mirror of
https://github.com/dolphin-emu/dolphin
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678 lines
18 KiB
C
678 lines
18 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file lzma_encoder.c
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/// \brief LZMA encoder
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///
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// Authors: Igor Pavlov
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// Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "lzma2_encoder.h"
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#include "lzma_encoder_private.h"
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#include "fastpos.h"
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/////////////
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// Literal //
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/////////////
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static inline void
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literal_matched(lzma_range_encoder *rc, probability *subcoder,
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uint32_t match_byte, uint32_t symbol)
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{
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uint32_t offset = 0x100;
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symbol += UINT32_C(1) << 8;
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do {
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match_byte <<= 1;
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const uint32_t match_bit = match_byte & offset;
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const uint32_t subcoder_index
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= offset + match_bit + (symbol >> 8);
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const uint32_t bit = (symbol >> 7) & 1;
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rc_bit(rc, &subcoder[subcoder_index], bit);
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symbol <<= 1;
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offset &= ~(match_byte ^ symbol);
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} while (symbol < (UINT32_C(1) << 16));
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}
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static inline void
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literal(lzma_lzma1_encoder *coder, lzma_mf *mf, uint32_t position)
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{
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// Locate the literal byte to be encoded and the subcoder.
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const uint8_t cur_byte = mf->buffer[
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mf->read_pos - mf->read_ahead];
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probability *subcoder = literal_subcoder(coder->literal,
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coder->literal_context_bits, coder->literal_pos_mask,
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position, mf->buffer[mf->read_pos - mf->read_ahead - 1]);
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if (is_literal_state(coder->state)) {
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// Previous LZMA-symbol was a literal. Encode a normal
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// literal without a match byte.
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rc_bittree(&coder->rc, subcoder, 8, cur_byte);
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} else {
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// Previous LZMA-symbol was a match. Use the last byte of
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// the match as a "match byte". That is, compare the bits
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// of the current literal and the match byte.
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const uint8_t match_byte = mf->buffer[
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mf->read_pos - coder->reps[0] - 1
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- mf->read_ahead];
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literal_matched(&coder->rc, subcoder, match_byte, cur_byte);
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}
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update_literal(coder->state);
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}
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//////////////////
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// Match length //
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//////////////////
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static void
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length_update_prices(lzma_length_encoder *lc, const uint32_t pos_state)
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{
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const uint32_t table_size = lc->table_size;
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lc->counters[pos_state] = table_size;
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const uint32_t a0 = rc_bit_0_price(lc->choice);
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const uint32_t a1 = rc_bit_1_price(lc->choice);
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const uint32_t b0 = a1 + rc_bit_0_price(lc->choice2);
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const uint32_t b1 = a1 + rc_bit_1_price(lc->choice2);
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uint32_t *const prices = lc->prices[pos_state];
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uint32_t i;
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for (i = 0; i < table_size && i < LEN_LOW_SYMBOLS; ++i)
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prices[i] = a0 + rc_bittree_price(lc->low[pos_state],
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LEN_LOW_BITS, i);
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for (; i < table_size && i < LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS; ++i)
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prices[i] = b0 + rc_bittree_price(lc->mid[pos_state],
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LEN_MID_BITS, i - LEN_LOW_SYMBOLS);
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for (; i < table_size; ++i)
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prices[i] = b1 + rc_bittree_price(lc->high, LEN_HIGH_BITS,
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i - LEN_LOW_SYMBOLS - LEN_MID_SYMBOLS);
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return;
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}
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static inline void
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length(lzma_range_encoder *rc, lzma_length_encoder *lc,
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const uint32_t pos_state, uint32_t len, const bool fast_mode)
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{
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assert(len <= MATCH_LEN_MAX);
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len -= MATCH_LEN_MIN;
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if (len < LEN_LOW_SYMBOLS) {
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rc_bit(rc, &lc->choice, 0);
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rc_bittree(rc, lc->low[pos_state], LEN_LOW_BITS, len);
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} else {
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rc_bit(rc, &lc->choice, 1);
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len -= LEN_LOW_SYMBOLS;
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if (len < LEN_MID_SYMBOLS) {
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rc_bit(rc, &lc->choice2, 0);
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rc_bittree(rc, lc->mid[pos_state], LEN_MID_BITS, len);
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} else {
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rc_bit(rc, &lc->choice2, 1);
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len -= LEN_MID_SYMBOLS;
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rc_bittree(rc, lc->high, LEN_HIGH_BITS, len);
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}
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}
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// Only getoptimum uses the prices so don't update the table when
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// in fast mode.
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if (!fast_mode)
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if (--lc->counters[pos_state] == 0)
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length_update_prices(lc, pos_state);
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}
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///////////
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// Match //
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///////////
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static inline void
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match(lzma_lzma1_encoder *coder, const uint32_t pos_state,
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const uint32_t distance, const uint32_t len)
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{
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update_match(coder->state);
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length(&coder->rc, &coder->match_len_encoder, pos_state, len,
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coder->fast_mode);
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const uint32_t dist_slot = get_dist_slot(distance);
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const uint32_t dist_state = get_dist_state(len);
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rc_bittree(&coder->rc, coder->dist_slot[dist_state],
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DIST_SLOT_BITS, dist_slot);
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if (dist_slot >= DIST_MODEL_START) {
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const uint32_t footer_bits = (dist_slot >> 1) - 1;
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const uint32_t base = (2 | (dist_slot & 1)) << footer_bits;
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const uint32_t dist_reduced = distance - base;
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if (dist_slot < DIST_MODEL_END) {
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// Careful here: base - dist_slot - 1 can be -1, but
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// rc_bittree_reverse starts at probs[1], not probs[0].
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rc_bittree_reverse(&coder->rc,
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coder->dist_special + base - dist_slot - 1,
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footer_bits, dist_reduced);
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} else {
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rc_direct(&coder->rc, dist_reduced >> ALIGN_BITS,
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footer_bits - ALIGN_BITS);
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rc_bittree_reverse(
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&coder->rc, coder->dist_align,
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ALIGN_BITS, dist_reduced & ALIGN_MASK);
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++coder->align_price_count;
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}
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}
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coder->reps[3] = coder->reps[2];
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coder->reps[2] = coder->reps[1];
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coder->reps[1] = coder->reps[0];
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coder->reps[0] = distance;
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++coder->match_price_count;
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}
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////////////////////
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// Repeated match //
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////////////////////
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static inline void
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rep_match(lzma_lzma1_encoder *coder, const uint32_t pos_state,
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const uint32_t rep, const uint32_t len)
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{
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if (rep == 0) {
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rc_bit(&coder->rc, &coder->is_rep0[coder->state], 0);
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rc_bit(&coder->rc,
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&coder->is_rep0_long[coder->state][pos_state],
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len != 1);
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} else {
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const uint32_t distance = coder->reps[rep];
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rc_bit(&coder->rc, &coder->is_rep0[coder->state], 1);
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if (rep == 1) {
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rc_bit(&coder->rc, &coder->is_rep1[coder->state], 0);
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} else {
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rc_bit(&coder->rc, &coder->is_rep1[coder->state], 1);
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rc_bit(&coder->rc, &coder->is_rep2[coder->state],
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rep - 2);
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if (rep == 3)
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coder->reps[3] = coder->reps[2];
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coder->reps[2] = coder->reps[1];
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}
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coder->reps[1] = coder->reps[0];
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coder->reps[0] = distance;
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}
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if (len == 1) {
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update_short_rep(coder->state);
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} else {
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length(&coder->rc, &coder->rep_len_encoder, pos_state, len,
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coder->fast_mode);
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update_long_rep(coder->state);
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}
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}
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//////////
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// Main //
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//////////
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static void
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encode_symbol(lzma_lzma1_encoder *coder, lzma_mf *mf,
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uint32_t back, uint32_t len, uint32_t position)
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{
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const uint32_t pos_state = position & coder->pos_mask;
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if (back == UINT32_MAX) {
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// Literal i.e. eight-bit byte
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assert(len == 1);
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rc_bit(&coder->rc,
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&coder->is_match[coder->state][pos_state], 0);
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literal(coder, mf, position);
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} else {
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// Some type of match
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rc_bit(&coder->rc,
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&coder->is_match[coder->state][pos_state], 1);
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if (back < REPS) {
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// It's a repeated match i.e. the same distance
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// has been used earlier.
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 1);
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rep_match(coder, pos_state, back, len);
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} else {
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// Normal match
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 0);
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match(coder, pos_state, back - REPS, len);
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}
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}
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assert(mf->read_ahead >= len);
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mf->read_ahead -= len;
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}
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static bool
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encode_init(lzma_lzma1_encoder *coder, lzma_mf *mf)
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{
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assert(mf_position(mf) == 0);
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if (mf->read_pos == mf->read_limit) {
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if (mf->action == LZMA_RUN)
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return false; // We cannot do anything.
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// We are finishing (we cannot get here when flushing).
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assert(mf->write_pos == mf->read_pos);
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assert(mf->action == LZMA_FINISH);
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} else {
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// Do the actual initialization. The first LZMA symbol must
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// always be a literal.
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mf_skip(mf, 1);
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mf->read_ahead = 0;
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rc_bit(&coder->rc, &coder->is_match[0][0], 0);
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rc_bittree(&coder->rc, coder->literal[0], 8, mf->buffer[0]);
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}
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// Initialization is done (except if empty file).
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coder->is_initialized = true;
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return true;
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}
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static void
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encode_eopm(lzma_lzma1_encoder *coder, uint32_t position)
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{
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const uint32_t pos_state = position & coder->pos_mask;
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rc_bit(&coder->rc, &coder->is_match[coder->state][pos_state], 1);
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rc_bit(&coder->rc, &coder->is_rep[coder->state], 0);
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match(coder, pos_state, UINT32_MAX, MATCH_LEN_MIN);
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}
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/// Number of bytes that a single encoding loop in lzma_lzma_encode() can
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/// consume from the dictionary. This limit comes from lzma_lzma_optimum()
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/// and may need to be updated if that function is significantly modified.
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#define LOOP_INPUT_MAX (OPTS + 1)
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extern lzma_ret
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lzma_lzma_encode(lzma_lzma1_encoder *restrict coder, lzma_mf *restrict mf,
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uint8_t *restrict out, size_t *restrict out_pos,
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size_t out_size, uint32_t limit)
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{
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// Initialize the stream if no data has been encoded yet.
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if (!coder->is_initialized && !encode_init(coder, mf))
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return LZMA_OK;
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// Get the lowest bits of the uncompressed offset from the LZ layer.
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uint32_t position = mf_position(mf);
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while (true) {
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// Encode pending bits, if any. Calling this before encoding
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// the next symbol is needed only with plain LZMA, since
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// LZMA2 always provides big enough buffer to flush
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// everything out from the range encoder. For the same reason,
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// rc_encode() never returns true when this function is used
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// as part of LZMA2 encoder.
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if (rc_encode(&coder->rc, out, out_pos, out_size)) {
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assert(limit == UINT32_MAX);
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return LZMA_OK;
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}
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// With LZMA2 we need to take care that compressed size of
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// a chunk doesn't get too big.
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// FIXME? Check if this could be improved.
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if (limit != UINT32_MAX
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&& (mf->read_pos - mf->read_ahead >= limit
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|| *out_pos + rc_pending(&coder->rc)
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>= LZMA2_CHUNK_MAX
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- LOOP_INPUT_MAX))
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break;
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// Check that there is some input to process.
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if (mf->read_pos >= mf->read_limit) {
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if (mf->action == LZMA_RUN)
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return LZMA_OK;
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if (mf->read_ahead == 0)
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break;
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}
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// Get optimal match (repeat position and length).
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// Value ranges for pos:
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// - [0, REPS): repeated match
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// - [REPS, UINT32_MAX):
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// match at (pos - REPS)
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// - UINT32_MAX: not a match but a literal
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// Value ranges for len:
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// - [MATCH_LEN_MIN, MATCH_LEN_MAX]
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uint32_t len;
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uint32_t back;
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if (coder->fast_mode)
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lzma_lzma_optimum_fast(coder, mf, &back, &len);
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else
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lzma_lzma_optimum_normal(
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coder, mf, &back, &len, position);
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encode_symbol(coder, mf, back, len, position);
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position += len;
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}
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if (!coder->is_flushed) {
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coder->is_flushed = true;
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// We don't support encoding plain LZMA streams without EOPM,
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// and LZMA2 doesn't use EOPM at LZMA level.
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if (limit == UINT32_MAX)
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encode_eopm(coder, position);
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// Flush the remaining bytes from the range encoder.
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rc_flush(&coder->rc);
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// Copy the remaining bytes to the output buffer. If there
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// isn't enough output space, we will copy out the remaining
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// bytes on the next call to this function by using
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// the rc_encode() call in the encoding loop above.
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if (rc_encode(&coder->rc, out, out_pos, out_size)) {
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assert(limit == UINT32_MAX);
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return LZMA_OK;
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}
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}
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// Make it ready for the next LZMA2 chunk.
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coder->is_flushed = false;
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return LZMA_STREAM_END;
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}
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static lzma_ret
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lzma_encode(void *coder, lzma_mf *restrict mf,
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uint8_t *restrict out, size_t *restrict out_pos,
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size_t out_size)
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{
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// Plain LZMA has no support for sync-flushing.
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if (unlikely(mf->action == LZMA_SYNC_FLUSH))
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return LZMA_OPTIONS_ERROR;
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return lzma_lzma_encode(coder, mf, out, out_pos, out_size, UINT32_MAX);
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}
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////////////////////
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// Initialization //
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////////////////////
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static bool
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is_options_valid(const lzma_options_lzma *options)
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{
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// Validate some of the options. LZ encoder validates nice_len too
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// but we need a valid value here earlier.
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return is_lclppb_valid(options)
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&& options->nice_len >= MATCH_LEN_MIN
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&& options->nice_len <= MATCH_LEN_MAX
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&& (options->mode == LZMA_MODE_FAST
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|| options->mode == LZMA_MODE_NORMAL);
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}
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static void
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set_lz_options(lzma_lz_options *lz_options, const lzma_options_lzma *options)
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{
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// LZ encoder initialization does the validation for these so we
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// don't need to validate here.
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lz_options->before_size = OPTS;
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lz_options->dict_size = options->dict_size;
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lz_options->after_size = LOOP_INPUT_MAX;
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lz_options->match_len_max = MATCH_LEN_MAX;
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lz_options->nice_len = options->nice_len;
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lz_options->match_finder = options->mf;
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lz_options->depth = options->depth;
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lz_options->preset_dict = options->preset_dict;
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lz_options->preset_dict_size = options->preset_dict_size;
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return;
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}
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static void
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length_encoder_reset(lzma_length_encoder *lencoder,
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const uint32_t num_pos_states, const bool fast_mode)
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{
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bit_reset(lencoder->choice);
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bit_reset(lencoder->choice2);
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for (size_t pos_state = 0; pos_state < num_pos_states; ++pos_state) {
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bittree_reset(lencoder->low[pos_state], LEN_LOW_BITS);
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bittree_reset(lencoder->mid[pos_state], LEN_MID_BITS);
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}
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bittree_reset(lencoder->high, LEN_HIGH_BITS);
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if (!fast_mode)
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for (uint32_t pos_state = 0; pos_state < num_pos_states;
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++pos_state)
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length_update_prices(lencoder, pos_state);
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return;
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}
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extern lzma_ret
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lzma_lzma_encoder_reset(lzma_lzma1_encoder *coder,
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const lzma_options_lzma *options)
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{
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if (!is_options_valid(options))
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return LZMA_OPTIONS_ERROR;
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coder->pos_mask = (1U << options->pb) - 1;
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coder->literal_context_bits = options->lc;
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coder->literal_pos_mask = (1U << options->lp) - 1;
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// Range coder
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rc_reset(&coder->rc);
|
|
|
|
// State
|
|
coder->state = STATE_LIT_LIT;
|
|
for (size_t i = 0; i < REPS; ++i)
|
|
coder->reps[i] = 0;
|
|
|
|
literal_init(coder->literal, options->lc, options->lp);
|
|
|
|
// Bit encoders
|
|
for (size_t i = 0; i < STATES; ++i) {
|
|
for (size_t j = 0; j <= coder->pos_mask; ++j) {
|
|
bit_reset(coder->is_match[i][j]);
|
|
bit_reset(coder->is_rep0_long[i][j]);
|
|
}
|
|
|
|
bit_reset(coder->is_rep[i]);
|
|
bit_reset(coder->is_rep0[i]);
|
|
bit_reset(coder->is_rep1[i]);
|
|
bit_reset(coder->is_rep2[i]);
|
|
}
|
|
|
|
for (size_t i = 0; i < FULL_DISTANCES - DIST_MODEL_END; ++i)
|
|
bit_reset(coder->dist_special[i]);
|
|
|
|
// Bit tree encoders
|
|
for (size_t i = 0; i < DIST_STATES; ++i)
|
|
bittree_reset(coder->dist_slot[i], DIST_SLOT_BITS);
|
|
|
|
bittree_reset(coder->dist_align, ALIGN_BITS);
|
|
|
|
// Length encoders
|
|
length_encoder_reset(&coder->match_len_encoder,
|
|
1U << options->pb, coder->fast_mode);
|
|
|
|
length_encoder_reset(&coder->rep_len_encoder,
|
|
1U << options->pb, coder->fast_mode);
|
|
|
|
// Price counts are incremented every time appropriate probabilities
|
|
// are changed. price counts are set to zero when the price tables
|
|
// are updated, which is done when the appropriate price counts have
|
|
// big enough value, and lzma_mf.read_ahead == 0 which happens at
|
|
// least every OPTS (a few thousand) possible price count increments.
|
|
//
|
|
// By resetting price counts to UINT32_MAX / 2, we make sure that the
|
|
// price tables will be initialized before they will be used (since
|
|
// the value is definitely big enough), and that it is OK to increment
|
|
// price counts without risk of integer overflow (since UINT32_MAX / 2
|
|
// is small enough). The current code doesn't increment price counts
|
|
// before initializing price tables, but it maybe done in future if
|
|
// we add support for saving the state between LZMA2 chunks.
|
|
coder->match_price_count = UINT32_MAX / 2;
|
|
coder->align_price_count = UINT32_MAX / 2;
|
|
|
|
coder->opts_end_index = 0;
|
|
coder->opts_current_index = 0;
|
|
|
|
return LZMA_OK;
|
|
}
|
|
|
|
|
|
extern lzma_ret
|
|
lzma_lzma_encoder_create(void **coder_ptr,
|
|
const lzma_allocator *allocator,
|
|
const lzma_options_lzma *options, lzma_lz_options *lz_options)
|
|
{
|
|
// Allocate lzma_lzma1_encoder if it wasn't already allocated.
|
|
if (*coder_ptr == NULL) {
|
|
*coder_ptr = lzma_alloc(sizeof(lzma_lzma1_encoder), allocator);
|
|
if (*coder_ptr == NULL)
|
|
return LZMA_MEM_ERROR;
|
|
}
|
|
|
|
lzma_lzma1_encoder *coder = *coder_ptr;
|
|
|
|
// Set compression mode. We haven't validates the options yet,
|
|
// but it's OK here, since nothing bad happens with invalid
|
|
// options in the code below, and they will get rejected by
|
|
// lzma_lzma_encoder_reset() call at the end of this function.
|
|
switch (options->mode) {
|
|
case LZMA_MODE_FAST:
|
|
coder->fast_mode = true;
|
|
break;
|
|
|
|
case LZMA_MODE_NORMAL: {
|
|
coder->fast_mode = false;
|
|
|
|
// Set dist_table_size.
|
|
// Round the dictionary size up to next 2^n.
|
|
uint32_t log_size = 0;
|
|
while ((UINT32_C(1) << log_size) < options->dict_size)
|
|
++log_size;
|
|
|
|
coder->dist_table_size = log_size * 2;
|
|
|
|
// Length encoders' price table size
|
|
coder->match_len_encoder.table_size
|
|
= options->nice_len + 1 - MATCH_LEN_MIN;
|
|
coder->rep_len_encoder.table_size
|
|
= options->nice_len + 1 - MATCH_LEN_MIN;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
return LZMA_OPTIONS_ERROR;
|
|
}
|
|
|
|
// We don't need to write the first byte as literal if there is
|
|
// a non-empty preset dictionary. encode_init() wouldn't even work
|
|
// if there is a non-empty preset dictionary, because encode_init()
|
|
// assumes that position is zero and previous byte is also zero.
|
|
coder->is_initialized = options->preset_dict != NULL
|
|
&& options->preset_dict_size > 0;
|
|
coder->is_flushed = false;
|
|
|
|
set_lz_options(lz_options, options);
|
|
|
|
return lzma_lzma_encoder_reset(coder, options);
|
|
}
|
|
|
|
|
|
static lzma_ret
|
|
lzma_encoder_init(lzma_lz_encoder *lz, const lzma_allocator *allocator,
|
|
const void *options, lzma_lz_options *lz_options)
|
|
{
|
|
lz->code = &lzma_encode;
|
|
return lzma_lzma_encoder_create(
|
|
&lz->coder, allocator, options, lz_options);
|
|
}
|
|
|
|
|
|
extern lzma_ret
|
|
lzma_lzma_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
|
|
const lzma_filter_info *filters)
|
|
{
|
|
return lzma_lz_encoder_init(
|
|
next, allocator, filters, &lzma_encoder_init);
|
|
}
|
|
|
|
|
|
extern uint64_t
|
|
lzma_lzma_encoder_memusage(const void *options)
|
|
{
|
|
if (!is_options_valid(options))
|
|
return UINT64_MAX;
|
|
|
|
lzma_lz_options lz_options;
|
|
set_lz_options(&lz_options, options);
|
|
|
|
const uint64_t lz_memusage = lzma_lz_encoder_memusage(&lz_options);
|
|
if (lz_memusage == UINT64_MAX)
|
|
return UINT64_MAX;
|
|
|
|
return (uint64_t)(sizeof(lzma_lzma1_encoder)) + lz_memusage;
|
|
}
|
|
|
|
|
|
extern bool
|
|
lzma_lzma_lclppb_encode(const lzma_options_lzma *options, uint8_t *byte)
|
|
{
|
|
if (!is_lclppb_valid(options))
|
|
return true;
|
|
|
|
*byte = (options->pb * 5 + options->lp) * 9 + options->lc;
|
|
assert(*byte <= (4 * 5 + 4) * 9 + 8);
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
#ifdef HAVE_ENCODER_LZMA1
|
|
extern lzma_ret
|
|
lzma_lzma_props_encode(const void *options, uint8_t *out)
|
|
{
|
|
const lzma_options_lzma *const opt = options;
|
|
|
|
if (lzma_lzma_lclppb_encode(opt, out))
|
|
return LZMA_PROG_ERROR;
|
|
|
|
unaligned_write32le(out + 1, opt->dict_size);
|
|
|
|
return LZMA_OK;
|
|
}
|
|
#endif
|
|
|
|
|
|
extern LZMA_API(lzma_bool)
|
|
lzma_mode_is_supported(lzma_mode mode)
|
|
{
|
|
return mode == LZMA_MODE_FAST || mode == LZMA_MODE_NORMAL;
|
|
}
|