mirror of
https://github.com/dolphin-emu/dolphin
synced 2024-11-09 06:52:53 -05:00
e23a5adc87
These haven't worked since 2008 (0b5fed62c1
).
34 lines
820 B
INI
34 lines
820 B
INI
# RZDE01, RZDJ01, RZDK01, RZDP01 - The Legend of Zelda: Twilight Princess [Wii]
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBAccessEnable = True
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ImmediateXFBEnable = False
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# The game logic itself is ignoring VI interrupts
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# and keeps updating shadow video registers.
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# Because of this, it is incompatible with VISkip.
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VISkip = False
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[Video_Settings]
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# Because the minimap in Hyrule Field and Faron Woods
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# has a ton of unused triangles, CPU Cull can greatly
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# speed up demanding areas of the game.
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CPUCull = True
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# Allow the ArbitraryMipmapDetection setting to take effect.
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EnableGPUTextureDecoding = False
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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