dolphin/Source/Core/DolphinQt/Debugger/ThreadWidget.h
JosJuice 7cecb28bdf DolphinQt: Properly lock CPU before accessing emulated memory
This fixes a problem I was having where using frame advance with the
debugger open would frequently cause panic alerts about invalid addresses
due to the CPU thread changing MSR.DR while the host thread was trying
to access memory.

To aid in tracking down all the places where we weren't properly locking
the CPU, I've created a new type (in Core.h) that you have to pass as a
reference or pointer to functions that require running as the CPU thread.
2023-02-12 11:27:50 +01:00

65 lines
1.6 KiB
C++

// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QDockWidget>
#include "Common/CommonTypes.h"
#include "Common/Debug/Threads.h"
class QCloseEvent;
class QGroupBox;
class QLineEdit;
class QShowEvent;
class QTableWidget;
class ThreadWidget : public QDockWidget
{
Q_OBJECT
public:
explicit ThreadWidget(QWidget* parent = nullptr);
~ThreadWidget();
signals:
void RequestBreakpoint(u32 addr);
void RequestMemoryBreakpoint(u32 addr);
void RequestWatch(QString name, u32 addr);
void RequestViewInCode(u32 addr);
void RequestViewInMemory(u32 addr);
protected:
void closeEvent(QCloseEvent*) override;
void showEvent(QShowEvent* event) override;
private:
void CreateWidgets();
void ConnectWidgets();
QLineEdit* CreateLineEdit() const;
QGroupBox* CreateContextGroup();
QGroupBox* CreateActiveThreadQueueGroup();
QGroupBox* CreateThreadGroup();
QGroupBox* CreateThreadContextGroup();
QGroupBox* CreateThreadCallstackGroup();
void ShowContextMenu(QTableWidget* table);
void Update();
void UpdateThreadContext(const Common::Debug::PartialContext& context);
void UpdateThreadCallstack(const Core::CPUThreadGuard& guard,
const Common::Debug::PartialContext& context);
void OnSelectionChanged(int row);
QGroupBox* m_state;
QLineEdit* m_current_context;
QLineEdit* m_current_thread;
QLineEdit* m_default_thread;
QLineEdit* m_queue_head;
QLineEdit* m_queue_tail;
QTableWidget* m_thread_table;
QTableWidget* m_context_table;
QTableWidget* m_callstack_table;
Common::Debug::Threads m_threads;
};