Commit graph

  • 3ed65fce0d Fix debug build XTra.KrazzY 2009-02-28 22:45:19 +0000
  • 5e06540245 revert a small change that broke gl. i'll find a generic solution later. hrydgard 2009-02-28 22:35:34 +0000
  • ecbfec2a13 THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work. hrydgard 2009-02-28 22:10:38 +0000
  • ee44b2a639 add a simple check to keep people from using the same memcard in both slots. Shawn Hoffman 2009-02-28 22:01:58 +0000
  • c1cf2a9a99 allow changing of memcard path(and device) during emulation. Shawn Hoffman 2009-02-28 21:46:04 +0000
  • 9a93928e3e allow hotplugging of exi devices. memcard_a seems to have some bug which convinces the hw there is a 0mb device there when it's really a dummy device... Shawn Hoffman 2009-02-28 21:30:43 +0000
  • c83a034d12 teenie weenie fix XTra.KrazzY 2009-02-28 20:57:29 +0000
  • 29c22d6d44 Small screenshot fix XTra.KrazzY 2009-02-28 20:43:11 +0000
  • fc1c441987 A working version of win64 cg XTra.KrazzY 2009-02-28 20:30:24 +0000
  • 7547f0948f linux/osx compile fix nakeee 2009-02-28 19:37:00 +0000
  • 437ebab1a7 Oops, accidentally committed something unfinished too. reverted. hrydgard 2009-02-28 19:07:43 +0000
  • 1a2a320652 Increased render target size to the true EFB height of 528. This changes fixes the bloom effect in Beyond Good and Evil. It also makes the AutoScale feature almost mandatory since it looks silly without :) hrydgard 2009-02-28 19:02:37 +0000
  • 8eb4aeafb4 reverted r2472. A wad isn't an iso XTra.KrazzY 2009-02-28 18:55:11 +0000
  • 1922779b82 fix JAP Wii game name/description display hyperiris 2009-02-28 18:44:39 +0000
  • 0b08ce466d Added .wad support for the game list control. XTra.KrazzY 2009-02-28 18:06:45 +0000
  • bebd610c9f update cg to 2.1.0.17 Shawn Hoffman 2009-02-28 17:22:08 +0000
  • 6dc4194767 OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened? hrydgard 2009-02-28 16:33:59 +0000
  • 11fd8062ad some ES changes fires.gc 2009-02-28 12:11:07 +0000
  • 9a05bbc2f0 linux build fix: added missing string include. omegadox 2009-02-28 10:07:34 +0000
  • 99e735b464 Add NANDContentLoader to SConscript to fix linux build. hrydgard 2009-02-28 08:54:23 +0000
  • 34b4a51973 add missing ; hrydgard 2009-02-28 08:38:37 +0000
  • cbd7804044 allow user to clear "default iso" hrydgard 2009-02-28 08:37:12 +0000
  • 148d7bd195 fixed assert fires.gc 2009-02-28 02:22:59 +0000
  • b3a302e050 ... fires.gc 2009-02-28 02:01:11 +0000
  • 9ecd025107 ... fires.gc 2009-02-28 01:59:09 +0000
  • cbd5345696 improved FileHandlerARC fires.gc 2009-02-28 01:49:30 +0000
  • 0e9a49af7f added destructor fires.gc 2009-02-28 01:48:37 +0000
  • 4bdb4aa0d1 Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places. hrydgard 2009-02-28 01:26:56 +0000
  • 2783f24cfe just small updated fires.gc 2009-02-28 01:15:52 +0000
  • f13633ab74 disabled code that i have submitted by accident fires.gc 2009-02-28 00:03:29 +0000
  • ca372ba0f2 IPC ES emulation are two files now fires.gc 2009-02-28 00:02:45 +0000
  • c76c477a6d restructured NAND application loading... it isn't complete but an improvement i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now fires.gc 2009-02-27 23:44:15 +0000
  • 95e7b0cf90 updates & adding ini's thx to the ppl posting them on the issues page i love you all :D daco65 2009-02-27 16:31:50 +0000
  • d37d71c1b8 Minor OSD on screenshot tinkle. XTra.KrazzY 2009-02-27 11:45:07 +0000
  • 25b569e152 osx compile fix nakeee 2009-02-27 10:40:16 +0000
  • e52bacc769 fix debug when it actually runs, and make the toolbar buttons not way spaced out. Shawn Hoffman 2009-02-27 06:24:54 +0000
  • 96019edfa1 debug build fix Shawn Hoffman 2009-02-27 05:30:35 +0000
  • c19210b641 Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon. XTra.KrazzY 2009-02-27 03:56:34 +0000
  • 8f303fb63e Compile fix on linux 64-bit, thanks ector. XTra.KrazzY 2009-02-26 15:09:12 +0000
  • 6ff164585c omgkeyz bushing 2009-02-26 13:29:51 +0000
  • 0f2a0750a2 nJoy: Moved nJoy.ini to the config dir John Peterson 2009-02-26 08:42:18 +0000
  • bd891cfff6 Paths: Made a WII_SYSCONF_FILE path for the Wii configuration, and removed an unused variable John Peterson 2009-02-26 08:12:40 +0000
  • 0b8f7439cb fix plugin dir on osx tmator 2009-02-26 07:24:50 +0000
  • 491e24792a Emulated Wiimote Configuration: Added a pre-configured 'IR Pointer.ini' file to the Data dir John Peterson 2009-02-26 03:10:41 +0000
  • 0edeabc7cd Emulated Wiimote IR Pointer Ini File: Name change from Emulated to Default John Peterson 2009-02-26 00:50:36 +0000
  • ae81c01449 Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. John Peterson 2009-02-26 00:35:17 +0000
  • 4bcb9b5834 Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. John Peterson 2009-02-26 00:11:51 +0000
  • e9bf47d1fc Wii Progressive Scan: Off by default, I think that's better, and how it was before John Peterson 2009-02-25 21:40:12 +0000
  • 7557e4d443 Moved docs to main svn folder. omegadox 2009-02-25 20:43:44 +0000
  • a4126cc416 removing big pdf to make checkout faster nakeee 2009-02-25 15:16:50 +0000
  • 4812f02b69 Revering stringutil (don't you hate it when ector is right?;) And small compile fix on linux nakeee 2009-02-25 13:31:13 +0000
  • bec2a115d8 Added set and get in ini for comma seperated list Also merged the StripSpaces with StripNewline and cleaned it up a bit. nakeee 2009-02-25 10:33:09 +0000
  • 04e54f92d2 fixed problem with decrypting so the real size of an content was wrong changed some panic alerts to asserts so you get them in debug only fires.gc 2009-02-25 07:07:06 +0000
  • b7c398574f Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug. donkopunchstania 2009-02-25 07:06:02 +0000
  • caa34ef305 OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides John Peterson 2009-02-25 05:54:36 +0000
  • 0cdb2308ab Oops, looks like I broke raw disc reading under Win32 with a bad call to ReadFile. Now works again. hrydgard 2009-02-24 22:25:45 +0000
  • a65517af16 Star Wars The Force Unleashed not-really-tested fix for non-SSSE3 hrydgard 2009-02-24 22:11:02 +0000
  • 5644cfa884 Fix for The Force Unleashed - SSSE3+ only. SSE2 solution is coming. hrydgard 2009-02-24 21:54:04 +0000
  • bf7d379537 added some more function for ES emulation and NANDLoader... but IOCTL_ES_LAUNCH so a lot of WADs aren't loaded completely fires.gc 2009-02-24 21:45:36 +0000
  • 1f029ab1b5 fix linux build - this line was pretty redundant anyway. hrydgard 2009-02-24 21:21:09 +0000
  • 4fef62aa3b Be friendlier when trying to but from empty DVD drives. hrydgard 2009-02-24 19:57:29 +0000
  • 6eb19ec78c WxUtils were added to the wrong project. hrydgard 2009-02-24 19:41:12 +0000
  • ab93b00385 Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows. Fixed a compile bug and a small bug in the cdutils(thanks lp). nakeee 2009-02-24 19:31:32 +0000
  • e59869e63c OpenGL: Added the black border function to 16:9 to John Peterson 2009-02-24 19:19:50 +0000
  • 354f1e5f44 OpenGL: Added keep 16:9 aspect ratio, if anyone is displeased with the stretching to 16:10, and would rather want a letterbox John Peterson 2009-02-24 19:16:08 +0000
  • 1f0f0f4295 Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick John Peterson 2009-02-24 18:37:53 +0000
  • 2d6a977dc5 made the menu display the drive path in a more common way instead of the NT device path daco65 2009-02-24 17:06:27 +0000
  • 53060dff38 Trying to manually edit vcproj Hopefully I can add/remove files manually there from now on nakeee 2009-02-24 16:05:09 +0000
  • 136dc45522 Forgot to svn add CDUtils nakeee 2009-02-24 15:06:52 +0000
  • 9b1f0f9083 Added cdutils which suppose to scan for devices in a portable way (ripped from cdio) Changed the Code to use it instead of DriveUtil code. Please test the code nakeee 2009-02-24 15:04:12 +0000
  • e79a93f616 remove panicalert, tested & reported working by Lanny LPFaint99 2009-02-24 07:57:10 +0000
  • be57ca2148 fix windows build for r2409 LPFaint99 2009-02-24 07:47:58 +0000
  • 5dfbb9438e Attempt at raw drive access for linux / osx, test please :) LPFaint99 2009-02-24 07:30:10 +0000
  • 772e37be9a added reset to WII IPC HLE so all devices are closed fires.gc 2009-02-24 07:23:17 +0000
  • 595dc42dcb added check if "file open dialog" changes the working directory. i dunno why but some times the file open dialog changes my working directory... the code is for further investigations fires.gc 2009-02-24 07:18:08 +0000
  • f4f0fc9c00 added HCI_CMD_DELETE_STORED_LINK_KEY... but as long as all is okay it shouldnt be called fires.gc 2009-02-24 07:16:34 +0000
  • 8c93e39ddd Linux build fixes and some warning cleanup for GCC omegadox 2009-02-24 05:20:52 +0000
  • 3d9b3ba117 Last Commit (Emulated Wiimote): Oops, a syntax error John Peterson 2009-02-24 04:55:30 +0000
  • af225bc9d2 Last Commit (Threads and Stop): Another Linux build fix, hopefully it works now John Peterson 2009-02-24 04:54:00 +0000
  • d7a762f425 Emulated Wiimote: Linux build fix, I forgot to add the new variables in the Linux ifdef John Peterson 2009-02-24 04:47:20 +0000
  • 04def4f7b8 Last Commit (Threads and Stop): Linux build fix, I forgot to change the definition of the function there to John Peterson 2009-02-24 04:24:58 +0000
  • 5f4d304ebc Threads and Stop: How about this? A timeout only for the shutdown process? That way the shutdown can either work anyway, or crash, which is simpler than having to open the Task Manager and manually end the deadlocked process. John Peterson 2009-02-24 03:03:11 +0000
  • b739dd3817 Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI John Peterson 2009-02-24 02:40:17 +0000
  • f23b24ae76 Fix config dialog on linux, please test nakeee 2009-02-23 21:38:06 +0000
  • 541a10b2fc Hopefully make the callstack more accurate hrydgard 2009-02-23 21:27:58 +0000
  • 042034f199 Restore proper functionality of events and thread waits. The arbitrary 5 sec timeout ( ??? ) broke stepping in the debugger. hrydgard 2009-02-23 20:52:52 +0000
  • 96827d9996 Introduce JitCommon folder to share things between the two jits. hrydgard 2009-02-23 20:29:55 +0000
  • 7d84ac6a5a fix two typos in configmanager hrydgard 2009-02-23 20:18:23 +0000
  • 3b7875bf3f just some minor cleanup (texdecoder, dsoundstream) hrydgard 2009-02-23 19:47:58 +0000
  • a09a3e08f1 First step towards fixing star wars force unleashed : make 64-bit hw writes possible hrydgard 2009-02-23 19:45:40 +0000
  • dda5ca5c73 fixed read content of ES fires.gc 2009-02-23 19:19:38 +0000
  • cd93093cc8 Fix: Memcard Manager dialog in Linux Fix: IniFile's handling of CRLF in Linux facugaich 2009-02-23 18:08:03 +0000
  • d43c22b8dc Linux compile fix, added SLEEP to common, please use this macro if really don't want to use the sleep in thread nakeee 2009-02-23 09:54:12 +0000
  • 4beff606d7 Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten John Peterson 2009-02-23 09:34:28 +0000
  • 366e2ad276 OpenGL: Changed the end of line style for Render.cpp to. I had to change the whole document to CRLF line endings in Visual Studio. John Peterson 2009-02-23 07:23:34 +0000
  • 69a35cc60a OpenGL: Added back end of line style for a file. I could not change it back for Render.cpp because it has "inconsistent newlines". John Peterson 2009-02-23 07:14:49 +0000
  • 5ddb28a370 OpenGL Keep Aspect Ratio: Removed the remains of old pictures that are sometimes shown in the bottom black border, if you use this option. So now both the upper and lower border is black. John Peterson 2009-02-23 07:12:18 +0000
  • 473cd01181 UUpdate svn:eol-style=native ( r1438 ) for Source/*.h LPFaint99 2009-02-23 06:17:57 +0000
  • 578c402d2c Update svn:eol-style=native ( r1442 ) for Source/*.cpp LPFaint99 2009-02-23 06:15:48 +0000
  • 472582022b Core and Common Threads Stop and Start: Added timeout to the thread waiting loops. If we have waited more than five seconds we can be pretty sure that the thread is deadlocked. So then we can just as well continue and hope for the best. John Peterson 2009-02-23 00:15:19 +0000