Commit Graph

  • b67b1c376d fix virtual xfb - remove glCopyTexImage2D degasus 2013-01-03 18:36:19 +01:00
  • 3da05af30a Fix truncated names and descriptions in the game list on linux. Glenn Rice 2013-01-03 10:35:07 -06:00
  • 363ffd3a5f swap() by blitting degasus 2013-01-03 12:33:18 +01:00
  • ecedf56eb4 uses the ARB_framebuffer_object syntax degasus 2013-01-03 12:06:47 +01:00
  • a1ca288555 fix some AMD issues degasus 2013-01-03 09:45:12 +01:00
  • b38b62afc6 remove glsl binding support. convert every shader to version 130 degasus 2013-01-02 16:56:08 +01:00
  • 91023e133b Move widescreen hack to enhancements tab. Rachel Bryk 2013-01-02 01:21:20 -05:00
  • 5fbce28bbc Save git hash to .dtm header. Rachel Bryk 2013-01-01 16:18:52 -05:00
  • 20b50026ca Fix a merge conflict: all the cool kids just delete any code that doesn't automerge, without considering how easy it'd be to do manually. Rachel Bryk 2013-01-01 10:29:00 -05:00
  • cbab60e8b4 Get rid of comparison between signed/unsigned warnings and others. Matthew Parlane 2013-01-02 00:42:33 +13:00
  • 47681ea08d Possibly fix build for mac. Matthew Parlane 2013-01-02 00:19:00 +13:00
  • e0c9a1fd09 Merge branch 'master' into wii-network Matthew Parlane 2013-01-01 23:28:46 +13:00
  • 08cc460e96 This was not obvious from API docs :( Fixed Win32 builds. origin/wii-usb Matthew Parlane 2013-01-01 19:49:45 +13:00
  • b5ec660905 Async USB HID :D Matthew Parlane 2013-01-01 19:24:53 +13:00
  • 8fdc8af1cb Thread safe enq_reply. Matthew Parlane 2013-01-01 19:24:00 +13:00
  • d3f199273b Fix warning level... someone let me commit this to master ;D Matthew Parlane 2013-01-01 19:23:45 +13:00
  • 3fd1b4ee83 Removed some debug testing code. skidau 2013-01-01 15:13:18 +11:00
  • f695f088a7 Add usb thread to check for usb updates. Matthew Parlane 2013-01-01 16:53:59 +13:00
  • 9af711b12c Always count GC wheel inputs too. Rachel Bryk 2012-12-31 21:57:39 -05:00
  • 51603f0522 * Implemented working pedal support. * Changed the mapping of the steering wheel to: skidau 2013-01-01 13:49:22 +11:00
  • 9411c0ac27 Merge branch 'master' into wii-usb Matthew Parlane 2013-01-01 15:41:09 +13:00
  • c728ef2cd3 Last warning for me on Linux. Matthew Parlane 2013-01-01 14:42:30 +13:00
  • 40a6649dfe Fix unique_id creation, damn sign extension! Cleanup removed devices. Matthew Parlane 2012-12-31 20:51:10 +13:00
  • cda82eb1fc Left in a ret value. Matthew Parlane 2012-12-31 18:20:16 +13:00
  • 90ce6ad371 Better warning for windows. Matthew Parlane 2012-12-31 18:15:52 +13:00
  • c1b8aa75f2 Tidy up and fix for my Windows crash :D Matthew Parlane 2012-12-31 18:05:38 +13:00
  • 4f280d1ad8 Merge branch 'master' into wii-usb Matthew Parlane 2012-12-31 15:53:12 +13:00
  • 4c374cd58a Improve file search speeds by deleting an unused file. Matthew Parlane 2012-12-31 15:27:36 +13:00
  • c2898748ac bind locations _before_ link program, fix dest alpha degasus 2012-12-31 02:34:27 +01:00
  • bcf1f54c65 Optimized the Dolphin SEO process a bit Pierre Bourdon 2012-12-31 02:29:36 +01:00
  • 21fa664c2d Hopefully fix win32 build issues. Matthew Parlane 2012-12-31 03:51:34 +13:00
  • 5240d28776 Small fixes. Matthew Parlane 2012-12-31 01:50:16 +13:00
  • 200cabc4a5 Merge branch 'master' into wii-usb Matthew Parlane 2012-12-31 01:09:27 +13:00
  • 510e08370e Now supports hotplugging. Much more stable but slow. Still missing proper cleanup of old handles. Matthew Parlane 2012-12-31 01:08:41 +13:00
  • 71bb297f2c Always count gc controller inputs. rog 2012-12-30 06:48:37 -05:00
  • 64afbade33 Fix 4 warnings on OSX Ryan Houdek 2012-12-30 04:32:37 -06:00
  • ff3b22e1ff Clear up some warnings that crop up from -Wextra Ryan Houdek 2012-12-30 03:28:50 -06:00
  • 29f91eef97 Merge branch 'master' into wii-usb Matthew Parlane 2012-12-30 21:37:45 +13:00
  • e5d5365bac Fix the last few warnings in Dolphin on my system. Ryan Houdek 2012-12-30 02:34:14 -06:00
  • 49ed752126 This line in SWRenderer has been wrong ever since the beginning. Ryan Houdek 2012-12-30 02:12:31 -06:00
  • b2911516de Disable the warning about va_list being mangled differently now. Ryan Houdek 2012-12-30 01:42:33 -06:00
  • 35466fb54f Remove saving of debug file. Matthew Parlane 2012-12-30 17:48:33 +13:00
  • cc4d491d6c Add ability to enable GPROF in cmake. Matthew Parlane 2012-12-30 17:48:22 +13:00
  • 86acde92e0 Merge branch 'master' into wii-usb Matthew Parlane 2012-12-30 17:09:35 +13:00
  • 3b459fb500 Add better FindLibUsb support for MacOSX. Make LibUSB optional, don't compile HID support if it doesn't exist. A lot less hacky. Works quite well on Ubuntu now. Matthew Parlane 2012-12-30 16:57:37 +13:00
  • b4f30e549e Missed a precision qualifier in a HWRasterizer shader. Ryan Houdek 2012-12-29 21:50:07 -06:00
  • 539bf405f2 In memory of calc84. Matthew Parlane 2012-12-30 16:31:38 +13:00
  • 5ccbcf455e Added preliminary GameCube Steering Wheel emulation via a PC Force Feedback Steering Wheel. skidau 2012-12-30 13:41:48 +11:00
  • 30dd9c2e17 always calls glBindBuffer(0) after disabling vao degasus 2012-12-29 12:50:42 +01:00
  • cd54d6efdd Mismatched new/delete. Matthew Parlane 2012-12-29 22:26:09 +13:00
  • 670ca7e993 Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right. rog 2012-12-29 02:43:36 -05:00
  • 13bd235c11 Merge branch 'master' into wii-usb Matthew Parlane 2012-12-29 17:47:52 +13:00
  • de0798f4f7 More stable hackyness. :) Matthew Parlane 2012-12-29 17:46:44 +13:00
  • e9d00bfeeb revert RasterFont optimization degasus 2012-12-29 00:37:50 +01:00
  • ba6564b0b5 Missed a write to depth before discard in PreAlphaTest Ryan Houdek 2012-12-28 14:48:04 -06:00
  • 9e76a457ff Beautify the generate pixel shader code Ryan Houdek 2012-12-28 14:18:39 -06:00
  • 76fc1fe95a This discard was missing in the alpha pretest area. Ryan Houdek 2012-12-28 12:18:34 -06:00
  • 3eeebcae45 Another small bit of cleanup as I'm reading it Ryan Houdek 2012-12-28 12:05:43 -06:00
  • a25a00640e Very small cleanup in PixelShaderGen Ryan Houdek 2012-12-28 11:49:21 -06:00
  • 3ec3b7683e Fix (dis)connecting wiimotes via hotkey. rog 2012-12-28 11:21:08 -05:00
  • d9f3fc4495 fix ubo for intel cards (also amd?) degasus 2012-12-28 17:06:08 +01:00
  • c303669dd0 Clean up some messy code issues that have been annoying me. Glenn Rice 2012-12-28 09:58:06 -06:00
  • 48ede4dd30 switch to glsl 130, more than OpenGL 3.1 isn't needed degasus 2012-12-28 16:05:14 +01:00
  • 70c63ce6cf fix dual pass alpha degasus 2012-12-28 14:24:12 +01:00
  • 82b33471ae cleanup rasterfont degasus 2012-12-28 11:46:00 +01:00
  • af2820ac88 Don't show multiple exit confirmation dialogues. rog 2012-12-28 03:29:51 -05:00
  • 225d29f3f6 Fix this annoying warning in ChunkFile.h Ryan Houdek 2012-12-27 23:43:59 -06:00
  • 7d93834cd8 Bit more cleanup from removing Nvidia CG Ryan Houdek 2012-12-27 22:46:29 -06:00
  • 95f6685900 Changed the HLE system to allow it to hook the beginning, the end or replace the entire function without changing the GC memory. Fixes Kirby's Return to Dreamland. Added a way to categorise the type of HLE function. Currently, there are debug, floating point, memory and generic functions. Added a HLE function for OSGetResetCode (Warm reset). Fixes the CSI games. Added a switch to disable all of the HLE functions if the idle skipping option is disabled. skidau 2012-12-28 14:26:46 +11:00
  • d7f43c7a68 remove cg from windows project files degasus 2012-12-28 01:08:29 +01:00
  • 193056493a also use shaderCaches in rasterFont degasus 2012-12-28 00:52:44 +01:00
  • 2fd1c9e7c2 Allow setting cpu engine and whatever bHLE_BS2 is from game ini. rog 2012-12-27 09:42:20 -05:00
  • bc385cbdd8 libusb 1.0 hacky working on linux. Matthew Parlane 2012-12-28 01:26:20 +13:00
  • f61ed73b55 msdn and their dirty spaces :( rog 2012-12-27 06:54:08 -05:00
  • 1d9acbda2d Also, enclose iso path in quotes rog 2012-12-27 05:50:30 -05:00
  • b945680018 Hopefully fix finding desktop, and add -b. rog 2012-12-27 05:45:55 -05:00
  • 316a33d1e6 Merge branch 'master' into GLSL-master degasus 2012-12-27 10:36:54 +01:00
  • 95b1dadf1c if it still doesn't compile, we can just drop osx support. rog 2012-12-26 21:16:27 -05:00
  • 932c721f3b forgot an #ifdef rog 2012-12-26 20:30:37 -05:00
  • 6bbe4e5b40 Create shortcuts to launch specific games. rog 2012-12-26 20:25:42 -05:00
  • 94116bf89c Always use the right user dir on windows. rog 2012-12-26 19:55:45 -05:00
  • db5f4c8c20 fix byte order in osd rasterfont degasus 2012-12-26 23:48:33 +01:00
  • 01cdcc83a3 Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated. Ryan Houdek 2012-12-26 13:15:19 -06:00
  • 67c1c6b062 Merge branch 'GLES-software' Ryan Houdek 2012-12-26 12:54:58 -06:00
  • 5169804a61 Remove duplicated X11 code. Ryan Houdek 2012-12-26 12:12:26 -06:00
  • 93f72d8463 Don't add superfluous whitespace to the CMake file Ryan Houdek 2012-12-26 11:07:33 -06:00
  • 2d4c3c7c91 Beautify some tabs. Ryan Houdek 2012-12-26 10:33:45 -06:00
  • 05730af724 Added some IOS version checks and code to clear memory before loading the dol. skidau 2012-05-05 22:55:24 +10:00
  • 0c845728cc Added support for Reset (from menu). Fixes Sam & Max. skidau 2012-05-05 18:38:00 +10:00
  • 88e273fac1 Added an IOS check as games which use IOS older than IOS30 do not need to be HLE'd. Added some stubs for Reset to Menu and SSBB's load from disc partition. Fixed loading Fate of Atlantis from the Indiana Jones and the Staff of Kings game. skidau 2011-11-01 23:00:12 +11:00
  • 651cedaac4 Added argument detection and passing to the loaded dol. This fixes the Wii Sports+Wii Sports Resort bundle pack. skidau 2011-10-10 20:32:24 +11:00
  • fbdf9ba153 Added preliminary support for ES_LAUNCH (Wii Multi-boot games) by using HLE to hijack the OSBootDol function. skidau 2011-10-05 00:22:51 +11:00
  • e2489196e4 Got overzealous. We aren't removing CG quite yet with this branch. Ryan Houdek 2012-12-26 00:41:25 -06:00
  • 9a58f9a3bb Rename another function... Ryan Houdek 2012-12-26 00:34:09 -06:00
  • c43a0dac2e Add to more than 32bit debug Ryan Houdek 2012-12-26 00:25:49 -06:00
  • fa9abfdc42 Add a include directory Ryan Houdek 2012-12-26 00:22:17 -06:00
  • a35c5a7f22 Add a include directory Ryan Houdek 2012-12-26 00:20:09 -06:00
  • f4e7a280a9 Remove cg.lib from some files for Windows and renaming a function. Ryan Houdek 2012-12-26 00:07:43 -06:00
  • e9099459bb Maybe fix Windows compiling. Ryan Houdek 2012-12-25 22:52:30 -06:00
  • 0de073edea When using the "Keep window on top option" make sure that the effect of that option ends when emulation ends when using render to main. Glenn Rice 2012-12-25 21:12:51 -06:00