mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-12-22 13:16:28 +00:00
c5da2877cc
* moves dolphin-specific settings out of Base.props * creates exports.props for externals, allowing to easily import individual Externals * corrects some cruft that accumulated and probably contributed to msbuild overbuilding
66 lines
3.6 KiB
XML
66 lines
3.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<Import Project="..\..\..\..\Source\VSProps\Base.Macros.props" />
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<Import Project="$(VSPropsDir)Base.Targets.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{93D73454-2512-424E-9CDA-4BB357FE13DD}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VSPropsDir)Base.props" />
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<Import Project="$(VSPropsDir)ClDisableAllWarnings.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\include;..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>SFML_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\SFML\Network\Http.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\IPAddress.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\Packet.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\Socket.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\SocketSelector.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\TcpListener.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\TcpSocket.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\UdpSocket.cpp" />
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<ClCompile Include="..\..\src\SFML\Network\Win32\SocketImpl.cpp" />
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<ClCompile Include="..\..\src\SFML\System\Err.cpp" />
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<ClCompile Include="..\..\src\SFML\System\String.cpp" />
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<ClCompile Include="..\..\src\SFML\System\Time.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\SFML\Config.hpp" />
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<ClInclude Include="..\..\include\SFML\Network.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\Export.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\Http.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\IPAddress.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\Packet.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\Socket.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\SocketHandle.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\SocketSelector.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\TcpListener.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\TcpSocket.hpp" />
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<ClInclude Include="..\..\include\SFML\Network\UdpSocket.hpp" />
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<ClInclude Include="..\..\include\SFML\System.hpp" />
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<ClInclude Include="..\..\include\SFML\System\Err.hpp" />
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<ClInclude Include="..\..\include\SFML\System\Export.hpp" />
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<ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" />
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<ClInclude Include="..\..\include\SFML\System\String.hpp" />
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<ClInclude Include="..\..\include\SFML\System\String.inl" />
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<ClInclude Include="..\..\include\SFML\System\Time.hpp" />
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<ClInclude Include="..\..\include\SFML\System\Utf.hpp" />
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<ClInclude Include="..\..\include\SFML\System\Utf.inl" />
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<ClInclude Include="..\..\src\SFML\Network\SocketImpl.hpp" />
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<ClInclude Include="..\..\src\SFML\Network\Win32\SocketImpl.hpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |