mirror of
https://github.com/dolphin-emu/dolphin
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0c14b0c8a7
Prototype of a system to whitelist known game patches that are allowed to be used while RetroAchievements Hardcore mode is active. ApprovedInis.txt contains known hashes for the ini files as they appear in the repo, and can be compared to the local versions of these files to ensure they have not been edited locally by the player. ApprovedInis.txt is hashed and verified similarly first, with its hash residing as a const string within AchievementManager.h, ensuring ApprovedInis and the hashes within cannot be modified without editing Dolphin's source code and recompiling completely.
13 lines
339 B
INI
13 lines
339 B
INI
# SAOEVZ - Monster High: Ghoul Spirit
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[OnFrame]
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# The first call to GXCopyDisp() corrupts game data, but on real hardware
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# it isn't observed thanks to the data cache. Skipping the call works too.
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$Fix crash on boot
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0x803A64D0:dword:0x60000000
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[OnFrame_Enabled]
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$Fix crash on boot
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[Patches_RetroAchievements_Verified]
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$Fix crash on boot
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