mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-04 20:43:44 -05:00
214 lines
6.8 KiB
C++
214 lines
6.8 KiB
C++
// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/GamecubeControllersWidget.h"
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#include <QComboBox>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QLabel>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include <optional>
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#include <utility>
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#include <vector>
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/SI/SI.h"
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#include "Core/HW/SI/SI_Device.h"
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#include "Core/NetPlayProto.h"
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#include "Core/System.h"
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#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
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#include "DolphinQt/QtUtils/SetWindowDecorations.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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#include "InputCommon/GCAdapter.h"
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using SIDeviceName = std::pair<SerialInterface::SIDevices, const char*>;
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static constexpr std::array s_gc_types = {
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SIDeviceName{SerialInterface::SIDEVICE_NONE, _trans("None")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
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SIDeviceName{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
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SIDeviceName{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
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#ifdef HAS_LIBMGBA
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SIDeviceName{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
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#endif
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SIDeviceName{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard Controller")},
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};
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static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
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{
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for (size_t i = 0; i < s_gc_types.size(); ++i)
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{
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if (s_gc_types[i].first == sidevice)
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return static_cast<int>(i);
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}
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return {};
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}
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static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
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{
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return s_gc_types[menudevice].first;
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}
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GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
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{
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CreateLayout();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::ConfigChanged, this,
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[this] { LoadSettings(Core::GetState(Core::System::GetInstance())); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[this](Core::State state) { LoadSettings(state); });
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LoadSettings(Core::GetState(Core::System::GetInstance()));
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}
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void GamecubeControllersWidget::CreateLayout()
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{
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m_gc_box = new QGroupBox(tr("GameCube Controllers"));
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m_gc_layout = new QGridLayout();
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m_gc_layout->setVerticalSpacing(7);
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m_gc_layout->setColumnStretch(1, 1);
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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auto* gc_label = new QLabel(tr("Port %1").arg(i + 1));
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auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
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auto* gc_button = m_gc_buttons[i] = new NonDefaultQPushButton(tr("Configure"));
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for (const auto& item : s_gc_types)
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{
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gc_box->addItem(tr(item.second));
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}
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int controller_row = m_gc_layout->rowCount();
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m_gc_layout->addWidget(gc_label, controller_row, 0);
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m_gc_layout->addWidget(gc_box, controller_row, 1);
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m_gc_layout->addWidget(gc_button, controller_row, 2);
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}
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m_gc_box->setLayout(m_gc_layout);
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auto* layout = new QVBoxLayout;
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layout->setContentsMargins(0, 0, 0, 0);
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layout->setAlignment(Qt::AlignTop);
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layout->addWidget(m_gc_box);
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setLayout(layout);
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}
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void GamecubeControllersWidget::ConnectWidgets()
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{
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for (size_t i = 0; i < m_gc_controller_boxes.size(); ++i)
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{
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connect(m_gc_controller_boxes[i], &QComboBox::currentIndexChanged, this, [this, i] {
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OnGCTypeChanged(i);
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SaveSettings();
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});
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connect(m_gc_buttons[i], &QPushButton::clicked, this, [this, i] { OnGCPadConfigure(i); });
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}
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}
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void GamecubeControllersWidget::OnGCTypeChanged(size_t index)
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{
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const SerialInterface::SIDevices si_device =
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FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex());
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m_gc_buttons[index]->setEnabled(si_device != SerialInterface::SIDEVICE_NONE &&
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si_device != SerialInterface::SIDEVICE_GC_GBA);
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}
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void GamecubeControllersWidget::OnGCPadConfigure(size_t index)
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{
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MappingWindow::Type type;
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switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
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{
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case SerialInterface::SIDEVICE_NONE:
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case SerialInterface::SIDEVICE_GC_GBA:
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return;
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case SerialInterface::SIDEVICE_GC_CONTROLLER:
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type = MappingWindow::Type::MAPPING_GCPAD;
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break;
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case SerialInterface::SIDEVICE_WIIU_ADAPTER:
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{
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GCPadWiiUConfigDialog dialog(static_cast<int>(index), this);
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SetQWidgetWindowDecorations(&dialog);
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dialog.exec();
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return;
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}
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case SerialInterface::SIDEVICE_GC_STEERING:
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type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
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break;
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case SerialInterface::SIDEVICE_DANCEMAT:
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type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
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break;
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case SerialInterface::SIDEVICE_GC_TARUKONGA:
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type = MappingWindow::Type::MAPPING_GC_BONGOS;
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break;
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case SerialInterface::SIDEVICE_GC_GBA_EMULATED:
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type = MappingWindow::Type::MAPPING_GC_GBA;
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break;
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case SerialInterface::SIDEVICE_GC_KEYBOARD:
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type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
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break;
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default:
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return;
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}
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MappingWindow* window = new MappingWindow(this, type, static_cast<int>(index));
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window->setAttribute(Qt::WA_DeleteOnClose, true);
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window->setWindowModality(Qt::WindowModality::WindowModal);
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SetQWidgetWindowDecorations(window);
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window->show();
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}
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void GamecubeControllersWidget::LoadSettings(Core::State state)
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{
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const bool running = state != Core::State::Uninitialized;
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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const SerialInterface::SIDevices si_device =
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Config::Get(Config::GetInfoForSIDevice(static_cast<int>(i)));
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const std::optional<int> gc_index = ToGCMenuIndex(si_device);
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if (gc_index)
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{
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SignalBlocking(m_gc_controller_boxes[i])->setCurrentIndex(*gc_index);
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m_gc_controller_boxes[i]->setEnabled(NetPlay::IsNetPlayRunning() ? !running : true);
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OnGCTypeChanged(i);
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}
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}
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}
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void GamecubeControllersWidget::SaveSettings()
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{
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{
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Config::ConfigChangeCallbackGuard config_guard;
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auto& system = Core::System::GetInstance();
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for (size_t i = 0; i < m_gc_groups.size(); ++i)
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{
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const SerialInterface::SIDevices si_device =
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FromGCMenuIndex(m_gc_controller_boxes[i]->currentIndex());
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Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
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if (Core::IsRunning(system))
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{
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system.GetSerialInterface().ChangeDevice(si_device, static_cast<s32>(i));
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}
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}
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}
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if (GCAdapter::UseAdapter())
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GCAdapter::StartScanThread();
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else
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GCAdapter::StopScanThread();
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SConfig::GetInstance().SaveSettings();
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}
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