mirror of
https://github.com/dolphin-emu/dolphin
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07ed932a09
Gets the interface out of the global namespace.
169 lines
4.3 KiB
C++
169 lines
4.3 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include <string>
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#include <type_traits>
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#include "Common/CommonTypes.h"
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#include "Common/IOFile.h"
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#include "Common/Version.h"
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// On disk format:
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// header{
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// u32 'DCAC';
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// u32 version; // svn_rev
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// u16 sizeof(key_type);
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// u16 sizeof(value_type);
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//}
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// key_value_pair{
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// u32 value_size;
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// key_type key;
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// value_type[value_size] value;
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//}
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namespace Common
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{
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template <typename K, typename V>
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class LinearDiskCacheReader
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{
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public:
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virtual void Read(const K& key, const V* value, u32 value_size) = 0;
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};
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// Dead simple unsorted key-value store with append functionality.
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// No random read functionality, all reading is done in OpenAndRead.
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// Keys and values can contain any characters, including \0.
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//
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// Suitable for caching generated shader bytecode between executions.
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// Not tuned for extreme performance but should be reasonably fast.
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// Does not support keys or values larger than 2GB, which should be reasonable.
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// Keys must have non-zero length; values can have zero length.
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// K and V are some POD type
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// K : the key type
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// V : value array type
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template <typename K, typename V>
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class LinearDiskCache
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{
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public:
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// return number of read entries
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u32 OpenAndRead(const std::string& filename, LinearDiskCacheReader<K, V>& reader)
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{
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// Since we're reading/writing directly to the storage of K instances,
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// K must be trivially copyable.
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static_assert(std::is_trivially_copyable<K>::value, "K must be a trivially copyable type");
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// close any currently opened file
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Close();
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m_num_entries = 0;
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// try opening for reading/writing
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m_file.Open(filename, "r+b");
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const u64 file_size = m_file.GetSize();
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m_header.Init();
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if (m_file.IsOpen() && ValidateHeader())
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{
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// good header, read some key/value pairs
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K key;
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std::unique_ptr<V[]> value = nullptr;
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u32 value_size = 0;
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u32 entry_number = 0;
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u64 last_valid_value_start = m_file.Tell();
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while (m_file.ReadArray(&value_size, 1))
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{
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const u64 next_extent = m_file.Tell() + sizeof(value_size) + value_size;
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if (next_extent > file_size)
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break;
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// TODO: use make_unique_for_overwrite in C++20
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value = std::unique_ptr<V[]>(new V[value_size]);
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// read key/value and pass to reader
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if (m_file.ReadArray(&key, 1) && m_file.ReadArray(value.get(), value_size) &&
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m_file.ReadArray(&entry_number, 1) && entry_number == m_num_entries + 1)
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{
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last_valid_value_start = m_file.Tell();
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reader.Read(key, value.get(), value_size);
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}
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else
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{
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break;
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}
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m_num_entries++;
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}
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m_file.ClearError();
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m_file.Seek(last_valid_value_start, File::SeekOrigin::Begin);
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return m_num_entries;
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}
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// failed to open file for reading or bad header
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// close and recreate file
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Close();
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m_file.Open(filename, "wb");
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WriteHeader();
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return 0;
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}
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void Sync() { m_file.Flush(); }
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void Close()
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{
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if (m_file.IsOpen())
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m_file.Close();
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}
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// Appends a key-value pair to the store.
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void Append(const K& key, const V* value, u32 value_size)
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{
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// TODO: Should do a check that we don't already have "key"? (I think each caller does that
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// already.)
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m_file.WriteArray(&value_size, 1);
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m_file.WriteArray(&key, 1);
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m_file.WriteArray(value, value_size);
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m_num_entries++;
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m_file.WriteArray(&m_num_entries, 1);
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}
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private:
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void WriteHeader() { m_file.WriteArray(&m_header, 1); }
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bool ValidateHeader()
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{
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char file_header[sizeof(Header)];
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return (m_file.ReadArray(file_header, sizeof(Header)) &&
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!memcmp((const char*)&m_header, file_header, sizeof(Header)));
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}
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struct Header
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{
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void Init()
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{
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// Null-terminator is intentionally not copied.
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std::memcpy(&id, "DCAC", sizeof(u32));
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std::memcpy(ver, Common::GetScmRevGitStr().c_str(),
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std::min(Common::GetScmRevGitStr().size(), sizeof(ver)));
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}
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u32 id = 0;
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const u16 key_t_size = sizeof(K);
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const u16 value_t_size = sizeof(V);
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char ver[40] = {};
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} m_header;
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File::IOFile m_file;
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u32 m_num_entries = 0;
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};
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} // namespace Common
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