mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-04 20:43:44 -05:00
72 lines
1.4 KiB
C++
72 lines
1.4 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <QString>
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#include <QWidget>
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#include "Common/IniFile.h"
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namespace UICommon
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{
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class GameFile;
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}
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class QCheckBox;
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class QComboBox;
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class QPushButton;
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class QSlider;
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class QSpinBox;
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class QTabWidget;
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class GameConfigWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit GameConfigWidget(const UICommon::GameFile& game);
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void LoadSettings();
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void SaveSettings();
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void SaveCheckBox(QCheckBox* checkbox, const std::string& section, const std::string& key,
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bool reverse = false);
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void LoadCheckBox(QCheckBox* checkbox, const std::string& section, const std::string& key,
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bool reverse = false);
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QString m_gameini_sys_path;
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QString m_gameini_local_path;
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QTabWidget* m_default_tab;
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QTabWidget* m_local_tab;
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QCheckBox* m_enable_dual_core;
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QCheckBox* m_enable_mmu;
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QCheckBox* m_enable_fprf;
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QCheckBox* m_sync_gpu;
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QCheckBox* m_emulate_disc_speed;
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QCheckBox* m_use_dsp_hle;
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QCheckBox* m_use_monoscopic_shadows;
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QCheckBox* m_manual_texture_sampling;
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QPushButton* m_refresh_config;
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QComboBox* m_deterministic_dual_core;
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QSlider* m_depth_slider;
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QSpinBox* m_convergence_spin;
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const UICommon::GameFile& m_game;
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std::string m_game_id;
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Common::IniFile m_gameini_local;
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Common::IniFile m_gameini_default;
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};
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