
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{
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m_main_layout = new QGridLayout;
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m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
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for (unsigned int i = 0; i < m_wii_boxes.size(); i++)
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{
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m_gc_boxes[i] = new QComboBox;
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m_gba_boxes[i] = new QCheckBox(tr("GBA Port %1").arg(i + 1));
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m_wii_boxes[i] = new QComboBox;
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m_main_layout->addWidget(new QLabel(tr("GC Port %1").arg(i + 1)), 0, i);
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m_main_layout->addWidget(m_gc_boxes[i], 1, i);
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#ifdef HAS_LIBMGBA
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m_main_layout->addWidget(m_gba_boxes[i], 2, i);
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#endif
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m_main_layout->addWidget(new QLabel(tr("Wii Remote %1").arg(i + 1)), 3, i);
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m_main_layout->addWidget(m_wii_boxes[i], 4, i);
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}
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m_main_layout->addWidget(m_button_box, 5, 0, 1, -1);
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setLayout(m_main_layout);
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}
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void PadMappingDialog::ConnectWidgets()
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{
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connect(m_button_box, &QDialogButtonBox::accepted, this, &QDialog::accept);
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for (const auto& combo_group : {m_gc_boxes, m_wii_boxes})
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{
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for (const auto& combo : combo_group)
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{
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connect(combo, &QComboBox::currentIndexChanged, this, &PadMappingDialog::OnMappingChanged);
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}
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}
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for (const auto& checkbox : m_gba_boxes)
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{
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connect(checkbox, &QCheckBox::stateChanged, this, &PadMappingDialog::OnMappingChanged);
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}
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}
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int PadMappingDialog::exec()
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{
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auto client = Settings::Instance().GetNetPlayClient();
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auto server = Settings::Instance().GetNetPlayServer();
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// Load Settings
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m_players = client->GetPlayers();
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m_pad_mapping = server->GetPadMapping();
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m_gba_config = server->GetGBAConfig();
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m_wii_mapping = server->GetWiimoteMapping();
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QStringList players;
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players.append(tr("None"));
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for (const auto& player : m_players)
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{
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players.append(
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QStringLiteral("%1 (%2)").arg(QString::fromStdString(player->name)).arg(player->pid));
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}
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for (auto& combo_group : {m_gc_boxes, m_wii_boxes})
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{
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bool gc = combo_group == m_gc_boxes;
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for (size_t i = 0; i < combo_group.size(); i++)
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{
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auto& combo = combo_group[i];
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const QSignalBlocker blocker(combo);
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combo->clear();
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combo->addItems(players);
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const auto index = gc ? m_pad_mapping[i] : m_wii_mapping[i];
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combo->setCurrentIndex(index);
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}
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}
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for (size_t i = 0; i < m_gba_boxes.size(); i++)
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{
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const QSignalBlocker blocker(m_gba_boxes[i]);
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m_gba_boxes[i]->setChecked(m_gba_config[i].enabled);
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}
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return QDialog::exec();
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}
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NetPlay::PadMappingArray PadMappingDialog::GetGCPadArray()
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{
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return m_pad_mapping;
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}
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NetPlay::GBAConfigArray PadMappingDialog::GetGBAArray()
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{
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return m_gba_config;
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}
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NetPlay::PadMappingArray PadMappingDialog::GetWiimoteArray()
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{
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return m_wii_mapping;
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}
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void PadMappingDialog::OnMappingChanged()
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{
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for (unsigned int i = 0; i < m_wii_boxes.size(); i++)
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{
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int gc_id = m_gc_boxes[i]->currentIndex();
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int wii_id = m_wii_boxes[i]->currentIndex();
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m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : 0;
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m_gba_config[i].enabled = m_gba_boxes[i]->isChecked();
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m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : 0;
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}
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}
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