mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-04 20:43:44 -05:00
f4db168a8e
Create ARCodeWidget and GeckoCodeWidget once on startup rather than every time a game is launched or shutdown. In addition to losing focus on the tab (since the previous widget and tab no longer existed), the behavior prior to this commit could cause a crash if the user initiated a game shutdown and then opened a code edit window since the AR/GeckoCodeWidget would get deleted in the meantime.
85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QWidget>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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class CheatCodeEditor;
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class CheatWarningWidget;
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#ifdef USE_RETRO_ACHIEVEMENTS
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class HardcoreWarningWidget;
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#endif // USE_RETRO_ACHIEVEMENTS
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class QLabel;
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class QListWidget;
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class QListWidgetItem;
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class QTextEdit;
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class QPushButton;
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namespace Gecko
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{
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class GeckoCode;
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}
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class GeckoCodeWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit GeckoCodeWidget(std::string game_id, std::string gametdb_id, u16 game_revision,
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bool restart_required = true);
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~GeckoCodeWidget() override;
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void ChangeGame(std::string game_id, std::string gametdb_id, u16 game_revision);
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signals:
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void OpenGeneralSettings();
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#ifdef USE_RETRO_ACHIEVEMENTS
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void OpenAchievementSettings();
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#endif // USE_RETRO_ACHIEVEMENTS
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private:
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void OnSelectionChanged();
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void OnItemChanged(QListWidgetItem* item);
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void OnListReordered();
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void OnContextMenuRequested();
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void CreateWidgets();
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void ConnectWidgets();
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void UpdateList();
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void AddCode();
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void EditCode();
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void RemoveCode();
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void DownloadCodes();
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void LoadCodes();
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void SaveCodes();
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void SortAlphabetically();
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void SortEnabledCodesFirst();
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void SortDisabledCodesFirst();
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std::string m_game_id;
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std::string m_gametdb_id;
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u16 m_game_revision;
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CheatWarningWidget* m_warning;
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#ifdef USE_RETRO_ACHIEVEMENTS
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HardcoreWarningWidget* m_hc_warning;
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#endif // USE_RETRO_ACHIEVEMENTS
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QListWidget* m_code_list;
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QLabel* m_name_label;
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QLabel* m_creator_label;
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QTextEdit* m_code_description;
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QTextEdit* m_code_view;
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QPushButton* m_add_code;
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QPushButton* m_edit_code;
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QPushButton* m_remove_code;
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QPushButton* m_download_codes;
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CheatCodeEditor* m_cheat_code_editor;
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std::vector<Gecko::GeckoCode> m_gecko_codes;
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bool m_restart_required;
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};
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