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https://github.com/dolphin-emu/dolphin
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75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
//*********************************************************
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//
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// Copyright (c) Microsoft. All rights reserved.
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// This code is licensed under the MIT License.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT.
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//
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//*********************************************************
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#ifndef __WIL_CPPWINRT_WRL_INCLUDED
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#define __WIL_CPPWINRT_WRL_INCLUDED
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#include "cppwinrt.h"
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#include <winrt\base.h>
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#include "result_macros.h"
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#include <wrl\module.h>
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// wil::wrl_factory_for_winrt_com_class provides interopability between a
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// C++/WinRT class and the WRL Module system, allowing the winrt class to be
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// CoCreatable.
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//
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// Usage:
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// - In your cpp, add:
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// CoCreatableCppWinRtClass(className)
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//
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// - In the dll.cpp (or equivalent) for the module containing your class, add:
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// CoCreatableClassWrlCreatorMapInclude(className)
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//
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namespace wil
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{
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namespace details
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{
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template <typename TCppWinRTClass>
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class module_count_wrapper : public TCppWinRTClass
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{
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public:
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module_count_wrapper()
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{
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if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
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{
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modulePtr->IncrementObjectCount();
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}
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}
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virtual ~module_count_wrapper()
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{
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if (auto modulePtr = ::Microsoft::WRL::GetModuleBase())
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{
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modulePtr->DecrementObjectCount();
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}
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}
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};
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}
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template <typename TCppWinRTClass>
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class wrl_factory_for_winrt_com_class : public ::Microsoft::WRL::ClassFactory<>
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{
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public:
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IFACEMETHODIMP CreateInstance(_In_opt_ ::IUnknown* unknownOuter, REFIID riid, _COM_Outptr_ void **object) noexcept try
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{
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*object = nullptr;
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RETURN_HR_IF(CLASS_E_NOAGGREGATION, unknownOuter != nullptr);
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return winrt::make<details::module_count_wrapper<TCppWinRTClass>>().as(riid, object);
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}
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CATCH_RETURN()
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};
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}
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#define CoCreatableCppWinRtClass(className) CoCreatableClassWithFactory(className, ::wil::wrl_factory_for_winrt_com_class<className>)
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#endif // __WIL_CPPWINRT_WRL_INCLUDED
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