dolphin/Data/Sys/GameSettings/GPIP01.ini
Pokechu22 e23a5adc87 GameINI: Remove OnLoad sections
These haven't worked since 2008 (0b5fed62c1).
2024-10-18 00:17:18 -07:00

84 lines
1.9 KiB
INI

# GPIP01 - Pikmin PAL
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
$Always on 2nd day
003A2937 00000002
$Infinite health for Olimar on all levels
040FFF88 60000000
$D-Pad Left to freeze Timer (Knocking down walls won't work)
0C3A2280 00010000
04051488 60000000
$D-Pad Right to unfreeze Timer
0C3A2280 00020000
04051488 7FFFFFFF
$D-Pad Down + Z to advance day timer
0C3A2280 00140000
843A2924 00020400
$D-Pad Up + Z to reset day timer
4C3A2280 00180000
043A2930 00000007
043A2924 40131E59
$All areas open
043A2800 0000001F
$Turn off blur
0039D737 00000000
$Instant kill all bad guys
04143624 C002008C
$End day for 999 red flower Pikmin
023D6C7E 00030000
043D6C84 000003E7
$End day for 999 yellow flower Pikmin
023D6C8A 00030000
043D6C90 000003E7
$End day for 999 blue flower Pikmin
023D6C72 00030000
043D6C78 000003E7
$Red Pikmin colour is random
803D6C9C 00000001
803D6C9D FFFFFFFF
803D6C9E 0000007F
$Change Red Pikmin colour to black
043D6C9C 00000000
$Change Red Pikmin colour to white
043D6C9C FFFFFFFF
$Change Red Pikmin colour to purple
043D6C9C D200D200
$Change Red Pikmin colour to grey
043D6C9C 80808080
$Blue Pikmin colour is random
803D6C98 00000001
803D6C99 FFFFFFFF
803D6C9A 0000007F
$Change Blue Pikmin colour to pink
043D6C98 FE808000
$Change Blue Pikmin colour to purple
043D6C98 D200D200
$Change Blue Pikmin colour to grey
043D6C98 80808080
$Change Blue Pikmin colour to white
043D6C98 FFFFFFFF
$Yellow Pikmin colour is random
803D6CA0 00000001
803D6CA1 FFFFFFFF
803D6CA2 0000007F
$Change Yellow Pikmin colour to pink
043D6CA0 FE808000
$Change Yellow Pikmin colour to grey
043D6CA0 80808080
$Change Yellow Pikmin colour to white
043D6CA0 FFFFFFFF
$Change Yellow Pikmin colour to black
043D6CA0 00000000
$D-pad down for map debug off
0C3A2280 00040000
0039D73C 00000000
$D-pad up for map debug on
0C3A2280 00080000
0039D73C 00000001
$Gfx Debug
0039D724 00000001